Presbanrep vs. Rattenkrieg IX
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 44 Sea Zone
1 bomber moved from United Kingdom to Germany
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
2 infantry moved from Eastern United States to Eastern CanadaCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA guns
AA raid costs 0 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 battleship and 1 carrier placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Karelia S.S.R.
3 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 armour, 1 fighter and 2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Sinkiang to NovosibirskCombat - Russians
Russians creates battle in territory 2 Sea Zone
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 3 armour
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Russians attack with 3 armour, 1 fighter and 1 infantry
Germans defend with 4 armour
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour
Casualties for Russians: 2 armour and 1 infantry
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour
Casualties for Russians: 2 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
3 armour and 1 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
1 armour moved from Belorussia to West Russia
1 fighter moved from Eastern Europe to West Russia
1 bomber moved from Germany to 3 Sea Zone
3 submarines moved from 2 Sea Zone to 3 Sea Zone
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 armour moved from Germany to Karelia S.S.R.Combat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour
Russians defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Germans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in 3 Sea Zone
Germans attack with 1 bomber and 3 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
4 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
3 fighters moved from Eastern Europe to Western Europe
1 fighter moved from Germany to Western Europe
1 bomber moved from 3 Sea Zone to Germany
1 aaGun moved from Southern Europe to Western EuropePlace Units - Germans
6 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 8 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in 3 Sea Zone
British attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports; Americans loiter and taunt with
Germans defend with 1 submarine
British win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany costs: 2 production.
AA raid costs 2 production in Germany
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Germany to United Kingdom
1 infantry moved from Union of South Africa to Kenya
2 infantry moved from India to PersiaPlace Units - British
1 fighter and 1 transport placed in 3 Sea Zone
2 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 5 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from China to Sinkiang
2 armour moved from French Indochina to Sinkiang
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
Japanese take India from British
4 infantry moved from French Indochina to IndiaCombat - Japanese
Battle in Sinkiang
Japanese attack with 2 armour and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 transports moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 armour moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from 61 Sea Zone to Manchuria
1 battleship, 1 carrier and 2 fighters moved from 36 Sea Zone to 50 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 60 Sea Zone to 50 Sea Zone
2 bombers moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
3 armour placed in Manchuria
2 armour and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 8 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
1 fighter moved from 3 Sea Zone to NorwayNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 55 Sea ZonePlace Units - Americans
1 battleship and 2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 fighter moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 3 armour
Germans defend with 1 armour
Russians win, taking West Russia from Germans with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 3 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Novosibirsk
Russians attack with 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Novosibirsk to CaucasusPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 44 PUs;
Germans buy 7 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Trans-Jordan to French Equatorial Africa
Germans take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
1 bomber moved from Germany to Archangel
1 infantry moved from Eastern Europe to Ukraine S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 7 armour and 3 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 7 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 7 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Archangel to Germany
2 infantry moved from Germany to BalkansPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
6 armour and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Europe: 1 fighter
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Europe: 3 fighters and 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 4 fighters and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from Norway to Belorussia
Russians take Karelia S.S.R. from Germans
British take Belorussia from Germans
1 armour moved from Norway to Eastern Europe
British take Eastern Europe from Germans
2 infantry moved from Norway to Karelia S.S.R.
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 3 Sea Zone to 7 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Germany
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 submarine moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from GermansCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany costs: 6 production.
AA raid costs 6 production in Germany
Battle in Western Europe
British attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun and 3 infantry
British win, taking Western Europe from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
British win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from India to Persia
Japanese take Persia from British
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
2 armour moved from Sinkiang to Kazakh S.S.R.Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 armour moved from Manchuria to Sinkiang
2 armour moved from Manchuria to Yakut S.S.R.
2 infantry moved from Manchuria to China
2 transports moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from Caroline Islands to 60 Sea Zone
2 bombers moved from Caroline Islands to Japan
1 fighter moved from Japan to 60 Sea Zone
2 battleships, 2 carriers, 4 fighters and 1 submarine moved from 50 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 carrier placed in 60 Sea Zone
3 armour placed in Manchuria
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 2 infantry and 3 transports; Remaining resources: 1 PUs;Non Combat Move - Americans
1 battleship and 1 cruiser moved from 3 Sea Zone to 7 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
1 fighter moved from Norway to Russia
1 armour moved from Norway to Eastern Europe
1 artillery and 2 infantry moved from Norway to Karelia S.S.R.
4 fighters moved from 55 Sea Zone to Eastern Canada
4 infantry and 2 transports moved from 55 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 55 Sea Zone to 20 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
3 armour moved from West Russia to Kazakh S.S.R.
2 fighters moved from Caucasus to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 armour moved from Russia to SinkiangCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 3 armour and 1 infantry
Japanese defend with 2 armour
Russians win, taking Kazakh S.S.R. from Japanese with 3 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Russians win with 3 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 3 armour
retreated to Sinkiang
Japanese win with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Sinkiang to Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Evenki National OkrugPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 37 PUs;
Germans buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 7 Sea Zone
4 fighters moved from Germany to 7 Sea Zone
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 armour moved from French Equatorial Africa to Belgian Congo
1 artillery moved from Italian East Africa to Belgian Congo
2 infantry moved from Balkans to Eastern Europe
3 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
3 armour moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
2 armour moved from Germany to Eastern Europe
1 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Belorussia
1 armour moved from Ukraine S.S.R. to West Russia
5 armour moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 1 carrier, 1 destroyer, 1 submarine and 3 transports; Americans defend with 1 battleship and 1 cruiser
1 submarine owned by the British Submerged
Units damaged: 1 battleship owned by the Americans
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 3 transports
Casualties for Americans: 1 battleship and 1 cruiser
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 3 transports
Casualties for Americans: 1 battleship and 1 cruiser
Battle in West Russia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belgian Congo
Germans attack with 1 armour and 1 artillery
British defend with 1 infantry
Germans win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Western Europe
Germans attack with 4 armour and 4 infantry
British defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
Germans win, taking Western Europe from British with 4 armour remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 2 armour, 1 artillery and 2 infantry
Germans win with 4 armour remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 2 armour, 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 6 armour and 2 infantry
Russians defend with 1 aaGun, 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 6 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Europe
Germans attack with 2 armour and 2 infantry
British defend with 1 armour; Americans defend with 1 armour
Germans win, taking Eastern Europe from British with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour
Battle in Belorussia
Germans attack with 1 armour and 1 infantry
British defend with 1 armour
Germans win, taking Belorussia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 7 Sea Zone to Germany
1 bomber moved from 7 Sea Zone to Germany
1 aaGun moved from Ukraine S.S.R. to BalkansPlace Units - Germans
3 armour, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Anglo Egypt
British take Anglo Egypt from Germans
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 bomber moved from United Kingdom to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Russia to West Russia
1 submarine moved from 49 Sea Zone to 48 Sea Zone
1 submarine moved from 48 Sea Zone to 37 Sea ZoneCombat - British
Battle in West Russia
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
British win, taking West Russia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber and 1 fighter moved from West Russia to RussiaPlace Units - British
1 artillery and 1 infantry placed in United Kingdom
1 carrier and 3 transports placed in 2 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour and 2 factories; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Buryatia S.S.R. to Novosibirsk
1 infantry moved from Australia to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
2 armour moved from 52 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 6 fighters and 1 submarine moved from 60 Sea Zone to 52 Sea Zone
2 bombers moved from Japan to Wake IslandCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 3 infantry
Russians defend with 3 armour
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 armour
Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 armour
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Persia to Caucasus
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 armour moved from Manchuria to Sinkiang
2 infantry moved from China to SinkiangPlace Units - Japanese
3 armour placed in Manchuria
1 factory placed in India
1 factory placed in SinkiangTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry and 2 transports moved from 20 Sea Zone to 18 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
4 fighters moved from Eastern Canada to 55 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 armour placed in Western United States
1 carrier and 2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Americans
1 battleship, 1 carrier and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
4 fighters moved from Eastern Canada to 55 Sea Zone
2 armour moved from Eastern United States to Western United States
1 infantry moved from Alaska to Western Canada
2 infantry moved from Eastern United States to Central United States
2 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Central United States
2 infantry and 1 transport moved from 20 Sea Zone to 18 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 55 Sea Zone
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to 16 Sea Zone
1 armour moved from Caucasus to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 bomber moved from Germany to United Kingdom
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
2 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 armour moved from Caucasus to West Russia
1 armour moved from Belgian Congo to Union of South Africa
Germans take Kenya from British
Germans take Union of South Africa from BritishCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour, 2 fighters and 1 infantry
Americans defend with 1 artillery and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Germans win with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom costs: 3 production.
AA raid costs 3 production in United Kingdom
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Karelia S.S.R. to Western Europe
2 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern Europe
1 aaGun moved from Balkans to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
2 armour and 2 infantry placed in Caucasus
2 armour and 1 bomber placed in Germany
1 destroyer placed in 14 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total