No problem. I will ask you next month for W@W game.
XDAP round 2: Numenoreans vs. AllWeNeedIsTank
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 armour moved from Siam to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from 20 Sea Zone to Yunnan
1 bomber moved from Formosa to Yunnan
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys
Chinese defend with 11 infantry
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Yunnan, round 1 : 5/14 hits
Chinese roll dice for 11 infantry in Yunnan, round 1 : 4/11 hits
3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 2/10 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits
4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Chinese: 11 infantry
Japanese win with 3 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Chinese: 11 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber and 2 fighters moved from Yunnan to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in India
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 1 bomber and 2 fighters
Kiangsu : 1 artillery
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Manchuria : 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour and 1 mech_infantry
Shan State : 1 flag, Burma : 1 flag, India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, -
Game History
Round :6
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 2 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 2 carriers, 2 fighters, 3 infantry, 1 mech_infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Egypt to Iraq
Americans take Iraq from Italians
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
2 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 artillery moved from Anhwe to Kweichow
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 submarines placed in 2 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
Edited to land the bomber in Wake instead of Midway. Let me know if this is a problem.
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Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 armour and 1 mech_infantry
retreated to Yunnan
Japanese win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
3 infantry placed in Shensi
1 infantry placed in Szechwan
2 infantry placed in Hopei
1 infantry placed in Hopei
Chinese undo move 4.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs (3 lost to blockades); end with 12 PUs total -
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to Ethiopia
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tunisia to Northern Italy
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy causes: 7 damage to unit: factory_major
Bombing raid in Northern Italy causes 7 damage total.
Battle in Holland Belgium
British attack with 3 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Northern Italy to TobrukPlace Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in Union of South Africa
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Caucasus to Rostov
Italians take Rostov from Russians
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from RussiansCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 artillery and 2 infantry
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 11 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag, Tambov : 1 flag, Western Ukraine : 1 flag, Caucasus : 1 flag, -
This is going to be an incredible game to watch.
I wanted to say it was over. But with the Fall of Russia… this is going to develop real well.
If Japan wasn’t so on the ropes - despite the fall of India, I would get behind the Axis.
The fact the Americans have Iraq is going to be a game changer too. Can the Allies get it together enough, before Germany becomes an unstoppable powerhouse? Or can Japan be totally neutralized before the Growth of Germany will bail them out? With German support will Italy be the power that rises to triumph?
Definetly an exciting game…
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Hmm… Egypt is a 4 turn blitz from Moscow/Stalingrad the Caucusus… I have a feeling the remnant germany army is going to turn this into a massive mid-east show down.
Awesome. :D
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OR it could be Hitlers conquest of China!
Wow… the possibilities are endless here! lol…
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Edited to land the bomber in Wake instead of Midway. Let me know if this is a problem.
not a problem. i do not mind edits of noncombat moves or placement rearrangements. or any edit really as long as dice have not been thrown.
mr tank are you in agreement?
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Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 13 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from New Guinea to 44 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from 44 Sea Zone: 1 fighter
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from 44 Sea Zone: 1 submarine
EDIT: ANZAC player Adding units owned by PlayerID named:Japanese to 44 Sea Zone: 1 destroyer
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to New Guinea: 1 fighter
EDIT: ANZAC player Removing units owned by PlayerID named:Japanese from 44 Sea Zone: 1 destroyer
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from New Guinea: 1 fighter
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to 44 Sea Zone: 1 submarine
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to Celebes: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
ANZAC take Persia from Neutral_AlliesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 38 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs -
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
French take Normandy Bordeaux from Germans
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to AlexandriaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
10 mech_infantrys moved from Belarus to Russia
4 fighters and 4 tactical_bombers moved from Baltic States to Russia
6 armour, 18 artilleries, 2 bombers, 1 fighter, 9 infantry, 15 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
5 armour and 2 mech_infantrys moved from Ukraine to RussiaCombat - Germans
Battle in Russia
Germans attack with 12 armour, 18 artilleries, 2 bombers, 5 fighters, 9 infantry, 27 mech_infantrys and 5 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
AA guns fire in Russia : 3/9 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Russia
Germans roll dice for 12 armour, 18 artilleries, 2 bombers, 3 fighters, 9 infantry, 27 mech_infantrys and 4 tactical_bombers in Russia, round 1 : 28/75 hits
Russians roll dice for 3 aaGuns, 3 armour, 1 artillery, 1 fighter, 49 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 1 : 14/57 hits
25 infantry owned by the Russians , 9 infantry owned by the Germans , 5 mech_infantrys owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 18 artilleries, 2 bombers, 3 fighters, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 21/61 hits
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 9/32 hits
21 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Russia
Germans roll dice for 12 armour, 9 artilleries, 2 bombers, 3 fighters, 22 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 20/52 hits
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 4/11 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 2 mech_infantrys owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 4 artilleries owned by the Germans lost in Russia
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 5 artilleries, 2 bombers, 3 fighters, 22 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 13 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 3 armour, 1 artillery, 1 fighter, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win with 12 armour, 5 artilleries, 2 bombers, 3 fighters, 22 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 13 artilleries, 2 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 3 armour, 1 artillery, 1 fighter, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from Russia to Germany
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters and 3 tactical_bombers moved from Russia to Tambov
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 4.
2 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 81 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 artillery
EDIT: Germans player Adding units owned by PlayerID named:Germans to France: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 artillery and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 2 aaGuns, 2 bombers, 1 factory_major, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag, Bryansk : 1 flag, Eastern Poland : 1 flag, Russia : 1 flag, 1 airfield, 12 armour, 5 artilleries, 1 factory_minor and 22 mech_infantrys
Tambov : 2 fighters and 3 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, Yugoslavia : 1 flag,
Production/PUs Summary :Germans : 46 / 96
Russians : 21 / 0
Japanese : 33 / 38
Americans : 55 / 80
Chinese : 14 / 12
British : 36 / 38
UK_Pacific : 4 / 0
Italians : 19 / 22
ANZAC : 25 / 43
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i edited a non combat move of 1 art from west germany to france.
if this is unacceptable for you, you can edit it back. to west germany
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Not a problem.
The battle of Moscow, on the other hand . . . :P
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Game History
Round :7
Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Volgograd to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 2 fighters and 3 tactical_bombers
Italians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Hopei to Shensi
1 aaGun moved from Hopei to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to ShensiTurn Complete - Russians
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14 for 57 dice…
even if ALL of the dice were at 2, your par was 19 hits.
That’s brutal man… lol 83 point swing… ouch. Well played by the Germans I must say…
Now it’s the Battle of Egypt I suppose!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 artillery moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
3 armour moved from Yunnan to Anhwe
Japanese take Hunan from Chinese
1 armour moved from India to West India
Japanese take West India from ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Japanese take Ceylon from UK_Pacific
1 bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 bomber, 2 fighters and 1 mech_infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Szechwan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Szechwan to India
2 fighters moved from Szechwan to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries placed in India
1 destroyer placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 artillery
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Jehol : 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery
Hunan : 1 flag, Anhwe : 1 flag, 3 armour and 1 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag, Burma : 1 flag, India : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, -
Game History
Round :7
Purchase Units - Americans
Americans buy 1 factory_minor, 8 infantry, 2 submarines and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 submarine moved from 2 Sea Zone to 16 Sea Zone
2 battleships moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
7 submarines moved from 33 Sea Zone to 36 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 2 fighters
retreated to 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 36 Sea Zone from Neutral with 2 battleships, 1 carrier and 2 submarines remaining. Battle score for attacker is 97
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber
Americans win with 2 battleships, 1 carrier and 2 submarines remaining. Battle score for attacker is 97
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transports
Casualties for Americans: 1 carrier, 2 fighters, 5 submarines and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Recording Battle Statistics
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Guam
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Kweichow to Szechwan
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Wake Island
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from Morocco to Algeria
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 factory_minor placed in Iraq
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 submarine placed in 2 Sea Zone
1 submarine and 3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Hopei to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 armour and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour and 1 infantry
Casualties for Chinese: 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour and 1 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
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