wittmann is right, the Italians can’t participate in the German attack so they are bystanders. By rule the German transport should endure one round of combat, then it can retreat if still alive (unless you are playing a friendly game and allow the German player to rethink his move based on the new info).
Two quick questions…
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1. When battleships are damaged, can they still do everything they normally do at full strength like shore bombardment and naval battles while still turned on their side?
2. When a neutral who is pro-your side joins you, can you land your planes in that territory in the same turn?
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1. Yes
2. Not sure. I believe yes.
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Hey there Buddy.
Q1: Regarding Battleships turned on the side.
Battleships are fully operational as far as abilities goes. But as you may figure it only has 1 hit left before its gone.Q2: Regarding planes landing in Pro-XX territories.
In the rulings of Airplanes it says in the general rulebook that an airplane may only land in a territory that was friendly at the beginning of your turn. So since the territory in question has only just been taken you cannot land it there :)!Hope it is helpful
Best Regards
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Dutch islands are considered friendly. you can land anzac air on it the turn you take it.
The rest not really.
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OK thanks!
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You can land Anzac or UK air on Dutch territories w/out putting land units there first I believe. As well as Fic…
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You can land Anzac or UK air on Dutch territories w/out putting land units there first I believe. As well as Fic…
Correct. Cow- Dutch territories are not neutral. Holland is not a neutral no player power. It is an Allied non player power. A non neutral Ally is ALWAYS free to land planes there while the territory is still dutch





