@mike64 Can we play via forum? Also i think i have an issue with version of Triple A, as i am not able to open this save file.
I have version 2.5.2 and 2.7.1.
Rgp44(axis) vs Gazza global
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to 63 Sea Zone
2 fighters moved from 63 Sea Zone to Queensland
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
2 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 1 : 7/10 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Romania
3 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
9 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 artilleries moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
5 armour moved from France to Yugoslavia
1 armour moved from France to Western Germany
1 mech_infantry moved from France to Yugoslavia
3 artilleries moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Norway to FinlandPlace Units - Germans
1 infantry placed in France
1 fighter and 3 infantry placed in Western Germany
2 artilleries, 6 infantry and 1 mech_infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 38 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 2 aaGuns
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 3 armour, 1 artillery and 9 infantry
Poland : 1 aaGun and 12 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
2 aaGuns moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
7 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Novgorod to Belarus
7 infantry moved from Novgorod to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 fighter moved from Novgorod to Russia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters moved from Jehol to Kweichow
1 armour moved from Kwangsi to Kweichow
1 artillery moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Kweichow, round 1 : 4/11 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Kwangsi to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 mech_infantry moved from Chahar to Kweichow
1 artillery moved from Chahar to Anhwe
4 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
2 fighters moved from Kweichow to Chahar
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 6 infantry
Paulau Island : 1 infantry
Kwangsi : 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
Korea : 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 aaGun and 2 infantry
Siam : 2 infantry
Manchuria : 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Hunan : 1 flag, Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 fighters and 2 infantry
Anhwe : 1 flag, 1 artillery and 4 infantry
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 38 / 49
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 34
UK_Pacific : 21 / 21
Italians : 15 / 23
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 fighter and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
6 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Malaya
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Quebec to United KingdomCombat - British
British creates battle in territory 106 Sea Zone
Battle in Italian Somaliland
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from India to Burma
1 tactical_bomber moved from Italian Somaliland to 76 Sea Zone
1 fighter moved from Italian Somaliland to 76 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs (2 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
4 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
3 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 cruisers moved from 93 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 1 : 2/5 hits
British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 1 : 3/7 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
1 bomber owned by the Italians retreated
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Greece
Italians attack with 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 fighters and 5 infantry in Greece, round 1 : 1/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 3 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 2 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 1 infantry in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
retreated to Greece
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 5 infantry
Battle in Alexandria
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 1 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 1 : 2/3 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Greece to Southern Italy
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 aaGun moved from Yugoslavia to Romania
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag, Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, Romania : 1 aaGun
Tobruk : 1 bomber and 1 mech_infantry
Albania : 1 armour
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
95 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
94 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 cruiser moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to MalayaCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 artilleries, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
Giving bonus movement to units
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
12 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
7 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 7 infantry and 1 mech_infantry in Bessarabia, round 1 : 3/14 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 5 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 3 infantry in Novgorod, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
2 bombers owned by the Germans retreated
Battle in Baltic States
Germans attack with 12 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 12 infantry and 1 mech_infantry in Baltic States, round 1 : 2/13 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Recording Battle StatisticsNon Combat Move - Germans
1 armour moved from Romania to Bessarabia
1 aaGun moved from Poland to Baltic States
2 armour moved from Romania to Baltic States
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 carrier moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from 125 Sea Zone to 115 Sea Zone
5 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from Novgorod to Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
5 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from 113 Sea Zone to Poland
1 submarine moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 1 aaGun
Poland : 1 aaGun, 1 armour, 5 artilleries, 1 fighter, 9 infantry and 3 tactical_bombers
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory_major, 7 infantry and 1 mech_infantry
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 6 armour, 1 artillery, 6 infantry and 1 mech_infantry
112 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
2 fighters moved from Russia to Bessarabia
3 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern PolandCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Eastern Poland
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Russians attack with 1 armour, 5 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians winRussians winGermans win with no units remaining with no units remaining, taking Bessarabia from Germans with 1 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 6 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Russians: 11 infantry
Russians win with 1 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 6 armour, 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Russians: 11 infantry
Recording Battle StatisticsNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
11 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 armour moved from Belarus to Ukraine
2 mech_infantrys moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
6 infantry moved from Russia to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
2 armour and 4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
scramble in the Philippines?
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no scramble
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just to let you know im back at work tommorow so i mite be a bit slow as i cant get a signal on my dongle all the time im due back home saturdy sorry about that put il try and keep some post going
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not a problem, i’m lucky that i don’t have a real job (work from home) so i can goof off whenever i “need” to. tried to pst the turn but it kept saying the summary was too long so i’ll just post the file.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 destroyers and 3 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 fighters moved from Chahar to Suiyuyan
1 armour moved from Kweichow to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 fighter moved from 6 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to Yunnan
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Java from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
4 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from 46 Sea Zone to Japan
1 bomber moved from Philippines to Kiangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Suiyuyan to KweichowPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Turn Summary: The site gave an error: 'The message exceeds the maximum allowed length (20000 characters).
’
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: The site gave an error: 'The message exceeds the maximum allowed length (20000 characters).
’
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: The site gave an error: 'The message exceeds the maximum allowed length (20000 characters).
’
Post Turn Summary to AxisAndAllies.org success = false -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from 26 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
British take Gibraltar from Italians
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Central United States to 106 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
1 armour moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
4 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Queensland
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
3 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total





