• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa

    Combat - French
                Battle in Northern Italy
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry; Italians defend with 1 factory_major
                    French converts factory_major into different units
                    French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                    French win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • Could have told you that after G1 to be honest. I don’t think you’ll like my French turn either.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 6 armour, 5 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                1 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 2 mech_infantrys moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Germany to 97 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    French defend with 1 artillery and 1 factory_minor
                    Germans win, taking Northern Italy from French with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                    Germans win with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 3 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                    Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 armour moved from Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway
                1 armour and 2 artilleries moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                5 armour and 1 mech_infantry moved from France to Germany
                2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                1 armour and 1 artillery placed in Western Germany
                5 armour and 4 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • so was my G1 attack incorrect? Bad luck of dice? Left too little in Italy? open to a real conversation here. Usually play the same people in team format with my club in Denver.  Like this online game, though you’ll probably agree the die server tends to favor the agressor in this game. Case in point - I got totally lucky in waters off of Italy, English paid the price.


  • I think it was not so much the attack that was incorrect as the retreat, you cannot leave the battleship in Sz110 alive. Perhaps you could also have sent one more plane there instead of 111 but that’s a minor difference. I don’t think the dice are biased here, though I have had some good ones where it matters. Most of the attacks were at better odds then you’d think, check the battle calculator on them.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Volgograd to Rostov
                1 submarine moved from 114 Sea Zone to 115 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Smolensk to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 bombers, 5 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries and 4 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 5 fighters and 7 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 8 infantry
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 8 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 6 tactical_bombers moved from Szechwan to Hunan
                1 armour and 1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter moved from Korea to Hunan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Manchuria

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                1 artillery and 2 infantry placed in Central United States
                1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Eastern Persia to West India
                1 bomber and 1 fighter moved from Malta to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 bomber, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 tactical_bomber placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                3 infantry moved from Algeria to Morocco

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • interceptors?

    Unusual game; have not lost control of Med so early before

    Intercept.tsvg


  • No intercepts.


  • hey I made a mistake. I meant to send tact bombers/fighter with sub @ your cruiser. Do I have any options?


  • Yeah was wondering why you would attack like that, I don’t mind if you edit it but that may cause a crash right? Anyway you can do it how you want to.


  • meant to send fighter, tact with sub vs your cruiser. Sub was hit and is dead. Any way to roll dice for the missing planes? Any re-do’s in this game? Can I get the sub bacK?

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