• re: scramble, my apologies about that. Doesn’t effect game, I didn’t Land troops this round at Denmark or Norway.  Hope you have a wonderful vacation, see you in a short week (or if you sign on sooner, see you then).  Peace out. lulz

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Egypt to 76 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 76 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 76 Sea Zone to Egypt
                2 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 armour, 1 destroyer, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from 92 Sea Zone to Southern France

    Place Units - Italians
                3 infantry placed in Iraq
                1 bomber and 2 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • Hello Vold - require your Order of Loss for big sea battle between Anzac and Japan.  Let me know. Thanks. - BG

  • '13

    damage carriers, dest, plane 1, carrier 1, planes 2&3, carrier 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 54 Sea Zone
                    ANZAC attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the ANZAC
                    1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 battleship owned by the ANZAC retreated to 46 Sea Zone
                    Japanese win with 2 carriers, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -30
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine
                Recording Battle Statistics
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to New Zealand
                1 fighter moved from 54 Sea Zone to New South Wales
                1 transport moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to Tunisia

    Turn Complete - French


  • wow, you dodged a bullet. Could have been much much worse. I got one crappy hit, you got max hits. I bailed.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour moved from Archangel to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Archangel
                3 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 112 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers moved from Western Ukraine to Germany
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 artilleries and 1 infantry moved from Romania to Eastern Poland
                2 armour and 1 artillery moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                4 infantry moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                5 infantry moved from Germany to Poland
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 submarine
                EDIT: Germans player Adding units owned by PlayerID named:Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from France to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                2 armour, 1 artillery and 4 infantry placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '13

    Hey, I’ll take everything that I can get!

    Edit mode was due to my not understanding which mode on the client to move the sub from 112.  It’s a non-comm (I chose not to engage), but it wouldn’t let me move after combat.  So I guess it wants it as a combat move since it’s sharing a space.

    I’m still learning things about this client.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                12 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                6 artilleries moved from Russia to Vologda
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                10 armour, 5 artilleries and 6 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 armour and 1 mech_infantry moved from Norway to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 10 armour, 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 aaGun moved from Samara to Russia
                1 aaGun moved from Samara to Vologda
                3 infantry moved from Kansu to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                4 artilleries and 13 infantry moved from Russia to Bryansk
                1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from Norway to Finland
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Russians
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kiangsi to Kwangsi
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC
                1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                      Japanese take Shantung from Chinese
                4 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
                ???
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
                    Chinese defend with 2 artilleries and 4 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangsi from Chinese with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 2 artilleries and 4 infantry
                    Japanese win with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 2 artilleries and 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                4 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kwangtung
                1 bomber and 3 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 artilleries moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                      Americans take Hawaiian Islands from Japanese

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Western United States to Queensland
                3 infantry moved from Western United States to Central United States
                3 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                3 armour moved from 91 Sea Zone to Morocco
                5 infantry moved from Algeria to Tunisia
                1 bomber moved from Algeria to United Kingdom
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 battleship moved from 109 Sea Zone to 91 Sea Zone
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 artilleries and 2 infantry moved from Chahar to Anhwe
                1 fighter moved from Yunnan to Anhwe
                2 artilleries and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 1 infantry
                    Chinese win with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                4 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                5 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
                1 infantry moved from Siam to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 5 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 4 fighters, 7 infantry and 1 tactical_bomber
                    British win, taking French Indo China from Japanese with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for British: 7 infantry
                    British win with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
                    Casualties for British: 7 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 aaGun moved from Yunnan to French Indo China
                1 fighter moved from French Indo China to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                5 armour moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour moved from India to Yunnan
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Burma to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Place Units - UK_Pacific
                2 armour and 2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
                    Some units change owners in territory India

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Iraq
                2 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '13

    FYI: my turns may stretch out for the next few weeks.  I’m in Alaska and fishing season is upon us :)

    V


  • thanks for the heads up.  Any killer deals on shipping fresh salmon back to the lower 48? Or are you fishing for crab?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 battleship, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
                1 armour moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Kwangsi
                1 fighter moved from New Zealand to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from Tunisia to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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