TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 47 Sea Zone to 22 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
        46 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 31 / 32
        Americans : 17 / 22
        Chinese : 7 / 6
        British : 16 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • Turn 2

    Japan.tsvg


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units

    Non Combat Move - Japanese

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:British from 39 Sea Zone: 1 battleship
                EDIT: Japanese player Removing units owned by PlayerID named:British from 38 Sea Zone: 1 submarine
                EDIT: Japanese player Removing units owned by PlayerID named:British from Yunnan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Yunnan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Szechwan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Szechwan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Szechwan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Yunnan: 1 infantry
                EDIT: Japanese player Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Japanese player Changing ownership of Hopei from Chinese to Japanese
                EDIT: Japanese player Changing ownership of Shensi from Chinese to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 1 artillery
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 tactical_bomber
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 tactical_bomber
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangsi: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangsi: 1 infantry
                EDIT: Japanese player Changing ownership of Kwangtung from British to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kiangsu: 1 armour
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kwangtung: 1 armour
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hunan: 1 armour
                EDIT: Japanese player Changing ownership of Kansu from Chinese to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Suiyuan: 1 mech_infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Suiyuan: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kansu: 1 mech_infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Shensi: 1 artillery
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 3 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hopei: 1 armour, 1 artillery and 2 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kweichow: 2 fighters and 4 tactical_bombers
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kweichow: 2 fighters
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 2 tactical_bombers
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 19 Sea Zone: 2 battleships
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 36 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 38 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from 22 Sea Zone: 1 submarine
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 22 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 battleship placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                2 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 5 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 infantry
        Kiangsu : 2 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 infantry
        Suiyuan : 1 flag,    Kweichow : 1 flag, 4 fighters and 2 tactical_bombers
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 armour, 1 artillery and 2 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 30 Sea Zone to 28 Sea Zone
                1 destroyer moved from 30 Sea Zone to 28 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 bomber and 1 fighter placed in Western United States
                Notification to player Americans: America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly

    Turn Complete - Americans
                Americans collect 17 PUs; end with 17 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 transport
        25 Sea Zone : 1 submarine
        28 Sea Zone : 1 destroyer and 1 transport
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Japanese : 38 / 38
        Americans : 17 / 62
        Chinese : 3 / 6
        British : 13 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Japanese : 38 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 13 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from India to Siam
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to Siam
                1 artillery moved from India to Burma
                1 transport moved from 58 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Siam
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Siam, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        British roll dice for 1 fighter and 2 infantry in Siam, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Siam to Shan State

    Place Units - British
                1 artillery, 2 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - British
                British collect 14 PUs; end with 14 PUs total

    Territory Summary for British :

    Siam : 1 flag, 2 infantry
        Shan State : 1 fighter
        Burma : 1 artillery and 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        39 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 37 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 14 / 14
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 46 Sea Zone to 21 Sea Zone
                1 fighter moved from New Zealand to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
        22 Sea Zone : 1 flag,    21 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 37 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Hopei to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Hunan to Yunnan
                2 armour moved from Kiangsu to Hunan
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Anhwe to Hunan
                3 tactical_bombers moved from 38 Sea Zone to India
                3 fighters moved from 38 Sea Zone to India
                4 fighters moved from Kweichow to India
                2 tactical_bombers moved from Kweichow to Shan State
                1 armour moved from Yunnan to Shan State
                2 battleships moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                      Japanese take 22 Sea Zone from ANZAC
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                2 bombers moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Marshall Islands
                3 tactical_bombers moved from Caroline Islands to Marshall Islands
                5 fighters moved from Caroline Islands to Marshall Islands
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                2 battleships moved from 38 Sea Zone to 39 Sea Zone
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 bombers and 1 destroyer in 35 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 bombers and 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 2 bombers and 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 fighter
                        Japanese roll dice for 1 armour and 2 tactical_bombers in Shan State, round 1 :  1/3 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 tactical_bomber in Shan State, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    British win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour and 2 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter
                    Japanese win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour and 2 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport in 39 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                Battle in India
                    Japanese attack with 7 fighters and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA guns fire in India :  0/10 hits
                        Japanese roll dice for 7 fighters and 3 tactical_bombers in India, round 1 :  7/10 hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 1 :  5/8 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 5 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in India, round 2 :  3/5 hits
                        British roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the British lost in India
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 5 fighters
                    Casualties for British: 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 5 fighters
                    Casualties for British: 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 bombers moved from 35 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 battleship placed in 19 Sea Zone
                2 armour placed in Kiangsu
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Marshall Islands : 5 fighters and 4 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 2 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
        Suiyuan : 1 flag,    Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 2 armour and 2 infantry
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag, 1 armour
        Chahar : 1 flag,    Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag,    Kwangtung : 1 flag, 1 harbour


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 transport moved from 28 Sea Zone to 10 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 2 battleships and 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships and 1 destroyer in 35 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for Americans: 1 bomber and 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 transports
        17 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 3
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 1
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - British
                British buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State

    Non Combat Move - British

    Place Units - British
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - British
                British collect 11 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        Shan State : 2 infantry
        Burma : 1 artillery and 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 1
        British : 14 / 12
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from New Zealand to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry
        Western Australia : 1 artillery, 1 fighter and 1 infantry
        21 Sea Zone : 1 submarine
        56 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 1
        British : 14 / 12
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 battleship; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Tsinghai to Szechwan
                1 artillery moved from Sikang to Szechwan
                2 infantry moved from Shensi to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 armour moved from Hunan to Burma
                1 armour moved from Yunnan to Burma
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Siam
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                3 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 battleships moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from Marshall Islands to Iwo Jima
                1 tactical_bomber moved from Marshall Islands to Iwo Jima
                1 fighter moved from Marshall Islands to 17 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                4 fighters moved from Marshall Islands to Caroline Islands
                1 armour moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 1 :  0/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Szechwan, round 3 :  1/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Szechwan, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winJapanese winJapanese winJapanese winJapanese win with 1 fighter remaining with 1 fighter remaining with 2 bombers remaining with 2 bombers remaining, taking Szechwan from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Siam
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 tactical_bomber in Siam, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Siam
                    British win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  1/3 hits
                        British roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Burma, round 1 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Burma, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                        British roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Japanese win with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 fighter moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from 6 Sea Zone to Japan
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Iwo Jima: 1 fighter and 4 tactical_bombers
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Iwo Jima: 1 fighter and 4 tactical_bombers
                EDIT: Turning off Edit Mode
                1 battleship placed in 19 Sea Zone
                2 armour placed in Kiangsu
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs (4 lost to blockades); end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 1 infantry
        Iwo Jima : 1 fighter, 1 infantry and 4 tactical_bombers
        Paulau Island : 1 infantry
        Korea : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 6 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag,    Yunnan : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
        Suiyuan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag, 1 armour
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Szechwan : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Chahar : 1 flag,    Sikang : 1 flag,    Anhwe : 1 flag,    Burma : 1 flag, 3 armour
        Kwangtung : 1 flag, 1 harbour
        37 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 tactical_bomber moved from 7 Sea Zone to Japan
                1 cruiser moved from 7 Sea Zone to 6 Sea Zone
                1 cruiser moved from 7 Sea Zone to 6 Sea Zone
                1 battleship moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to Midway
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway
                1 bomber moved from 25 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 armour moved from 6 Sea Zone to Japan
                1 bomber moved from Queensland to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 6 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
                        AA guns fire in Japan :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Japan, round 1 :  1/3 hits
                        Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Japan, round 1 :  3/5 hits
                        Japanese roll dice for 6 armour, 1 artillery, 2 bombers and 6 infantry in Japan, round 1 :  4/15 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Japanese , 2 bombers owned by the Japanese , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 tactical_bomber in Japan, round 2 :  0/1 hits
                        Japanese roll dice for 6 armour, 1 artillery and 4 infantry in Japan, round 2 :  5/11 hits
                        1 tactical_bomber owned by the Americans lost in Japan
                    Japanese win with 6 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 bombers and 2 infantry
                    Casualties for Americans: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 battleship
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 19 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 17 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield, 3 bombers, 1 infantry and 1 tactical_bomber
        25 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 battleship, 1 destroyer and 4 transports
        17 Sea Zone : 1 flag,    7 Sea Zone : 1 carrier and 1 destroyer
        6 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 submarines and 2 transports

    Production/PUs Summary :

    Japanese : 41 / 38
        Americans : 17 / 62
        Chinese : 0 / 1
        British : 13 / 12
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Japanese : 41 / 38
        Americans : 17 / 62
        Chinese : 0 / 1
        British : 13 / 12
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :5

    Purchase Units - British
                British buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British

    Place Units - British
                4 infantry placed in India

    Turn Complete - British
                British collect 8 PUs (5 lost to blockades); end with 8 PUs total

    Territory Summary for British :

    Siam : 1 flag, 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry

    Production/PUs Summary :

    Japanese : 41 / 38
        Americans : 17 / 62
        Chinese : 0 / 1
        British : 13 / 8
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 fighter moved from Western Australia to 37 Sea Zone
                1 artillery moved from Western Australia to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from New South Wales to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport
                        ANZAC roll dice for 1 bomber, 1 destroyer and 3 fighters in 37 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  3/7 hits
                        1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  3/7 hits
                        1 bomber owned by the ANZAC and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -50
                    Casualties for ANZAC: 1 bomber, 1 destroyer and 3 fighters
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 infantry
        Western Australia : 1 artillery and 1 infantry
        21 Sea Zone : 1 submarine
        56 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 41 / 38
        Americans : 17 / 62
        Chinese : 0 / 1
        British : 13 / 8
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 battleship and 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Japanese
                2 units repaired.
                Giving bonus movement to units
                3 armour moved from Burma to India
                1 armour moved from Hunan to Burma
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from British
                1 armour moved from Szechwan to Burma
                2 fighters moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to India
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Yunnan to Shan State
                3 armour moved from Kiangsu to Hunan
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                3 battleships moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                4 tactical_bombers moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from Caroline Islands to Paulau Island
                3 fighters moved from Caroline Islands to Paulau Island
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                2 battleships moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                3 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 cruisers, 2 submarines and 2 transports
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 4 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers in 6 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 6 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the Americans and 2 cruisers owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 4 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers in 6 Sea Zone, round 2 :  8/10 hits
                        Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the Americans and 2 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 4 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Americans: 1 battleship, 2 cruisers, 2 submarines and 2 transports
                    Japanese win with 4 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Americans: 1 battleship, 2 cruisers, 2 submarines and 2 transports
                Battle in India
                    Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
                        AA guns fire in India :  0/4 hits
                        Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in India, round 1 :  3/7 hits
                        British roll dice for 7 infantry and 1 mech_infantry in India, round 1 :  4/8 hits
                        3 infantry owned by the British , 2 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in India, round 2 :  2/3 hits
                        British roll dice for 4 infantry and 1 mech_infantry in India, round 2 :  3/5 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                    British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -45
                    Casualties for Japanese: 3 armour, 2 fighters and 2 tactical_bombers
                    Casualties for British: 5 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                4 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 battleship and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 4 fighters and 1 infantry
        Korea : 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 tactical_bombers
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag,    Yunnan : 1 flag, 2 artilleries and 1 infantry
        Suiyuan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag, 3 armour
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag,    Szechwan : 1 flag,    Chahar : 1 flag,    Sikang : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 2 armour
        Kwangtung : 1 flag, 1 harbour


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 battleships and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 battleship moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                1 carrier moved from 7 Sea Zone to 14 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 14 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 25 Sea Zone to 24 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway

    Combat - Americans
                Japanese scrambles 5 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    Japanese defend with 5 battleships, 3 destroyers, 1 fighter and 4 tactical_bombers
                        Americans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  5/5 hits
                    Units damaged: 3 battleships owned by the Japanese
                        Japanese roll dice for 5 battleships, 3 destroyers, 1 fighter and 4 tactical_bombers in 6 Sea Zone, round 1 :  9/13 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans and 3 bombers owned by the Americans lost in 6 Sea Zone
                    Japanese win with 5 battleships, 1 destroyer, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -41
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 3 bombers, 1 fighter and 1 tactical_bomber
                Recording Battle Statistics
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans

    Place Units - Americans
                2 battleships placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 17 PUs; end with 19 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 fighter and 1 infantry
        24 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 tactical_bomber
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 transport
        14 Sea Zone : 1 carrier and 1 tactical_bomber
        10 Sea Zone : 2 battleships
        17 Sea Zone : 1 flag,    7 Sea Zone : 2 artilleries, 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 3 transports

    Production/PUs Summary :

    Japanese : 42 / 44
        Americans : 17 / 64
        Chinese : 0 / 1
        British : 12 / 8
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Japanese : 42 / 44
        Americans : 17 / 64
        Chinese : 0 / 1
        British : 12 / 8
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0

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