12L - G40 Alpha 3.9 Odonis(Axis) vs U-505 (Allies) - no tech

  • '20 '19 '18 '15 '13

    Yes, scramble & kamikazee.

    Kamikazee:

    4 for the BB
    1 each for the CRU

    OOL:

    BB, AC hits.
    DD
    CRU
    FTRs

    Game on! :)

  • 2007 AAR League

    @Odonis:

    Yes, scramble & kamikazee.

    Kamikazee:

    4 for the BB
    1 each for the CRU

    OOL:

    BB, AC hits.
    DD
    CRU
    FTRs

    Game on! :)

    Where does the damaged BB fall into that OOL? You will have 5 remaining units for round 2. Is that 5 fig or 4 fig, 1 dmgd BB or…

    For information’s sake, the kamikazes sunk my BB, but missed both CA’s and I have 4 SS involved in the attack, which I may or may not take as casualties, depending on whether you save the BB or not.

  • '20 '19 '18 '15 '13

    Sorry, keep the BB with the FTRs til the end.

    That way I can continue to fire at the SS’s.

    So, lose FTRs until there’s 1 FTR and 1 BB left and then kill BB before the last FTR.

  • 2007 AAR League

    Ok. 4 fig, 1 dmgd BB. Got it.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 bomber and 3 fighters moved from Midway to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,4,2,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  6/11 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 6 Sea Zone, round 1 :  6/10 hits
                        3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 2 carriers owned by the Japanese , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  2/7 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 cruiser owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    4 submarines owned by the Americans Submerged
                        Americans roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 :  2/2 hits
                        2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters
                    Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 3 fighters
                    Americans win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters
                    Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers and 3 fighters
                Recording Battle Statistics

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from 6 Sea Zone to Soviet Far East
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 mech_infantrys moved from Alaska to 2 Sea Zone
                2 mech_infantrys and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 aaGun moved from Western United States to British Columbia
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 armour placed in Western United States
                2 infantry placed in Western United States
                1 infantry and 1 mech_infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 1 infantry
        British Columbia : 1 aaGun
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        Sakha : 1 armour and 1 mech_infantry
        Soviet Far East : 1 bomber and 2 mech_infantrys
        Siberia : 1 infantry
        7 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        3 Sea Zone : 2 transports
        6 Sea Zone : 4 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 2 aaGuns, 1 artillery and 5 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
        110 Sea Zone : 1 carrier and 2 transports

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 23 / 26
        Japanese : 52 / 58
        Americans : 60 / 80
        Chinese : 5 / 6
        British : 27 / 30
        UK_Pacific : 14 / 13
        Italians : 15 / 25
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 3 infantry moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 2 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 23 / 26
        Japanese : 48 / 58
        Americans : 60 / 80
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 14 / 13
        Italians : 15 / 25
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from French Indo China to Kwangsi
                1 armour and 1 mech_infantry moved from Yunnan to Malaya
                1 fighter moved from Szechwan to Kwangsi
                1 tactical_bomber moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 fighter moved from India to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Kwangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in Malaya, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    British win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Egypt
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 2 fighters and 1 harbour
                        British roll dice for 2 cruisers in Egypt, round 1 :  0/2 hits
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 1 :  2/5 hits
                        Italians roll dice for 3 fighters in Egypt, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 fighter owned by the Italians and 1 fighter owned by the Germans lost in Egypt
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 1 fighter in Egypt, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 fighters
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 fighters
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Egypt to Northwest Persia
                1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Iraq to Northwest Persia
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Siam to Shan State
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from Scotland to 109 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                3 aaGuns, 1 fighter and 4 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 carrier and 1 transport placed in 110 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory Malaya

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,    Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 23 / 26
        Japanese : 43 / 58
        Americans : 60 / 80
        Chinese : 11 / 15
        British : 30 / 28
        UK_Pacific : 17 / 16
        Italians : 12 / 25
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                3 infantry moved from Syria to Iraq
                1 artillery moved from Syria to Iraq
                1 armour moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Trans-Jordan to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                      Italians take Algeria from French
                1 infantry moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 harbour
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in Iraq
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Iraq from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                3 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 fighter moved from Queensland to 44 Sea Zone
                1 fighter moved from Sumatra to Java
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    ANZAC win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    ANZAC win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Western Australia
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        Western Australia : 1 fighter
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag,    Libya : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer
        110 Sea Zone : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 21 / 26
        Japanese : 39 / 58
        Americans : 60 / 80
        Chinese : 11 / 15
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 17 / 29
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    I’m attacking NOR with 3 MECH, 2 ART and 2 FTR.

    On Defence, you have:

    US

    1 INF, 1 MECH

    UK

    1 INF
    1 MECH
    1 AA

    What’s your OOL?

    I have 1 Hit in Round 1…

  • '20 '19 '18 '15 '13

    Sorry, UK has 2 INF.

    No AA hits

  • '20 '19 '18 '15 '13

    I figured this was a no-brainer anyway, so went ahead and battle went accordingly.

    However, I will need your decision whether to scramble your FTRs from Russia to intercept my Bombing raid. For some reason it doesn’t allow you to scramble your TACs…

    I’m bringing 3 SBR and 3 TAC as escort.

    Darn, can’t get out of the scramble window and if you don’t reply soon, I’ll be forced to cancel the move…

    May need to re-do then and edit the losses in NOR and HOLL.

  • '20 '19 '18 '15 '13

    Map…

    scramble in Russia?

  • '20 '19 '18 '15 '13

    sorry, map…

  • 2007 AAR League

    no scrambles

  • '20 '19 '18 '15 '13

    Oh oh, getting error messages all over the place. Can’t complete the SBR.

    I can start again, editing losses where applicable for the other battles and redoing the SBR altogether.

    What do you think?

  • 2007 AAR League

    thats fine.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
    `          1 armour moved from Ukraine to Tambov
                      Germans take Bryansk from Russians
                      Germans take Tambov from Russians
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 bombers moved from Eastern Poland to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Germans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Germans player Adding units owned by PlayerID named:Germans to Holland Belgium: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Normandy Bordeaux
              `    Germans attack with 2 artilleries, 2 fighters and 3 mech_infantrys
                    British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Germans win with 2 artilleries, 2 fighters and 2 mech_infantrys remaining. Bat4le score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Turning on Edit Mode
                    EDIT: Germans player Removing units owned by PlayerID named:Germans from Normandy Bordeaux: 2 mech_infantrys
                    EDIT: Turning off Edit Mode
                Battle in Rostov
                    Germans attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Germans player Adding units owned by PlayerID named:Germans to Rostov: 1 infantry
                    EDIT: Turning off Edit Mode
                Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 5 damage to unit: airfield
                Bombing raid in Russia causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
    Damaged units is as follows: airfield = 5, factory_major = 13
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                3 tactical_bombers moved from Belarus to Novgorod
                2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 aaGuns, 13 armour, 3 artilleries and 20 infantry moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Romania to Ukraine
                3 armour moved from Novgorod to Bryansk
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Poland to Western Germany
                3 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from Denmark to Western Germany

    Place Units - Germans
                3 artilleries, 1 bomber and 3 infantry placed in Germany
                1 infantry placed in Western Germany
                3 armour placed in Ukraine
                1 tactical_bomber placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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