TheHeavyJ (axis) v. Kilroy (allies) AA40 Pac G5


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 battleship, 1 bomber, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Caroline Islands to Philippines
                2 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 battleships moved from 6 Sea Zone to 21 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 32 Sea Zone
                1 tactical_bomber moved from 32 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 battleship moved from 6 Sea Zone to 21 Sea Zone
                3 battleships moved from 21 Sea Zone to 35 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                2 armour moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                2 carriers moved from 17 Sea Zone to 6 Sea Zone
                2 submarines moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 cruisers moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                6 battleships moved from 17 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Tsinghai to Shensi
                1 armour moved from Szechwan to Shensi

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 19 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  2/7 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                        Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 2 infantry
                    Japanese win with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 artilleries moved from India to Burma
                1 tactical_bomber could not land in 26 Sea Zone and was removed

    Place Units - Japanese
                3 armour and 1 infantry placed in India
                Japanese undo move 1.
                2 armour and 1 infantry placed in India
                1 battleship and 3 transports placed in 6 Sea Zone
                1 armour and 1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Jehol : 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag,    Suiyuan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Szechwan : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag,    Burma : 1 flag, 2 artilleries
        India : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 armour and 1 harbour
        French Indo China : 1 flag,    Celebes : 1 flag,    Java : 1 flag,    Sumatra : 1 flag,    35 Sea Zone : 4 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
        19 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
        6 Sea Zone : 8 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Japanese : 66 / 76
        Americans : 16 / 63
        Chinese : 1 / 2
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Aleutian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to New Zealand
                1 fighter moved from Hawaiian Islands to New Zealand
                1 bomber moved from Aleutian Islands to Hawaiian Islands
                1 bomber moved from Aleutian Islands to Hawaiian Islands
                1 tactical_bomber moved from Aleutian Islands to Western United States

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 3 submarines and 1 transport placed in 10 Sea Zone
                3 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 16 PUs; end with 16 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 56 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Marshall Islands : 1 flag,    Marianas : 1 flag, 1 fighter and 2 infantry
        New Zealand : 1 bomber and 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 5 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Aleutian Islands : 1 armour, 2 fighters and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Midway : 1 airfield and 1 infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer and 1 transport
        22 Sea Zone : 1 flag,    10 Sea Zone : 1 battleship, 3 submarines and 1 transport
        8 Sea Zone : 2 battleships and 1 destroyer

    Production/PUs Summary :

    Japanese : 66 / 76
        Americans : 16 / 56
        Chinese : 1 / 2
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Japanese : 65 / 76
        Americans : 16 / 56
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :9

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Production/PUs Summary :

    Japanese : 65 / 76
        Americans : 16 / 56
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 fighter moved from New South Wales to Queensland
                1 armour moved from New South Wales to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 armour moved from New South Wales to Western Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 artillery and 1 harbour
        Northern Territory : 1 armour, 2 fighters and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
        South Australia : 1 mech_infantry
        Western Australia : 2 armour
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Japanese : 65 / 76
        Americans : 16 / 56
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                4 battleships moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 cruisers moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 battleship moved from 19 Sea Zone to 22 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 submarine moved from 19 Sea Zone to 22 Sea Zone
                1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                3 armour moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 22 Sea Zone
                3 battleships moved from 6 Sea Zone to 22 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                1 carrier moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                3 armour moved from 22 Sea Zone to Marianas
                3 infantry moved from 22 Sea Zone to Marianas
                2 fighters moved from 22 Sea Zone to Marianas
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 armour moved from India to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 armour moved from Shensi to Sikang
                1 infantry moved from Jehol to Chahar

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Marianas
                    Japanese attack with 3 armour, 2 fighters and 3 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Marianas, round 1 :  2/8 hits
                        Americans roll dice for 1 fighter and 2 infantry in Marianas, round 1 :  0/3 hits
                        2 infantry owned by the Americans lost in Marianas
                        Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Marianas, round 2 :  2/8 hits
                        Americans roll dice for 1 fighter in Marianas, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in Marianas
                    Japanese win, taking Marianas from Americans with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                    Japanese win with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 8 Sea Zone
                    Japanese attack with 4 battleships, 2 cruisers, 1 destroyer and 2 submarines
                    Americans defend with 2 battleships and 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 4 battleships, 2 cruisers and 1 destroyer in 8 Sea Zone, round 1 :  2/7 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 2 battleships and 1 destroyer in 8 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 battleships, 2 cruisers and 1 destroyer in 8 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 2 battleships and 1 destroyer in 8 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 4 battleships and 2 cruisers in 8 Sea Zone, round 3 :  2/6 hits
                        Americans roll dice for 1 battleship in 8 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Americans and 1 cruiser owned by the Japanese lost in 8 Sea Zone
                    Japanese win with 4 battleships and 1 cruiser remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Americans: 2 battleships and 1 destroyer
                    Japanese win with 4 battleships and 1 cruiser remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Americans: 2 battleships and 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 armour moved from Philippines to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 23 Sea Zone
                3 armour and 3 transports moved from 35 Sea Zone to 23 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
                4 battleships moved from 35 Sea Zone to 23 Sea Zone
                1 carrier moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from 35 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
                1 battleship moved from 22 Sea Zone to 23 Sea Zone
                1 battleship moved from 22 Sea Zone to 23 Sea Zone
                1 battleship moved from 22 Sea Zone to 23 Sea Zone
                1 carrier moved from 22 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to 23 Sea Zone
                2 fighters moved from Marianas to 22 Sea Zone
                1 battleship moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                1 battleship, 2 cruisers and 2 transports placed in 6 Sea Zone
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Okinawa : 1 infantry
        Marianas : 3 armour and 3 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag,    Yunnan : 1 flag, 2 armour and 2 artilleries
        Suiyuan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag,    Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag,    Celebes : 1 flag,    Java : 1 flag,    Sumatra : 1 flag,    35 Sea Zone : 1 transport
        23 Sea Zone : 3 armour, 7 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 3 tactical_bombers and 4 transports
        25 Sea Zone : 1 submarine
        22 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        8 Sea Zone : 5 battleships and 1 cruiser
        6 Sea Zone : 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Japanese : 65 / 75
        Americans : 16 / 56
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 9 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Hawaiian Islands to 23 Sea Zone
                1 bomber moved from Hawaiian Islands to 23 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Iwo Jima
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                1 fighter moved from Aleutian Islands to 8 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 tactical_bomber moved from Western United States to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 battleship moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 15 Sea Zone
                1 bomber moved from New Zealand to Hawaiian Islands
                1 fighter moved from New Zealand to Queensland
                1 transport moved from 25 Sea Zone to 13 Sea Zone
                        AA guns fire in 25 Sea Zone :  0/1 hits

    Combat - Americans
                Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Japanese scrambles to create a battle in territory 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 transport
                    Japanese defend with 2 fighters
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 transport
                Battle in 23 Sea Zone
                    Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 3 armour, 7 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 3 tactical_bombers and 4 transports
                        Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 7 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 4 transports in 23 Sea Zone, round 1 :  5/14 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans lost in 23 Sea Zone
                    Japanese win with 7 battleships, 2 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is -45
                    Casualties for Americans: 2 bombers, 1 fighter and 1 tactical_bomber
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 5 battleships and 1 cruiser
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 5 battleships and 1 cruiser in 8 Sea Zone, round 1 :  5/6 hits
                        3 fighters owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 8 Sea Zone
                    Japanese win with 5 battleships remaining. Battle score for attacker is -41
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Recording Battle Statistics
                Scrambled unit stays in territory 33 Sea Zone
                Scrambled unit stays in territory 33 Sea Zone

    Non Combat Move - Americans
                2 fighters could not land in 33 Sea Zone and were removed

    Place Units - Americans
                9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 16 PUs; end with 18 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 58 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag, 1 fighter and 1 infantry
        Marshall Islands : 1 flag,    Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Aleutian Islands : 1 armour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield and 1 infantry
        15 Sea Zone : 1 armour, 1 battleship, 1 infantry, 2 submarines and 1 transport
        13 Sea Zone : 1 transport
        10 Sea Zone : 10 submarines

    Production/PUs Summary :

    Japanese : 65 / 75
        Americans : 16 / 58
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Japanese : 64 / 75
        Americans : 16 / 58
        Chinese : 3 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Production/PUs Summary :

    Japanese : 64 / 75
        Americans : 16 / 58
        Chinese : 3 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 artillery and 1 harbour
        Northern Territory : 1 armour, 2 fighters and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        South Australia : 1 mech_infantry
        Western Australia : 2 armour
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 64 / 75
        Americans : 16 / 58
        Chinese : 3 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :11

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Marianas: 2 fighters
                EDIT: Turning off Edit Mode
                Japanese buy 2 armour, 1 battleship, 1 bomber, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                3 battleships moved from 8 Sea Zone to 10 Sea Zone
                2 battleships moved from 8 Sea Zone to 15 Sea Zone
                1 submarine moved from 25 Sea Zone to 13 Sea Zone
                1 cruiser moved from 6 Sea Zone to 15 Sea Zone
                2 fighters moved from Japan to Iwo Jima
                2 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 cruiser moved from 6 Sea Zone to 26 Sea Zone
                2 armour moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 23 Sea Zone to 26 Sea Zone
                6 battleships moved from 23 Sea Zone to 26 Sea Zone
                3 armour, 1 infantry and 4 transports moved from 23 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers moved from 23 Sea Zone to 26 Sea Zone
                1 fighter moved from 23 Sea Zone to Hawaiian Islands
                3 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands
                1 cruiser moved from 23 Sea Zone to 26 Sea Zone
                3 armour moved from Marianas to 22 Sea Zone
                3 infantry moved from Marianas to 22 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 22 Sea Zone to 33 Sea Zone
                3 armour moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                3 armour moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 22 Sea Zone to 33 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 15 Sea Zone
                    Japanese attack with 2 battleships and 1 cruiser
                    Americans defend with 1 armour, 1 battleship, 1 infantry, 2 submarines and 1 transport
                        Americans roll dice for 2 submarines in 15 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the Japanese lost in 15 Sea Zone
                        Japanese roll dice for 2 battleships in 15 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 2 submarines in 15 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships in 15 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 15 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships in 15 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 15 Sea Zone
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 battleships in 15 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 15 Sea Zone
                        1 armour owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 15 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 armour, 1 battleship, 1 infantry, 2 submarines and 1 transport
                    Japanese win with 2 battleships remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 armour, 1 battleship, 1 infantry, 2 submarines and 1 transport
                Battle in 10 Sea Zone
                    Japanese attack with 3 battleships
                    Americans defend with 10 submarines
                        Americans roll dice for 10 submarines in 10 Sea Zone, round 1 :  6/10 hits
                        3 battleships owned by the Japanese lost in 10 Sea Zone
                    Americans win with 10 submarines remaining. Battle score for attacker is -60
                    Casualties for Japanese: 3 battleships
                Battle in Caroline Islands
                    Japanese attack with 3 armour, 2 fighters and 3 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        AA guns fire in Caroline Islands :  0/2 hits
                        Japanese roll dice for 1 battleship in Caroline Islands, round 1 :  1/1 hits
                        Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Caroline Islands, round 1 :  1/8 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 1 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Japanese win with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Iwo Jima
                    Japanese attack with 2 fighters
                    Americans defend with 1 fighter and 1 infantry
                        Japanese roll dice for 2 fighters in Iwo Jima, round 1 :  1/2 hits
                        Americans roll dice for 1 fighter and 1 infantry in Iwo Jima, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Iwo Jima
                        Japanese roll dice for 1 fighter in Iwo Jima, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter in Iwo Jima, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in Iwo Jima
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter and 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 5 armour, 1 fighter, 3 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
                        Japanese roll dice for 8 battleships in Hawaiian Islands, round 1 :  7/8 hits
                        Japanese roll dice for 5 armour, 1 fighter, 3 infantry and 3 tactical_bombers in Hawaiian Islands, round 1 :  7/12 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Hawaiian Islands, round 1 :  6/10 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans , 2 mech_infantrys owned by the Americans , 2 armour owned by the Japanese , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 armour owned by the Americans , 1 bomber owned by the Americans and 4 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 armour, 3 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
                    Japanese win with 3 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 armour, 3 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Hopei
                1 infantry moved from Chahar to Suiyuan
                Turning on Edit Mode
                EDIT: Japanese player Changing ownership of Szechwan from Chinese to Japanese
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Szechwan: 1 armour and 1 artillery
                EDIT: Turning off Edit Mode
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                1 fighter could not land in Iwo Jima and was removed

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 1 artillery
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 1 armour
                EDIT: Turning off Edit Mode
                1 battleship and 2 transports placed in 6 Sea Zone
                2 armour, 1 bomber, 2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese2a Control Honolulu: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese2c Control Calcutta: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese1 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 armour, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Marianas : 2 fighters
        Manchuria : 1 aaGun
        Yunnan : 1 flag,    Suiyuan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag, 1 armour
        Tsinghai : 1 flag,    Szechwan : 1 flag, 1 armour and 1 artillery
        Chahar : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 3 armour and 1 harbour
        French Indo China : 1 flag,    Celebes : 1 flag,    Java : 1 flag,    Sumatra : 1 flag,    33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        26 Sea Zone : 8 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 6 transports
        15 Sea Zone : 2 battleships
        13 Sea Zone : 1 submarine
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship and 2 transports

    Production/PUs Summary :

    Japanese : 66 / 81
        Americans : 15 / 58
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone

    Combat - Americans
                Americans creates battle in territory 13 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 33 Sea Zone, round 1 :  3/5 hits
                        1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 10 submarines
                    Japanese defend with 8 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 6 transports
                        Americans roll dice for 10 submarines in 26 Sea Zone, round 1 :  4/10 hits
                    Units damaged: 4 battleships owned by the Japanese
                        Japanese roll dice for 8 battleships, 2 carriers, 2 cruisers and 6 transports in 26 Sea Zone, round 1 :  9/12 hits
                        9 submarines owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 8 battleships, 2 carriers, 2 cruisers and 6 transports in 26 Sea Zone, round 2 :  9/12 hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win with 8 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -60
                    Casualties for Americans: 10 submarines
                Battle in 13 Sea Zone
                    Americans attack with 1 transport
                    Japanese defend with 1 submarine
                        1 transport owned by the Americans lost in 13 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 transport
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                9 submarines placed in 10 Sea Zone
                1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 15 PUs; end with 15 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag,    Marshall Islands : 1 flag,    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 4 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Aleutian Islands : 1 armour and 2 infantry
        Midway : 1 airfield and 1 infantry
        10 Sea Zone : 9 submarines

    Production/PUs Summary :

    Japanese : 66 / 81
        Americans : 15 / 55
        Chinese : 2 / 4
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour in Hopei, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    Chinese win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Japanese : 64 / 81
        Americans : 15 / 55
        Chinese : 4 / 5
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :11

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British

    Turn Complete - British

    Territory Summary for British :

    Production/PUs Summary :

    Japanese : 64 / 81
        Americans : 15 / 55
        Chinese : 4 / 5
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 artillery and 1 harbour
        Northern Territory : 1 armour, 2 fighters and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters and 1 infantry
        South Australia : 1 mech_infantry
        Western Australia : 2 armour
        56 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport

    Production/PUs Summary :

    Japanese : 64 / 81
        Americans : 15 / 55
        Chinese : 4 / 5
        British : 1 / 0
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 0 / 0
        Dutch : 0 / 0

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