Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
L12 wheatbeer (Axis) vs Boldfresh (Allies +7) reboot
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 39 / 74
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
couple things:
1. how do you repair damaged ships? i didn’t see that it ever gave me the option to do so even though i started at a seabase and ended at a seabase.
2. when do you take pro-allied territories - is in in noncombat? if so, could you please move the west india inf to eastern persia for me?
thanks
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1. Damaged ships adjacent to naval bases repair automatically at the start of your turn. At the start of UK1, your damaged battleship was not adjacent to a naval base. Scotland only has an airbase.
2. You take pro-allied territories in NCM. I’ll move the infantry for you, no worries.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 1/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 : 0/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
retreated to 93 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to FrenchNon Combat Move - Italians
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs totalProduction/PUs Summary :
Germans : 39 / 74
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
SZ93 did not go as planned :lol:
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I forgot to edit the UK inf, you can do it if you want, or I’ll move him on Germany’s turn.
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how does the blockade amount get determined? i thought it was 1 per surface ship and 2 per sub?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 50 Sea Zone
1 cruiser moved from 50 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 31 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Malaya : 1 flag, 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
31 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
62 Sea Zone : 1 flag, 1 destroyer
Egypt : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 39 / 74
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 10 / 12
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
That was how it used to be done in OOB and earlier Alphas.
TripleA might still do it the way you said (2 convoy damage from Southern France, 1 convoy damage from Kenya).
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But the current rules require you to roll dice for convoy damage.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149
“Each carrier based aircraft, including jets (see the optional rule Research & Development) rolls 2 dice. Submarine including Super submarines (again, the optional rule) rolls 2 dice.
All surface warships, except an aircraft carrier, rolls 1 die.
All rolls of 3 or less are counted. This total is the number of IPCs the turn player will lose due to convoy disruption(s).” -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser and 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - French
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter and 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
French West Africa : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 36 / 74
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 10 / 12
French : 14 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
couldn’t resist going for more french kills - but this time they acted like the french. :lol:
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working on Germany … going to need scrambling orders for SZ109 when I decide on the buy
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ok just let me know what you are taking into the battle
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map’s attached
(total force: 1 sub, 1 dest, 1 cru, 1 fig, 1 tact, 2 strat)
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no scrambles
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 12 PUs;Combat Move - Germans
1 unit repaired.
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 tactical_bombers moved from Western Germany to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to GreeceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 fighter, 3 infantry and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 3 infantry and 3 tactical_bombers in Greece, round 1 : 6/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 1 : 5/6 hits
British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 transportNon Combat Move - Germans
1 submarine moved from 106 Sea Zone to 89 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from Greece to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 armour and 4 mech_infantrys moved from France to Germany
2 infantry moved from Bulgaria to Romania
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Greece to Western Germany
2 tactical_bombers moved from Greece to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
10 artilleries placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 43 / 65
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
did some editing - moved the UK unit to persia, moved anzac inf from malaya, moved french unit in africa - sorry still trying to get used to the size of this game - it’s hard to get the big picture.
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it gave me an error when i tried to post the turn, here is the map
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 infantry
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from French West Africa: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to French Central Africa: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
3 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 flag, 2 aaGuns and 18 infantry
Kazakhstan : 1 flag, 2 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Bryansk : 1 flag, 2 aaGuns, 2 armour and 2 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 3 artilleries and 9 infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 artilleries and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 43 / 65
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 25 / 31
UK_Pacific : 17 / 17
Italians : 17 / 14
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
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