• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Bessarabia to Western Ukraine
                2 artilleries and 8 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Rostov to Ukraine
                1 artillery and 2 infantry moved from Volgograd to Rostov
                2 infantry moved from Novgorod to Karelia
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                12 infantry moved from Buryatia to Amur
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
                1 infantry moved from Smolensk to Belarus
                1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Novgorod to Archangel
                3 infantry moved from Belarus to Bryansk
                2 artilleries and 1 infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                1 armour and 1 mech_infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Archangel
                2 aaGuns moved from Belarus to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery, 1 fighter and 8 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from Japan to Amur
                2 bombers moved from Hunan to Amur
                1 artillery moved from Jehol to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 14 infantry
                    Russians defend with 2 aaGuns and 12 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 bomber, 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                    Japanese win with 1 armour, 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 bomber, 2 fighters and 10 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 bomber moved from Amur to Korea
                1 aaGun moved from Manchuria to Korea
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 armour moved from Yunnan to Shensi
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Hunan to Kwangsi
                4 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Korea
                1 tactical_bomber moved from Hunan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kiangsu
                1 armour, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs


  • Hello G:

    Started a move, realized my air couldn’t reach your Chinese, so started over - no die rolls or anything, but in case it shows on Marti.  Then attacked you in what the battle calculator said was an easy victory and LOST 3 birds. OMG. Oh well.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 tactical_bomber moved from Western United States to 101 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                1 artillery and 1 infantry placed in Eastern United States
                1 fighter placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Notification to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Setting uses for triggers used this phase.

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                7 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 artilleries and 8 infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 artillery and 1 infantry moved from India to Burma
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from West India to India
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 battleship moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 tactical_bomber moved from 98 Sea Zone to Albania
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Albania
                1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Alexandria
                2 infantry moved from Tanganyika Territory to Belgian Congo

    Combat - British
                ???
                Battle in Albania
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                    British win, taking Formosa from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Albania to 97 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
                British undo move 1.
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 artillery placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                    Some units change owners in territory India
                    Some units change owners in territory 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Tunisia to Algeria

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Libya to Tunisia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • hey, loaded French Round iii move. went into edit mode and added my lost German Sub back as per our communications back on page 3.  Will end French move, take German move and try the attack again. Just reminding you as to our conVersation and THANK YOU.


  • well, lost the sub. Again. Retreated. This time the sub is totally dead.  Guess I’m not getting that bloody Cruiser. Need your Intercept @ UK


  • Still no intercept.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 6 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                4 armour, 5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia
                2 armour moved from Poland to Western Ukraine
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                    retreated to 114 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 6 armour, 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 6 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Battle in Bessarabia
                    Germans attack with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 10 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
    Damaged units is as follows: airfield = 1, factory_major = 9
                Recording Battle Statistics
                Cleaning up after air battles
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 artillery moved from Norway to Finland
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                2 armour moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                3 artilleries moved from Poland to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Northern Italy to France
                1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                1 armour placed in Western Germany
                1 armour and 2 infantry placed in France
                3 infantry placed in Southern France
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Russians
                Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 artilleries and 14 infantry moved from Ukraine to Western Ukraine
                3 artilleries and 5 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Timguska to Kansu
                2 infantry moved from Olgiy to Kansu

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 8 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 6 armour, 5 artilleries and 11 infantry
                    5 infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 6 armour and 1 artillery remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 4 artilleries and 11 infantry
                    Casualties for Russians: 14 infantry
                Battle in Kansu
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 6 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                3 artilleries and 13 infantry moved from Archangel to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                2 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Archangel to Belarus

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • Damnit forgot the attack on Iraq, noticed during my placement phase >.<


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 tactical_bomber moved from Korea to Chahar
                1 armour and 1 mech_infantry moved from Jehol to Chahar
                2 artilleries and 2 infantry moved from Amur to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                1 bomber moved from Korea to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 armour, 2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to 20 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                1 fighter and 1 tactical_bomber moved from Kwangsi to Formosa
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Shensi to Chahar
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Chahar
                    Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Formosa
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 3 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Manchuria to Japan
                1 aaGun moved from Korea to Manchuria
                1 fighter moved from Yunnan to Anhwe
                1 bomber moved from Yunnan to Kweichow
                1 fighter and 2 tactical_bombers moved from Kwangtung to Anhwe
                1 fighter moved from 20 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Formosa to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to Kiangsu
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Chahar to Jehol

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 armour, 1 bomber and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Guam to 19 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 19 Sea Zone to Guam

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                7 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 mech_infantry moved from Siam to Kwangsi
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Shan State to Kwangsi
                1 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Kwangsi
                3 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Kwangsi
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                3 aaGuns moved from Burma to Yunnan

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 armour and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

Suggested Topics

  • 54
  • 63
  • 28
  • 33
  • 148
  • 75
  • 75
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.9k

Users

40.7k

Topics

1.8m

Posts