TheHeavyJ (axis) v. Kilroy (allies) AA40 Japan Game 4- Mulligan Round


  • …to follow.


  • Test summary from TripleA 18:54:04


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Manchuria to Hunan
                2 tactical_bombers moved from Manchuria to Hunan
                3 fighters moved from Manchuria to Hunan
                1 bomber moved from Hunan to Yunnan
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  4/10 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                4 fighters moved from Hunan to Kwangsi
                4 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 fighter moved from Okinawa to Kwangsi
                2 destroyers moved from 6 Sea Zone to 22 Sea Zone
                2 destroyers moved from 22 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                2 carriers moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 22 Sea Zone to 33 Sea Zone
                2 carriers moved from 22 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 bombers moved from Japan to Marianas
                2 bombers moved from Marianas to Caroline Islands

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 factory_minor and 1 infantry
        Japan : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 6 infantry and 4 tactical_bombers
        Jehol : 1 artillery and 4 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        33 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Japanese : 30 / 32
        Americans : 17 / 17
        Chinese : 8 / 12
        British : 16 / 16
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 artillery placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 18 PUs total
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 transport
        26 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Japanese : 30 / 32
        Americans : 17 / 23
        Chinese : 8 / 12
        British : 16 / 16
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Suiyuan : 2 infantry
        Kweichow : 3 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 1 infantry

    Production/PUs Summary :

    Japanese : 29 / 32
        Americans : 17 / 23
        Chinese : 9 / 15
        British : 16 / 16
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 fighter moved from New Zealand to Queensland
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 infantry
        47 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 29 / 32
        Americans : 17 / 23
        Chinese : 9 / 15
        British : 16 / 21
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Chahar to Suiyuan
                1 mech_infantry moved from Chahar to Suiyuan
                2 infantry moved from Chahar to Suiyuan
                1 artillery and 4 infantry moved from Jehol to Chahar
                1 armour moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters moved from Kwangsi to Yunnan
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 battleships moved from 33 Sea Zone to 36 Sea Zone
                3 carriers moved from 33 Sea Zone to 36 Sea Zone
                2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                3 fighters moved from 33 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                2 bombers moved from Caroline Islands to 54 Sea Zone
                1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kweichow
                2 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    British defend with 1 battleship and 1 cruiser
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 36 Sea Zone, round 1 :  7/12 hits
                        British roll dice for 1 battleship and 1 cruiser in 36 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British , 1 destroyer owned by the Japanese , 1 battleship owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from British with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter in Kwangtung, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuan
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuan, round 1 :  1/4 hits
                        Chinese roll dice for 2 infantry in Suiyuan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                    Japanese win, taking Suiyuan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter; Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 1 :  1/3 hits
                        Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 2 fighters in Szechwan, round 2 :  2/2 hits
                        1 fighter owned by the Chinese , 1 bomber owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers in Yunnan, round 1 :  6/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 4 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers in 54 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from 54 Sea Zone to Caroline Islands
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                3 fighters moved from Yunnan to Hunan
                2 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Kweichow to Hunan
                4 tactical_bombers moved from Japan to 33 Sea Zone
                4 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                5 fighters moved from Japan to 33 Sea Zone
                5 fighters moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 5 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 bomber, 1 fighter and 1 infantry
        Korea : 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun
        Yunnan : 1 flag, 1 armour
        Suiyuan : 1 flag, 1 artillery and 1 mech_infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 4 fighters and 2 tactical_bombers
        Chahar : 1 flag, 1 artillery and 4 infantry
        Anhwe : 1 flag, 2 infantry


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 artillery placed in Western United States
                1 cruiser and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 17 PUs total
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        30 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Japanese : 32 / 32
        Americans : 17 / 22
        Chinese : 6 / 15
        British : 16 / 21
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 3 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Japanese : 32 / 32
        Americans : 17 / 22
        Chinese : 6 / 6
        British : 16 / 21
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Burma to Kwangsi
                1 fighter moved from India to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 transport moved from 39 Sea Zone to 58 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Kwangsi
                    British attack with 2 fighters
                    Japanese defend with 1 bomber, 1 fighter and 1 infantry
                        British roll dice for 2 fighters in Kwangsi, round 1 :  1/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 1 :  1/3 hits
                        1 bomber owned by the Japanese and 1 fighter owned by the British lost in Kwangsi
                        British roll dice for 1 fighter in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 fighter owned by the British lost in Kwangsi
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 2 fighters
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Yunnan to Szechwan

    Place Units - British
                1 battleship placed in 39 Sea Zone

    Turn Complete - British
                British collect 16 PUs; end with 17 PUs total
                Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for British :

    Yunnan : 2 infantry
        Szechwan : 1 fighter
        Shan State : 2 infantry
        Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        39 Sea Zone : 1 battleship
        38 Sea Zone : 1 submarine
        58 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 31 / 32
        Americans : 17 / 22
        Chinese : 7 / 6
        British : 16 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 47 Sea Zone to 22 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
        46 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 31 / 32
        Americans : 17 / 22
        Chinese : 7 / 6
        British : 16 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • Turn 2

    Japan.tsvg


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units

    Non Combat Move - Japanese

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:British from 39 Sea Zone: 1 battleship
                EDIT: Japanese player Removing units owned by PlayerID named:British from 38 Sea Zone: 1 submarine
                EDIT: Japanese player Removing units owned by PlayerID named:British from Yunnan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Yunnan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Szechwan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Szechwan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Szechwan: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Hopei: 1 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Yunnan: 1 infantry
                EDIT: Japanese player Changing ownership of Yunnan from Chinese to Japanese
                EDIT: Japanese player Changing ownership of Hopei from Chinese to Japanese
                EDIT: Japanese player Changing ownership of Shensi from Chinese to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 1 artillery
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 tactical_bomber
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 1 tactical_bomber
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangsi: 1 fighter
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kwangsi: 1 infantry
                EDIT: Japanese player Changing ownership of Kwangtung from British to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kiangsu: 1 armour
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kwangtung: 1 armour
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hunan: 1 armour
                EDIT: Japanese player Changing ownership of Kansu from Chinese to Japanese
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Suiyuan: 1 mech_infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Suiyuan: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kansu: 1 mech_infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Shensi: 1 artillery
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 3 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Chahar: 1 artillery
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hopei: 1 armour, 1 artillery and 2 infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kweichow: 2 fighters and 4 tactical_bombers
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Kweichow: 2 fighters
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Kweichow: 2 tactical_bombers
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 19 Sea Zone: 2 battleships
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 36 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 38 Sea Zone: 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from 22 Sea Zone: 1 submarine
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 22 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                1 battleship placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                2 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 5 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 1 infantry
        Kiangsu : 2 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 infantry
        Suiyuan : 1 flag,    Kweichow : 1 flag, 4 fighters and 2 tactical_bombers
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 armour, 1 artillery and 2 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 30 Sea Zone to 28 Sea Zone
                1 destroyer moved from 30 Sea Zone to 28 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 bomber and 1 fighter placed in Western United States
                Notification to player Americans: America has allied itself with the British, Anzac, and Chinese, and declared war on Japan!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly

    Turn Complete - Americans
                Americans collect 17 PUs; end with 17 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 57 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 transport
        25 Sea Zone : 1 submarine
        28 Sea Zone : 1 destroyer and 1 transport
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
        7 Sea Zone : 1 submarine

    Production/PUs Summary :

    Japanese : 38 / 38
        Americans : 17 / 62
        Chinese : 3 / 6
        British : 13 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Japanese : 38 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 13 / 22
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 fighter moved from India to Siam
                1 infantry moved from Shan State to Siam
                1 infantry moved from Shan State to Siam
                1 artillery moved from India to Burma
                1 transport moved from 58 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Siam
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Siam, round 1 :  1/3 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        British roll dice for 1 fighter and 2 infantry in Siam, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Siam to Shan State

    Place Units - British
                1 artillery, 2 infantry and 1 mech_infantry placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - British
                British collect 14 PUs; end with 14 PUs total

    Territory Summary for British :

    Siam : 1 flag, 2 infantry
        Shan State : 1 fighter
        Burma : 1 artillery and 1 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        39 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 37 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 14 / 14
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 submarine moved from 46 Sea Zone to 21 Sea Zone
                1 fighter moved from New Zealand to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry
        22 Sea Zone : 1 flag,    21 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Japanese : 37 / 38
        Americans : 17 / 62
        Chinese : 3 / 3
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 battleship; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Hopei to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Hunan to Yunnan
                2 armour moved from Kiangsu to Hunan
                1 artillery moved from Hopei to Kweichow
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Anhwe to Hunan
                3 tactical_bombers moved from 38 Sea Zone to India
                3 fighters moved from 38 Sea Zone to India
                4 fighters moved from Kweichow to India
                2 tactical_bombers moved from Kweichow to Shan State
                1 armour moved from Yunnan to Shan State
                2 battleships moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                      Japanese take 22 Sea Zone from ANZAC
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                2 bombers moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Marshall Islands
                3 tactical_bombers moved from Caroline Islands to Marshall Islands
                5 fighters moved from Caroline Islands to Marshall Islands
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                2 battleships moved from 38 Sea Zone to 39 Sea Zone
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 bombers and 1 destroyer in 35 Sea Zone, round 1 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 2 battleships, 2 bombers and 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 2 bombers and 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 fighter
                        Japanese roll dice for 1 armour and 2 tactical_bombers in Shan State, round 1 :  1/3 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 1 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 tactical_bomber in Shan State, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    British win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour and 2 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter
                    Japanese win with no units remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour and 2 tactical_bombers
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport in 39 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer and 1 transport
                Battle in India
                    Japanese attack with 7 fighters and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA guns fire in India :  0/10 hits
                        Japanese roll dice for 7 fighters and 3 tactical_bombers in India, round 1 :  7/10 hits
                        British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 1 :  5/8 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 5 fighters owned by the Japanese lost in India
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in India, round 2 :  3/5 hits
                        British roll dice for 1 fighter in India, round 2 :  0/1 hits
                        1 fighter owned by the British lost in India
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 5 fighters
                    Casualties for British: 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 5 fighters
                    Casualties for British: 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 tactical_bombers moved from India to Yunnan
                2 fighters moved from India to Yunnan
                2 bombers moved from 35 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 battleship placed in 19 Sea Zone
                2 armour placed in Kiangsu
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Marshall Islands : 5 fighters and 4 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 2 armour and 1 factory_minor
        Japan : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 armour, 2 fighters, 1 infantry and 3 tactical_bombers
        Suiyuan : 1 flag,    Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 2 armour and 2 infantry
        Kansu : 1 flag,    Hopei : 1 flag,    Tsinghai : 1 flag, 1 armour
        Chahar : 1 flag,    Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag,    Kwangtung : 1 flag, 1 harbour


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 transport moved from 28 Sea Zone to 10 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 15 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 2 battleships and 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 35 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships and 1 destroyer in 35 Sea Zone, round 1 :  2/3 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 battleships and 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for Americans: 1 bomber and 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 55 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Johnston Island : 1 infantry
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 2 transports
        17 Sea Zone : 1 flag, 1 submarine
        7 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 3
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Japanese : 39 / 39
        Americans : 17 / 60
        Chinese : 1 / 1
        British : 14 / 14
        ANZAC : 10 / 12
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0

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