• '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                2 armour moved from France to Southern France
                1 fighter moved from Western Germany to 93 Sea Zone
                1 tactical_bomber moved from Western Germany to 93 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                    British defend with 1 cruiser, 2 destroyers and 2 transports
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 :  1/5 hits
                        British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                    Germans win with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser, 2 destroyers and 2 transports
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 destroyer in 93 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Morocco
                    Germans attack with 2 artilleries and 4 infantry
                    French defend with 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Morocco, round 1 :  4/6 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Morocco
                    Germans win, taking Morocco from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                    Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Greece, round 1 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry
                    Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour in Normandy Bordeaux, round 2 :  2/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour and 1 artillery
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 artillery in Southern France, round 1 :  3/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Holland Belgium
                2 armour moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from 93 Sea Zone to France
                1 fighter moved from 93 Sea Zone to France
                1 submarine moved from 117 Sea Zone to 119 Sea Zone
                1 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
                3 infantry moved from Bulgaria to Romania
                2 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 armour, 2 artilleries and 5 infantry placed in Germany
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 2 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Slovakia Hungary : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 1 armour, 2 artilleries and 9 infantry
        Poland : 1 artillery and 8 infantry
        Germany : 3 aaGuns, 3 armour, 2 artilleries, 1 factory_major and 5 infantry
        Norway : 2 infantry
        Denmark : 1 infantry
        Holland Belgium : 2 armour, 2 bombers and 1 infantry
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag,    Greece : 1 flag, 2 armour and 1 infantry
        Yugoslavia : 1 flag,    91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 10 / 9
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 4 infantry moved from Western Ukraine to Bessarabia
                3 armour, 1 artillery and 3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Karelia
                6 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 aaGun moved from Smolensk to Bryansk
                4 infantry moved from Russia to Bryansk
                2 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour placed in Ukraine
                2 armour and 1 tactical_bomber placed in Novgorod
                2 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters moved from Kiangsu to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 tactical_bombers moved from Kiangsu to Yunnan
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 1 :  8/19 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  5/11 hits
                        2 infantry owned by the Japanese , 8 infantry owned by the Chinese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Chinese: 8 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Chahar to Hunan
                3 infantry moved from Jehol to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to Manchuria
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Yunnan to Kiangsi
                7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                2 armour and 2 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 7 fighters, 1 infantry and 5 tactical_bombers
        Korea : 1 armour and 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 artillery, 2 bombers and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 aaGun, 1 armour, 1 artillery and 3 infantry
        Siam : 2 infantry
        Manchuria : 5 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 3 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        19 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 54
        Chinese : 6 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 10 / 9
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to Wake Island
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Central United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 3.
                1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Sikang to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 fighters moved from Gibraltar to 91 Sea Zone
                4 fighters moved from United Kingdom to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 6 fighters
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    British win with 4 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for British: 2 fighters
                    British win with 4 fighters remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for British: 2 fighters
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from 91 Sea Zone to United Kingdom
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 carrier, 1 destroyer, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Tanganyika Territory

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                3 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                    Some units change owners in territory India
                    Some units change owners in territory 39 Sea Zone

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 submarine
                    French defend with 1 cruiser
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                    Italians win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 1 :  2/4 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 1 :  3/12 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Italians win with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 94 Sea Zone to Southern Italy
                2 fighters moved from Tunisia to Morocco

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag,    Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 2 fighters
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        94 Sea Zone : 1 cruiser and 1 submarine
        98 Sea Zone : 1 battleship, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 factory_minor, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Morocco to Algeria
                      Germans take Algeria from French

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                3 armour, 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Western Germany to Greater Southern Germany
                2 armour moved from Holland Belgium to Germany
                2 armour moved from Normandy Bordeaux to Western Germany
                2 armour moved from Southern France to Yugoslavia
                2 bombers moved from Holland Belgium to Western Germany
                1 fighter moved from France to Finland
                2 armour moved from Greece to Romania
                1 tactical_bomber moved from France to Romania
                1 artillery moved from Southern France to France

    Place Units - Germans
                1 destroyer and 2 transports placed in 112 Sea Zone
                1 factory_minor placed in Romania
                2 armour placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
        Greater Southern Germany : 2 infantry
        Slovakia Hungary : 3 armour, 2 artilleries and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
        Romania : 3 armour, 2 artilleries, 1 factory_minor, 9 infantry and 1 tactical_bomber
        Poland : 1 artillery and 8 infantry
        Germany : 3 aaGuns, 4 armour and 1 factory_major
        Denmark : 1 infantry
        Holland Belgium : 1 infantry
        112 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        Bulgaria : 1 flag,    Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 2 armour
        Finland : 1 flag, 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 28 / 28
        UK_Pacific : 24 / 24
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 armour moved from Novgorod to Karelia
                1 fighter moved from Karelia to Novgorod
                2 artilleries and 5 infantry moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                1 aaGun and 4 infantry moved from Bryansk to Western Ukraine
                3 armour moved from Bessarabia to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 artilleries moved from Bessarabia to Western Ukraine
                4 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries placed in Novgorod
                2 armour placed in Ukraine
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '13

    I’m bringing the Japanese fleet to visit Hawaii - I’ve attached our itinerary.  What are your scramble orders?

    27680_J3.tsvg


  • Hawaii - scramble 3 fighters.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                5 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 infantry moved from Jehol to Buyant-Uhaa
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 armour moved from Jehol to Kweichow
                2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour and 1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Kiangsi to 41 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kiangsi to 45 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 battleship moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kwangtung
                4 fighters moved from Kwangsi to Kwangtung
                3 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers and 3 fighters remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 cruiser, 4 destroyers, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese win with 1 battleship, 3 carriers and 3 fighters remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 cruiser, 4 destroyers, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in Buyant-Uhaa
                    Japanese attack with 8 infantry
                    Mongolians defend with 2 infantry
                    Japanese win, taking Buyant-Uhaa from Mongolians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Mongolians: 2 infantry
                    Japanese win with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Mongolians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer; British defend with 1 transport
                    ANZAC win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Siam
                4 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 3 tactical_bombers moved from Kweichow to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi

    Place Units - Japanese
                4 artilleries and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs total
                    Turn Summary: The site gave an error: 'The message exceeds the maximum allowed length (20000 characters).

                Post Turn Summary to AxisAndAllies.org success = false
                    Turn Summary: The site gave an error: 'The message exceeds the maximum allowed length (20000 characters).

                Post Turn Summary to AxisAndAllies.org success = false


  • At Hawaii - require your OOL.  Order of Loss.

    ool.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                    Japanese defend with 1 battleship, 3 carriers and 3 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 battleship and 1 carrier
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Guam
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                Americans undo move 2.
                1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 artilleries, 1 fighter and 2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from India to Siam
                1 artillery and 2 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                3 fighters moved from Gibraltar to 94 Sea Zone
                1 armour and 2 infantry moved from Tanganyika Territory to Kenya
                1 armour moved from Anglo Egyptian Sudan to Kenya

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 3 fighters
                    Italians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Italians Submerged
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser
                Battle in Kenya
                    British attack with 2 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 fighters and 1 tactical_bomber
                    British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to Shan State
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Persia to West India
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Persia to 80 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Siam to Malaya

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Place Units - UK_Pacific
                2 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                    Some units change owners in territory India

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