• you know you are winning, right. :)


  • Yeah I am now, to be honest I think those Russian and US moves killed you.


  • Need a scramble for SZ33.

    PBEM1.tsvg


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                3 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 7 Sea Zone to 17 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
                1 artillery and 10 infantry moved from Manchuria to Korea
                3 infantry moved from India to West India
                1 armour moved from India to Yunnan
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 22 Sea Zone to 45 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
                1 artillery moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 fighter moved from Japan to 33 Sea Zone
                1 tactical_bomber moved from Japan to Korea
                1 fighter and 2 tactical_bombers moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Japanese win with 2 battleships, 3 carriers and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Korea
                    Japanese attack with 3 artilleries, 2 fighters, 14 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                    Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 14 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Japanese win with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 14 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
                    Americans defend with 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    Japanese win with 3 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    Japanese win with 3 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Americans: 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 bombers moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                2 tactical_bombers moved from Korea to Japan
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                4 artilleries and 4 infantry placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Italians
                1 armour and 3 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport
                    2 submarines owned by the Japanese Submerged
                    Japanese win with 3 carriers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 destroyers and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Americans
                1 destroyer and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                5 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Tanganyika Territory to French Equatorial Africa
                      British take French Equatorial Africa from Italians

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Egypt from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 1 artillery moved from Quebec to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                2 artilleries and 4 infantry moved from Trans-Jordan to Egypt
                2 armour moved from French West Africa to French Equatorial Africa
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                6 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Persia to Northwest Persia
                1 armour and 2 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 5 artilleries and 8 infantry
                    British defend with 2 armour, 2 artilleries, 1 harbour and 3 infantry
                    Italians win, taking Egypt from British with 1 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 armour, 2 artilleries and 3 infantry
                    Casualties for Italians: 5 infantry
                    Italians win with 1 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 2 armour, 2 artilleries and 3 infantry
                    Casualties for Italians: 5 infantry
                Battle in French Equatorial Africa
                    Italians attack with 2 armour
                    British defend with 1 armour
                    Italians win, taking French Equatorial Africa from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour
                Recording Battle Statistics

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines and 1 transport placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 armour, 3 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 31 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Eastern Poland to Baltic States
                3 artilleries and 3 infantry moved from Vyborg to Novgorod
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries moved from Germany to 114 Sea Zone
                3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                4 armour moved from Eastern Poland to Ukraine
                      Germans take Western Ukraine from Russians
                      Germans take Ukraine from Russians
                6 artilleries and 2 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Germany to Western Germany
                1 artillery and 3 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Alexandria to Egypt

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 6 artilleries and 2 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Bessarabia from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                    Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Recording Battle Statistics

    Non Combat Move - Germans
                5 armour and 3 mech_infantrys moved from Romania to Ukraine

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 fighter moved from Russia to Archangel
                1 fighter moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Archangel
                1 tactical_bomber moved from Smolensk to Archangel
                1 fighter moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Archangel

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Bryansk to Russia
                1 armour moved from Russia to Smolensk
                1 armour moved from Volgograd to Russia
                4 infantry moved from Samara to Russia
                1 submarine moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                3 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 armour moved from Yunnan to Hopei
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries moved from Korea to Manchuria
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
                1 artillery moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                      Japanese take Queensland from ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                      Japanese take Caroline Islands from Americans
                1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Japan to 33 Sea Zone
                2 infantry moved from India to West India
                1 tactical_bomber moved from Japan to Kwangsi

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Japanese

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Japan
                1 transport placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs


  • I just captured my 6th victory city with Japan, so will win a Pacific victory next turn if you can’t recapture one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 transports moved from 91 Sea Zone to 90 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
                      British take Nigeria from Italians
                2 armour moved from Morocco to Algeria
                3 infantry moved from Morocco to Algeria
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Algeria
                    Americans attack with 2 armour and 3 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Algeria from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    Americans win with 2 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the Americans retreated to 12 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Recording Battle Statistics
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans
                3 armour moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 90 Sea Zone to 101 Sea Zone
                1 destroyer and 2 transports moved from 64 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to Central United States
                1 fighter moved from Gibraltar to Morocco
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                2 armour and 6 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • confused, need to remedy.  My 2 subs attacked Sea Zone 26, where your aircraft carrier was sole defender. Then the game asked repeatedly if I wanted to retreat. I thought it was asking after I successfully sunk the transports, but it was asking before I had done so.  Since the planes can’t hit subs and subs can hit planes, the subs should be in sz 26 and the 2 transports should be sunk. I’m going to correct this in Edit Mode on my British turn and am writing this note to explain. Will possibly delay the inevitable. You are about to win the game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu
                Chinese undo move 1.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 tactical_bomber moved from Union of South Africa to French Equatorial Africa
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win, taking French Equatorial Africa from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                    British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from French Equatorial Africa to Nigeria
                1 artillery moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Morocco to Algeria

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

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