@SuperbattleshipYamato I will take my turn in like 3-4 hours…
Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global
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Sounds fair - 1 Brit tank
Rolls: 1@3; Total Hits: 01@3: (4)
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No need! 1 more shot with French tank :-D
Rolls: 1@3; Total Hits: 11@3: (3)
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Just curiosity, how come you didn’t bring the extra German Inf from Hol into the France battle?
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Ok, looks like you take France w/4 Tanks and 1 Tac. On to SZ’s 111 and 110…
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Settled :-D
Germany left with 4 tanks, 1 TAC.
Next battle coming
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Lol! My point exactly - it was a typo and I meant to bring him. Now he’s sitting, happy as a lamb, eating meat and potatoes and safe from harm in the land of the Dutch! :)
On to SZ 110:
SS fire first:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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BB receives one hit. SZ 110 First Round:
Rolls: 3@3 3@4; Total Hits: 43@3: (6, 1, 1)3@4: (1, 3, 6)
Return Fire:
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 4)1@4: (4)
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GER removes 2 SS.
SZ 111:
Rolls: 2@2 2@3 3@4; Total Hits: 42@2: (5, 2)2@3: (5, 6)3@4: (4, 4, 2)
Return Fire:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (6)1@4: (3)
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Germany BB takes one hit.
Noncom moves coming.
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The SZ11 battle should have been : 1@2 2@3 3@4. So, again, moving from left to right, you only got 3 hits in Round 1, not 4. My wounded battleship lives to fight on in Round 2. So, Round 2 should be the same : 1@2 2@3 3@4 b/cuz the hit I got went to your BB…
Are you moving the pieces on the Battlemap after you make each combat move?
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Sorry, you’re right, making a mess of this I am. Not used to seeing the units so small on the Battlemap.
I am moving them, but need to pay more attention. I’ll get better, I promise :cry:
SZ 111 2nd Round:
Rolls: 1@2 2@3 3@4; Total Hits: 21@2: (3)2@3: (5, 3)3@4: (5, 5, 3)
Return Fire;
Rolls: 1@4; Total Hits: 01@4: (6)
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Damn! That sucks! My Sub failed to hit your sub! :cry:
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Meant my BB failed to hit your sub… :roll:
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NonComs:
1 Inf from Rom to Bul(activating minor)
1 INF from Norway to FIN (activating minor)
1 Transport from SZ114 to SZ112. Transport 2 INF from DEN to Norway.
1 CC from SZ114 to SZ112
1 FTR, 1 TAC from SZ 111 to SZ 112 (land on newly built AC)
1 FTR, 1 SBR from SZ 111 to WGER
2 FTR, 3 TAC, 1 SBR from SZ110 to WGER
1 TAC from FRANCE to WGER
1 INF from Holl to WGER
3 INF, 1 ART from SGER to WGER
2 INF from SGER to HUN
3 ART from GER to WGER
11 INF, 3 AA from GER to POL
1 FTR from YUGO to S. ITALYBuilds: 1 AC and 2 Trans in SZ112
Collect IPC: 71
Russia’s turn.
Odonis(Axis) vs Brado(Allies) - No Tech - Alpha 3.9 - 1a Germany.AAM
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Sorry, real map here:
Odonis(Axis) vs Brando(Allies) - No Tech - Alpha 3.9 - 1aGermany.AAM
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Ignore my last comment, seeme the original map was correct.
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You type your moves out exactly like me… Hmm! Interesting! I’m wondering if this is someone I’ve played before under a different alias… :lol:
Russia Turn 1
Builds : 8 Inf, 3 Art, save 1 IPC
Non Coms
6 Inf from Bury to Yak
6 Inf, 2 AA’s from Sak to Bury
2 Inf from Amu to Sib
3 Inf from Amu to Bury
1 Sub from SZ127 to SZ124
1 CC from SZ115 to SZ113
2 Inf from Cau to Ros
1 Inf from Bes to Nukr
3 Inf from Sukr to Nukr
1 Inf from Epl to to Bel
2 Inf from Bal to Bel
1 Inf from Arch to Volo
1 Inf, 1 Art from Rus to Volo
1 Mech, 1 Arm from Rus to Smo
2 AA guns from Rus to Bry
1 FTR, 1 Tac from Rus to Bel
6 Inf, 1 Art, 2 AA’s, 1 FTR from Nov to Bel
1 Inf from Kar to Nov
3 Inf from Vyb to Nov
1 Mech, 1 Arm from Vol to RusBuilds : 3 Inf in Nov, 3 Inf in Sukr, 2 Inf, 3 Art in Rus
Collect : 38 IPC’s
Japan’s Turn
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Going to bed now… Here’s the map…
Oh, I forgot to ask you if my Russian navy in SZ115 could exit the Baltic Sea into SZ112? LOL! :-P I’m assuming the answer is no, so the map stays the same… :lol:
Odonis(Axis)vs_Brado(Allies)-No_Tech-Alpha_3.9-_2b_Russia.AAM
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Uh, that’s a no. Lol!
BTW - I copied your format, Sensei, as this is my first game - I assure you I’m not Krieg in disguise ;)
What time zone you in?
I’m in Asia, so GMT +8…
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I’m in California. 5AM my time. Tired! Night, night! :|