OOL: R tran, UK tran, R sub, UK BB
XDAP round 2: Numenoreans vs. AllWeNeedIsTank
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Yes.
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Russia’s turn is now done.
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 artillery moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Karelia
5 infantry moved from Novgorod to Vyborg
5 infantry moved from Novgorod to Karelia
18 infantry moved from Amur to KoreaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
Germans win with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 2 aaGuns, 2 artilleries and 8 infantry
Casualties for Russians: 1 fighter and 7 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 4 infantry
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Vyborg
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians win, taking Vyborg from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 4 infantry
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Russians win with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
4 infantry moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 aaGuns moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total -
Japan’s attacking Philippines water (sea zone 35) but not the island
Japan
2 fighters
2 tac bombers
1 destroyer
1 subUS
1 sub
1 destroyerDo you want to scramble the fighter?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Purchase Units - Japanese
Japanese buy 1 airfield and 3 destroyers; Remaining resources: 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India
2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from French
4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 fighters and 1 tactical_bomber
British defend with 1 fighter and 2 infantry
Japanese roll dice for 4 fighters and 1 tactical_bomber in Burma, round 1 : 2/5 hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 1 : 1/3 hits
2 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 3 fighters and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits
1 fighter owned by the British lost in Burma
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 fighter and 2 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 1 fighter and 2 infantry
Battle in India
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/8 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 : 1/4 hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in India, round 1 : 5/10 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in India, round 1 : 5/12 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in India, round 2 : 3/5 hits
UK_Pacific roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in India, round 2 : 4/9 hits
3 infantry owned by the British , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in India
UK_Pacific win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
Casualties for British: 3 aaGuns and 6 infantry
1 bomber owned by the Japanese retreated
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 bomber moved from India to Kwangsi
2 fighters moved from Burma to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 airfield placed in KwangsiTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Manchuria : 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
Hunan : 1 flag, Hopei : 1 flag, 1 infantry
Chahar : 1 flag, Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 2 infantry
Alaska : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 armour and 1 infantry -
US’s second turn is done. I forgot that Japan’s fighters could scramble to protect its transport. To speed the game along, I made the decision to scramble Japan’s fighters in that sea battle. The result was that the battle ended with the loss of one American fighter, and no Japanese units. If you guys object to the decision to scramble, I’d be more than happy to edit the map to reflect how that battle would have gone, had Japan not scrambled its fighters. In fact I’d be delighted to do that edit! :)
Game History
Round :2
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from Philippines to 36 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Eastern United States to Alaska
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 fighters and 1 transport
Americans roll dice for 1 fighter in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 1 : 3/3 hits
1 fighter owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Alaska, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Alaska, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Americans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Recording Battle Statistics
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: KwangsiNon Combat Move - Americans
1 bomber moved from Alaska to Western United States
2 fighters moved from Hawaiian Islands to 10 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
No problem!
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Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Szechwan to Kweichow
9 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 1 : 1/13 hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Kweichow, round 1 : 1/8 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 2/12 hits
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 4/7 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 0/8 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 : 1/7 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kweichow, round 4 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 : 2/6 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 6 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 : 1/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Chinese: 9 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Chinese: 9 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
UK’s second turn is now in the books. The UK attacked the German cruiser, and Germany scrambled three fighters to protect it. OOL was cruiser first, fighters second. Each side lost one unit (cruiser for Germany, fighter for UK), and the UK retreated after the first round. Allweneed, if you object to the scramble orders or ool, please let me know.
Game History
Round :2
Combat Move - British
Giving bonus movement to units
3 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Iceland to 112 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
British take Ethiopia from Italians
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 battleship moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 cruiser, 3 fighters and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 1 : 1/4 hits
Germans roll dice for 1 cruiser and 3 fighters in 112 Sea Zone, round 1 : 1/4 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle Statistics
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 30 PUs total -
Game History
Round :2
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - Italians
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 battleship moved from 93 Sea Zone to 98 Sea Zone
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Trans-Jordan
2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 1 : 0/1 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 1 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 3/4 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 2 fighters, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 2 armour, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 1 : 1/8 hits
British roll dice for 2 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Italians win with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 armour moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
Alexandria : 1 flag, 1 bomber and 2 fighters
Egypt : 1 flag, 2 armour, 1 harbour, 1 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Albania : 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry -
ANZAC
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
France just rocked these boards with its awesome turn! :)
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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What would make France’s turn even more awesome is if you could edit its destroyer to sz 81! :-)
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sorry it is actually g3
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Thanks for letting me edit the dd.
Below are the results of USSR3.
Game History
Round :3
Politics - Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
16 infantry moved from Korea to Manchuria
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Vyborg to Novgorod
1 fighter moved from Western Ukraine to Novgorod
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to NovgorodCombat - Russians
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for Russians: 14 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for Russians: 14 infantry
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 artillery moved from Vyborg to Karelia
1 infantry moved from Vyborg to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
2 aaGuns moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
4 infantry moved from Archangel to Vologda
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Ukraine
2 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Volgograd to Tambov
2 aaGuns moved from Korea to Manchuria
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Western Ukraine to Ukraine
1 artillery moved from Karelia to FinlandPlace Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to India
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Kweichow
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 0/3 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 1 armour, 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/3 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 1 : 8/11 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in India, round 1 : 6/9 hits
5 infantry owned by the British , 1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 artilleries owned by the British , 3 fighters owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 2 : 0/5 hits
UK_Pacific roll dice for 1 fighter in India, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 : 3/4 hits
UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -48
Casualties for Japanese: 5 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -48
Casualties for Japanese: 5 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to French Indo China
2 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, Suiyuyan : 1 flag, Kweichow : 1 flag, 2 artilleries and 3 infantry
Hunan : 1 flag, Hopei : 1 flag, Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 bomber -
The U.S. is going to attack the Japanese fleet in sz 6 (off the coast of Japan). The attack will consist of 2 subs, 2 dds, 2 fighters, 1 bomber, a carrier, 2 cruisers, and a bb. Does Japan want to scramble its fighters?
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The U.S. is going to attack the Japanese fleet in sz 6 (off the coast of Japan). The attack will consist of 2 subs, 2 dds, 2 fighters, 1 bomber, a carrier, 2 cruisers, and a bb. Does Japan want to scramble its fighters?
Also, does Japan want to use any suicide tokens against the above-described attack?
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