@cds playing this game with low luck is a lot different than with the regular dice… not sure if I like it really. It kind of takes the fun out of rolling… no suspense or agony of defeat. lol
Rattenkrieg (Allies) vs. Presbanrep (Axis) part VIII
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
2 transports moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
British take Norway from Germans
1 artillery moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 battleship moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 bomber moved from Novosibirsk to 36 Sea Zone
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Russians from Buryatia S.S.R.: 2 infantry
EDIT: British player Adding units owned by PlayerID named:Russians to Yakut S.S.R.: 2 infantry
EDIT: Turning off Edit ModeCombat - British
Battle in 36 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship
Casualties for British: 1 submarine
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from 36 Sea Zone to India
1 infantry moved from Persia to India
1 fighter moved from 36 Sea Zone to India
1 carrier and 1 fighter moved from 59 Sea Zone to 50 Sea ZonePlace Units - British
3 armour and 3 infantry placed in United Kingdom
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from China to Sinkiang
2 fighters moved from Kwantung to Sinkiang
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Alaska
1 armour and 3 infantry moved from Japan to 60 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
1 armour and 3 infantry moved from 61 Sea Zone to Manchuria
1 bomber moved from Japan to SinkiangCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Sinkiang to Kwantung
1 bomber moved from Sinkiang to KwantungPlace Units - Japanese
1 factory placed in Kwantung
1 carrier placed in 61 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 34 Sea Zone: 1 carrier and 2 fighters
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 16 Sea Zone: 1 carrier
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Ukraine S.S.R.: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Central United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 9 Sea Zone to 12 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Wake Island
1 battleship moved from 52 Sea Zone to 51 Sea Zone
1 submarine moved from 52 Sea Zone to 51 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 55 Sea Zone to 51 Sea Zone
1 fighter moved from 51 Sea Zone to Wake Island
1 fighter moved from 55 Sea Zone to Wake Island
1 bomber moved from Western United States to 63 Sea ZoneCombat - Americans
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Wake Island to 51 Sea Zone
1 bomber moved from 63 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 1 infantry placed in Western United States
4 armour and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from West Russia to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 2 fighters and 6 infantry
Japanese defend with 2 fighters; Germans defend with 4 armour
Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 2 fighters
Casualties for Germans: 4 armour
Casualties for Russians: 5 infantry
Russians win with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 2 fighters
Casualties for Germans: 4 armour
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Ukraine S.S.R. to Caucasus
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Caucasus
1 submarine moved from 2 Sea Zone to 12 Sea ZonePlace Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 6 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Balkans to Ukraine S.S.R.
3 infantry moved from Germany to Eastern Europe
4 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
1 fighter moved from Germany to West Russia
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour moved from Belgian Congo to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 battleship and 1 transport moved from 16 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 4 armour and 1 fighter
Russians defend with 2 armour and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 1 infantry
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from West Russia to BelorussiaPlace Units - Germans
6 armour and 4 infantry placed in Germany
Germans undo move 1.
1 armour and 1 infantry placed in Southern Europe
5 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 16 Sea Zone
1 bomber moved from India to 16 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Norway to Karelia S.S.R.
3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Eastern Europe
3 armour, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Eastern Europe
3 armour moved from 5 Sea Zone to Eastern EuropeCombat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Karelia S.S.R. from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Europe
British attack with 3 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
British win, taking Eastern Europe from Germans with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
British win with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 carrier
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 16 Sea Zone to Caucasus
1 bomber moved from 16 Sea Zone to Caucasus
1 fighter moved from Eastern Europe to 5 Sea Zone
1 carrier and 1 fighter moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Eastern Canada to Western CanadaPlace Units - British
3 artilleries, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to 61 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Japan
1 armour moved from Manchuria to Soviet Far East
Japanese take Buryatia S.S.R. from Russians
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Alaska to Western Canada
2 fighters moved from Kwantung to 60 Sea ZoneCombat - Japanese
Battle in Western Canada
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 battleship and 2 submarines placed in 60 Sea Zone
1 artillery placed in KwantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Wake Island to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Borneo
1 battleship, 1 carrier, 2 destroyers, 3 fighters and 2 submarines moved from 51 Sea Zone to 60 Sea Zone
1 bomber moved from Hawaiian Islands to 60 Sea Zone
1 armour moved from Algeria to Anglo Egypt
Americans take Libya from Germans
British take Anglo Egypt from Germans
1 artillery and 6 infantry moved from Algeria to LibyaCombat - Americans
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 60 Sea Zone to 51 Sea Zone
1 cruiser and 4 transports moved from 12 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 transport placed in 55 Sea Zone
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Archangel to West Russia
2 infantry moved from Russia to West Russia
2 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Persia
1 armour moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to West Russia
1 armour moved from Russia to SinkiangCombat - Russians
Battle in West Russia
Russians attack with 1 armour and 4 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 armour
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Battle in Persia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 aaGun and 1 armour
Russians win, taking Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Sinkiang
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 aaGun moved from Caucasus to Russia
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 3 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to Ukraine S.S.R.
2 armour, 1 fighter and 5 infantry moved from Germany to Eastern Europe
1 fighter moved from Belorussia to Eastern Europe
1 battleship and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 armour moved from Kenya to Union of South AfricaCombat - Germans
Battle in Union of South Africa
Germans attack with 1 armour
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 4 armour and 1 infantry
Russians defend with 2 infantry
Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 4 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Europe
Germans attack with 2 armour, 2 fighters and 5 infantry
British defend with 3 armour and 2 infantry
Germans win, taking Eastern Europe from British with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 3 armour and 2 infantry
Germans win with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 3 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Eastern Europe to GermanyPlace Units - Germans
1 armour and 1 infantry placed in Germany
Germans undo move 1.
1 armour and 1 infantry placed in Southern Europe
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to French Indochina
1 fighter moved from Caucasus to 16 Sea Zone
1 bomber moved from Caucasus to 16 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Eastern Europe
3 artilleries moved from 5 Sea Zone to Eastern Europe
1 artillery moved from Karelia S.S.R. to Eastern Europe
1 fighter moved from 5 Sea Zone to 16 Sea Zone
1 fighter moved from United Kingdom to Eastern Europe
1 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 armour moved from Karelia S.S.R. to Eastern Europe
1 infantry moved from Union of South Africa to Kenya
British take Kenya from GermansCombat - British
Battle in French Indochina
British attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Eastern Europe
British attack with 1 armour, 4 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour and 1 infantry
British win, taking Eastern Europe from Germans with 1 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 infantry
British win with 1 armour, 4 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 infantry
Battle in 16 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Germans
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 bomber and 1 fighter
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 bomber and 1 fighter
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 16 Sea Zone to India
1 aaGun moved from Persia to Caucasus
1 carrier and 1 fighter moved from 51 Sea Zone to 48 Sea Zone
1 fighter moved from Eastern Europe to 5 Sea ZonePlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Kwantung to Yakut S.S.R.Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Yakut S.S.R. to Manchuria
1 artillery moved from Kwantung to ChinaPlace Units - Japanese
1 factory placed in Manchuria
2 armour and 1 infantry placed in Kwantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Borneo to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from 48 Sea Zone to Philipine Islands
1 battleship moved from 60 Sea Zone to 49 Sea Zone
1 armour moved from Anglo Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from GermansCombat - Americans
Battle in Philipine Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Philipine Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Philipine Islands to 48 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 armour moved from Western United States to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Midway
1 armour moved from 56 Sea Zone to Midway
4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Norway
4 armour moved from 3 Sea Zone to Norway
1 cruiser moved from 1 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 factory placed in Borneo
3 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Americans from Libya: 1 artillery and 6 infantry
EDIT: Russians player Adding units owned by PlayerID named:Americans to Anglo Egypt: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
1 armour moved from Persia to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Ukraine S.S.R.
1 armour moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 2 fighters and 5 infantry
Germans defend with 4 armour and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour and 1 infantry
Casualties for Russians: 3 infantry
Russians win with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour and 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 armour moved from Sinkiang to Yakut S.S.R.
1 armour moved from Russia to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Persia to Kazakh S.S.R.
1 submarine moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to Eastern Europe
3 infantry moved from Germany to Eastern Europe
2 fighters moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern EuropeCombat - Germans
Battle in Eastern Europe
Germans attack with 4 armour, 2 fighters and 3 infantry
British defend with 1 armour, 4 artilleries and 1 infantry
Germans win, taking Eastern Europe from British with 2 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour and 3 infantry
Casualties for British: 1 armour, 4 artilleries and 1 infantry
Germans win with 2 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour and 3 infantry
Casualties for British: 1 armour, 4 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Eastern Europe to Germany
3 infantry moved from Germany to Balkans
1 armour and 1 infantry moved from Southern Europe to BalkansPlace Units - Germans
4 armour and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from United Kingdom to 6 Sea Zone
3 artilleries moved from United Kingdom to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Eastern Europe
2 artilleries moved from 5 Sea Zone to Eastern Europe
1 artillery moved from 5 Sea Zone to Eastern Europe
1 fighter moved from 5 Sea Zone to Eastern Europe
1 infantry moved from India to French Indochina
1 fighter moved from India to French IndochinaCombat - British
Battle in French Indochina
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to French Indochina
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Eastern Europe
British attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour
British win, taking Eastern Europe from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
British win with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from French Indochina to 49 Sea Zone
1 carrier and 1 fighter moved from 48 Sea Zone to 49 Sea Zone
1 aaGun moved from India to Persia
1 fighter moved from Eastern Europe to 5 Sea Zone
1 transport moved from 3 Sea Zone to 5 Sea Zone
Turning on Edit Mode
EDIT: British player Changing ownership of Italian East Africa from Germans to British
EDIT: British player Removing units owned by PlayerID named:British from Kenya: 1 infantry
EDIT: British player Adding units owned by PlayerID named:British to Italian East Africa: 1 infantry
EDIT: Turning off Edit ModePlace Units - British
4 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from French Indochina to India
Japanese take India from British
1 artillery moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Kwantung to Sinkiang
1 armour moved from Kwantung to India
1 infantry moved from Kwantung to Manchuria
1 bomber moved from Manchuria to JapanCombat - Japanese
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 battleship, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 56 Sea Zone
1 armour moved from Midway to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
Americans take French Indochina from Japanese
6 infantry moved from Anglo Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery moved from Anglo Egypt to Trans-Jordan
1 armour moved from Belgian Congo to Trans-JordanCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 battleship moved from 49 Sea Zone to 36 Sea Zone
4 armour moved from Norway to Eastern Europe
4 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Canada to 1 Sea Zone
2 armour moved from Eastern Canada to 1 Sea Zone
2 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
2 armour moved from 3 Sea Zone to Norway
4 transports moved from 3 Sea Zone to 1 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 battleship and 1 transport placed in 48 Sea Zone
1 armour and 1 infantry placed in Borneo
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine S.S.R. to Balkans
4 armour moved from Ukraine S.S.R. to Balkans
2 armour moved from Caucasus to Balkans
2 fighters moved from Caucasus to Balkans
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Yakut S.S.R. to Sinkiang
1 armour moved from Russia to SinkiangCombat - Russians
Battle in Balkans
Russians attack with 6 armour, 2 fighters and 2 infantry
Germans defend with 1 armour and 4 infantry
Russians win, taking Balkans from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 2 armour and 2 infantry
Russians win with 4 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 2 armour and 2 infantry
Battle in Sinkiang
Russians attack with 3 armour and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians win, taking Sinkiang from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Russians win with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Balkans to Eastern Europe
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 submarine moved from 15 Sea Zone to 35 Sea ZonePlace Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Europe to Germany
1 artillery moved from Western Europe to Southern EuropeNon Combat Move - Germans
Place Units - Germans
3 fighters placed in GermanyTurn Complete - Germans
Germans collect 22 PUs; end with 22 PUs total





