XDAP round 2: Numenoreans vs. AllWeNeedIsTank

  • TripleA

    Yes.


  • Russia’s turn is now done.


    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Bessarabia to Eastern Poland
                1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 artillery moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Karelia
                5 infantry moved from Novgorod to Vyborg
                5 infantry moved from Novgorod to Karelia
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
                    2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
                    Germans win with 3 armour remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 aaGuns, 2 artilleries and 8 infantry
                    Casualties for Russians: 1 fighter and 7 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Germans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Karelia
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry
                Battle in Vyborg
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Vyborg from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 4 infantry
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                4 infantry moved from Ukraine to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                2 aaGuns moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Archangel
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs total

    USSR_2.tsvg

  • TripleA

    Japan’s attacking Philippines water (sea zone 35) but not the island

    Japan
    2 fighters
    2 tac bombers
    1 destroyer
    1 sub

    US
    1 sub
    1 destroyer

    Do you want to scramble the fighter?


  • no

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 1 airfield and 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                      Japanese take French Indo China from French
                4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  1/5 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    British defend with 1 fighter and 2 infantry
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter in Burma, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Burma
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 fighter and 2 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 fighter and 2 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  2/8 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  1/4 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in India, round 1 :  5/10 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in India, round 1 :  5/12 hits
                        3 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in India, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in India, round 2 :  4/9 hits
                        3 infantry owned by the British , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    UK_Pacific win with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -56
                    Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for British: 3 aaGuns and 6 infantry
                    1 bomber owned by the Japanese retreated
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from India to Kwangsi
                2 fighters moved from Burma to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        Hunan : 1 flag,    Hopei : 1 flag, 1 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag, 2 infantry
        Alaska : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 armour and 1 infantry


  • US’s second turn is done. I forgot that Japan’s fighters could scramble to protect its transport. To speed the game along, I made the decision to scramble Japan’s fighters in that sea battle. The result was that the battle ended with the loss of one American fighter, and no Japanese units. If you guys object to the decision to scramble, I’d be more than happy to edit the map to reflect how that battle would have gone, had Japan not scrambled its fighters. In fact I’d be delighted to do that edit! :)


    Game History

    Round :2

    Politics - Americans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 fighter moved from Philippines to 36 Sea Zone
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Western United States to Alaska
                1 bomber moved from Eastern United States to Alaska
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 3 fighters and 1 transport
                        Americans roll dice for 1 fighter in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 1 :  3/3 hits
                        1 fighter owned by the Americans lost in 36 Sea Zone
                    Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 1 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Alaska, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Alaska, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                    Americans win with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Recording Battle Statistics
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
                Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi

    Non Combat Move - Americans
                1 bomber moved from Alaska to Western United States
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    US_2.tsvg

  • TripleA

    No problem!


  • Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Szechwan to Kweichow
                9 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 1 :  1/13 hits
                        Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Kweichow, round 1 :  1/8 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 :  2/12 hits
                        Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Kweichow, round 2 :  4/7 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 :  0/8 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kweichow, round 3 :  1/5 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 4 :  1/7 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kweichow, round 4 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 5 :  2/6 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kweichow, round 5 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 6 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 7 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                    Casualties for Chinese: 9 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
                    Casualties for Chinese: 9 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total


  • UK’s second turn is now in the books. The UK attacked the German cruiser, and Germany scrambled three fighters to protect it. OOL was cruiser first, fighters second. Each side lost one unit (cruiser for Germany, fighter for UK), and the UK retreated after the first round. Allweneed, if you object to the scramble orders or ool, please let me know.


    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from Iceland to 112 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Trans-Jordan
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 1 cruiser, 3 fighters and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber and 3 fighters in 112 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 1 cruiser and 3 fighters in 112 Sea Zone, round 1 :  1/4 hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                    retreated to 112 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                    British win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                2 fighters moved from 112 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs total

    UK_2.tsvg


  • Game History

    Round :2

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                    Some units change owners in territory India

    UK Pacific2.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Italians
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 battleship moved from 93 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Trans-Jordan
                2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 2 artilleries and 1 infantry
                        Italians roll dice for 1 battleship in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 1 :  2/5 hits
                        British roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 2 fighters, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                        Italians roll dice for 2 armour, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 1 :  1/8 hits
                        British roll dice for 2 infantry in Egypt, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
        Alexandria : 1 flag, 1 bomber and 2 fighters
        Egypt : 1 flag, 2 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Albania : 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry


  • ANZAC

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs (4 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • France just rocked these boards with its awesome turn! :)


    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    France2.tsvg


  • What would make France’s turn even more awesome is if you could edit its destroyer to sz 81!  :-)

  • TripleA

    feel free to edit the french destroyer.

    g2 done

    germany2.tsvg

  • TripleA

    sorry it is actually g3


  • Thanks for letting me edit the dd.

    Below are the results of USSR3.


    Game History

    Round :3

    Politics - Russians
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                16 infantry moved from Korea to Manchuria
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Vyborg to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Novgorod

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 16 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for Russians: 14 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Casualties for Russians: 14 infantry
                Battle in Bessarabia
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 artillery moved from Vyborg to Karelia
                1 infantry moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                2 aaGuns moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                4 infantry moved from Archangel to Vologda
                1 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Bessarabia to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Korea to Manchuria
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from Western Ukraine to Ukraine
                1 artillery moved from Karelia to Finland

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    R3.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 bomber, 3 fighters and 1 tactical_bomber moved from Kwangsi to India
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
                1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 1 :  1/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 3 infantry in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                    Japanese win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in India
                    Japanese attack with 1 armour, 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  2/3 hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships in India, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 1 :  8/11 hits
                        UK_Pacific roll dice for 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in India, round 1 :  6/9 hits
                        5 infantry owned by the British , 1 tactical_bomber owned by the British , 1 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 artilleries owned by the British , 3 fighters owned by the Japanese and 1 aaGun owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 fighter in India, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 fighter in India, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese captures 18PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -48
                    Casualties for Japanese: 5 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -48
                    Casualties for Japanese: 5 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from India to 39 Sea Zone
                1 bomber moved from India to French Indo China
                2 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag,    Suiyuyan : 1 flag,    Kweichow : 1 flag, 2 artilleries and 3 infantry
        Hunan : 1 flag,    Hopei : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag,    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 bomber


  • The U.S. is going to attack the Japanese fleet in sz 6 (off the coast of Japan). The attack will consist of 2 subs, 2 dds, 2 fighters, 1 bomber, a carrier, 2 cruisers, and a bb. Does Japan want to scramble its fighters?


  • @KurtGodel7:

    The U.S. is going to attack the Japanese fleet in sz 6 (off the coast of Japan). The attack will consist of 2 subs, 2 dds, 2 fighters, 1 bomber, a carrier, 2 cruisers, and a bb. Does Japan want to scramble its fighters?

    Also, does Japan want to use any suicide tokens against the above-described attack?

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