Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Yessir. Updated.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            3 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 127 Sea Zone
Scramble orders? My 3 year-old says you shouldn’t scramble. He was also picking his nose when he said that though…
Sorry about that. Football season got in the way. And I’m going to take your kids advice. No scrambles.
Scramble orders? My 3 year-old says you shouldn’t scramble. He was also picking his nose when he said that though…
Is that under the new SBR rules? You can scramble to prevent nose picking?
Is this game still going ?
Team Imhotep is waiting for a XDAP round 2 oponent…
The game is over for tournament play. We’re continuing to play for fun.
Unterhund-505/47 won.
Okay, i’ll start a thread for the new game tonight then.
I will also mention our bid.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 artillery moved from 112 Sea Zone to Denmark
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            3 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 127 Sea Zone
Combat - Americans
            Battle in 127 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 127 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Denmark
            Battle in Norway
Non Combat Move - Americans
            1 bomber moved from 127 Sea Zone to Nenetsia
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 destroyer, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 armour placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 61 PUs; end with 63 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 fighter
    10 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 submarine and 2 transports
    Central United States : 1 flag, 1 factory_major
    Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
    Gibraltar : 1 flag, 1 armour and 1 infantry
    Morocco : 1 flag, 2 artilleries and 2 infantry
    Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Norway : 1 flag, 1 armour and 1 infantry
    Denmark : 1 flag, 1 artillery and 1 infantry
    Nenetsia : 1 flag, 1 bomber
    112 Sea Zone : 1 flag, 1 battleship, 1 carrier, 6 destroyers, 1 tactical_bomber and 2 transports
    101 Sea Zone : 1 flag, 1 transport
    91 Sea Zone : 1 flag, 1 destroyer and 4 transports
    110 Sea Zone : 1 flag, 3 transports
Production/PUs Summary :
Germans : 44 / 67
    Russians : 17 / 18
    Japanese : 60 / 61
    Americans : 61 / 83
    Chinese : 3 / 6
    British : 26 / 27
    UK_Pacific : 15 / 14
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 infantry moved from Szechwan to Sikang
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 2 infantry
    Szechwan : 1 flag, 1 infantry
    Sikang : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 67
    Russians : 17 / 18
    Japanese : 60 / 61
    Americans : 61 / 83
    Chinese : 3 / 3
    British : 26 / 27
    UK_Pacific : 15 / 14
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
            EDIT: Adding units owned by British to Holland Belgium: 1 artillery
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to Holland Belgium
Combat - British
            British creates battle in territory Holland Belgium
Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour moved from Anglo Egyptian Sudan to Belgian Congo
            2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from South West Africa to Belgian Congo
            1 armour moved from South West Africa to Belgian Congo
            2 tactical_bombers moved from Eastern Persia to India
            2 fighters moved from Eastern Persia to India
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from Burma to India
            1 infantry moved from Shan State to Burma
            1 infantry moved from Malaya to Shan State
Place Units - British
            2 destroyers placed in 110 Sea Zone
            1 tactical_bomber placed in United Kingdom
Turn Complete - British
            British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Shan State : 1 flag, 1 aaGun and 1 infantry
    Burma : 1 flag, 1 infantry
    British Columbia : 1 flag, 1 artillery
    India : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 harbour
    Alaska : 1 flag, 1 infantry
    Sumatra : 1 flag, 2 infantry
    Belgian Congo : 1 flag, 2 armour, 2 artilleries and 1 mech_infantry
    Iceland : 1 flag, 1 airfield
    Quebec : 1 flag, 1 armour and 1 factory_minor
    Gibraltar : 1 flag, 1 harbour
    New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    Scotland : 1 flag, 1 aaGun and 1 airfield
    Kenya : 1 flag, 1 infantry
    United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
    Holland Belgium : 1 flag, 1 artillery
    Ethiopia : 1 flag, 1 infantry
    Eastern Persia : 1 flag, 2 infantry
    110 Sea Zone : 1 flag, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 41 / 67
    Russians : 17 / 18
    Japanese : 60 / 61
    Americans : 61 / 83
    Chinese : 3 / 3
    British : 29 / 29
    UK_Pacific : 15 / 0
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Place Units - UK_Pacific
            1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,4,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,6
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
            Some Units in India change ownership: 1 aaGun and 3 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
    India : 1 flag, 1 factory_major
    Sumatra : 1 flag
    Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 67
    Russians : 17 / 18
    Japanese : 60 / 61
    Americans : 61 / 83
    Chinese : 3 / 3
    British : 29 / 29
    UK_Pacific : 15 / 10
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Had to use edit mode to get the right troops moved on the transports due to a bug. Dice details are in email.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            3 bombers moved from Poland to Russia
            3 infantry moved from Northern Italy to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 armour, 1 artillery and 8 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries moved from Egypt to Anglo Egyptian Sudan
            2 cruisers, 2 infantry and 6 transports moved from 98 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
            Battle in Southern France
                Italians attack with 1 fighter and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 3 infantry in Southern France, round 1 :  3/4 hits
                    Americans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 3 artilleries and 10 infantry
                French defend with 1 infantry
                    Italians roll dice for 2 cruisers in Anglo Egyptian Sudan, round 1 :  1/2 hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 infantry
                Casualties for Italians: 1 infantry
            Strategic bombing raid in Russia
                    AA guns fire in Russia :  1/3 hits
                1 bomber killed by AA guns
                Bombing raid in Russia causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total.
Non Combat Move - Italians
            2 bombers moved from Russia to Ukraine
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Tobruk to Egypt
            1 fighter moved from Southern France to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
    Anglo Egyptian Sudan : 1 flag, 1 aaGun, 1 armour, 3 artilleries and 9 infantry
    Algeria : 1 flag
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter and 8 infantry
    Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
    Belarus : 1 flag, 1 infantry
    Ukraine : 1 flag, 2 bombers
    Bulgaria : 1 flag
    Greece : 1 flag
    Iraq : 1 flag
    81 Sea Zone : 1 flag, 2 cruisers and 6 transports
    Northwest Persia : 1 flag, 1 armour
    Persia : 1 flag
    98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 67
    Russians : 17 / 18
    Japanese : 60 / 61
    Americans : 58 / 83
    Chinese : 3 / 3
    British : 28 / 29
    UK_Pacific : 15 / 10
    Italians : 27 / 43
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
            Battle in Java
            Battle in 45 Sea Zone
                ANZAC attack with 2 destroyers and 1 fighter
                Japanese defend with 1 battleship and 1 cruiser
                    ANZAC roll dice for 2 destroyers and 1 fighter in 45 Sea Zone, round 1 :  0/3 hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 1 :  1/2 hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 :  1/2 hits
                    1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 :  1/1 hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from Japanese with 1 battleship remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 2 destroyers and 1 fighter
Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 armour and 1 infantry
    Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
    42 Sea Zone : 1 flag, 1 transport
    62 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 41 / 67
    Russians : 17 / 18
    Japanese : 56 / 61
    Americans : 58 / 83
    Chinese : 3 / 3
    British : 28 / 29
    UK_Pacific : 15 / 10
    Italians : 27 / 43
    ANZAC : 14 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 11
Japanese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 5
ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :7
Combat Move - French
Non Combat Move - French
            1 infantry moved from Scotland to United Kingdom
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 67
    Russians : 17 / 18
    Japanese : 56 / 61
    Americans : 58 / 83
    Chinese : 3 / 3
    British : 28 / 29
    UK_Pacific : 15 / 10
    Italians : 27 / 43
    ANZAC : 14 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.545
        Median : 3.000
        Variance : 0.700
        Standard Deviation : 0.837
        Total rolls : 11
Japanese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 5
ANZAC Combat
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Germans
            Germans buy 5 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
            1 bomber moved from Bessarabia to Caucasus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Nenetsia
            2 fighters and 2 infantry moved from Western Germany to Holland Belgium
            1 bomber, 1 fighter and 4 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Smolensk to Nenetsia
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                    British roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Nenetsia
                Germans attack with 1 armour and 1 mech_infantry
                Americans defend with 1 bomber
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 1 :  0/2 hits
                    Russians roll dice for 1 bomber in Nenetsia, round 1 :  0/1 hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 :  0/2 hits
                    Russians roll dice for 1 bomber in Nenetsia, round 2 :  0/1 hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 3 :  1/2 hits
                    Russians roll dice for 1 bomber in Nenetsia, round 3 :  0/1 hits
                    1 bomber owned by the Americans lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in Denmark
                Germans attack with 1 bomber, 1 fighter and 4 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 1 :  0/6 hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 :  0/2 hits
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 2 :  1/6 hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  0/2 hits
                    1 infantry owned by the Americans lost in Denmark
                    Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Denmark, round 3 :  1/6 hits
                    Americans roll dice for 1 artillery in Denmark, round 3 :  1/1 hits
                    1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 1 :  5/7 hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            1 aaGun and 1 armour moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            4 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            9 infantry moved from Germany to Poland
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Egypt to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 destroyer and 4 submarines moved from 113 Sea Zone to 115 Sea Zone
            1 bomber and 1 fighter moved from Denmark to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 infantry moved from 80 Sea Zone to Persia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            1 tactical_bomber moved from Caucasus to Persia
Place Units - Germans
            3 infantry and 5 mech_infantrys placed in Germany
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 4 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 14 infantry
    Poland : 1 flag, 9 infantry
    Germany : 1 flag, 1 factory_major, 3 infantry and 5 mech_infantrys
    Denmark : 1 flag, 3 infantry
    Holland Belgium : 1 flag, 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Rostov : 1 flag, 1 infantry
    Nenetsia : 1 flag, 1 armour and 1 mech_infantry
    Archangel : 1 flag
    Eastern Poland : 1 flag, 4 infantry and 1 mech_infantry
    Bessarabia : 1 flag, 3 infantry and 1 mech_infantry
    Tambov : 1 flag, 1 armour
    Ukraine : 1 flag, 3 aaGuns, 3 armour, 8 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 24 infantry, 9 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 1 flag, 1 infantry
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 armour and 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
    Caucasus : 1 flag, 1 armour and 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
    Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
    115 Sea Zone : 1 flag, 1 destroyer and 4 submarines
    Yugoslavia : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 74
    Russians : 9 / 18
    Japanese : 56 / 61
    Americans : 56 / 83
    Chinese : 3 / 3
    British : 25 / 29
    UK_Pacific : 15 / 10
    Italians : 27 / 43
    ANZAC : 14 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Terribly sorry folks. Mad week. Turn incoming today.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Russians
            Russians repair 3 damage on 3 factory_majors; Remaining resources: 15 PUs;
            Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 armour moved from Timguska to Suiyuyan
                  Chinese take Kansu from Japanese
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            37 infantry and 2 mech_infantrys moved from Bryansk to Belarus
            5 armour and 2 artilleries moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Smolensk
            1 fighter moved from Bryansk to Tambov
            1 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Belarus
                Russians attack with 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Russians roll dice for 5 armour, 2 artilleries, 37 infantry and 2 mech_infantrys in Belarus, round 1 :  9/46 hits
                    Italians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 :  1/3 hits
                    Germans roll dice for 1 armour in Tambov, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 1 :  2/3 hits
                    Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 :  1/3 hits
                    Germans roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            4 aaGuns moved from Bryansk to Belarus
Place Units - Russians
            1 armour and 3 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Samara: 1 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
Suiyuyan : 1 flag, 1 armour
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 1 flag, 4 aaGuns, 5 armour, 2 artilleries, 36 infantry and 2 mech_infantrys
    Bryansk : 1 flag, 1 infantry
    Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
    Tambov : 1 flag, 1 infantry
    Vologda : 1 flag, 2 infantry
    Smolensk : 1 flag, 1 artillery and 1 infantry
    Samara : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 74
    Russians : 13 / 13
    Japanese : 54 / 61
    Americans : 56 / 83
    Chinese : 5 / 3
    British : 25 / 29
    UK_Pacific : 15 / 10
    Italians : 26 / 43
    ANZAC : 14 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :8
Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Japanese
            1 mech_infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 bomber moved from Kwangsi to Suiyuyan
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Kweichow to Tsinghai
            1 bomber and 1 tactical_bomber moved from Hopei to Tsinghai
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 mech_infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            2 armour and 1 mech_infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                    ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                    ANZAC roll dice for 1 armour in Java, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 :  2/5 hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  1/2 hits
                    2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 1 :  1/4 hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 1 :  2/2 hits
                    1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
                retreated to Tsinghai
                Chinese win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 armour
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 1 :  1/3 hits
                    Chinese roll dice for 1 armour in Suiyuyan, round 1 :  1/1 hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Szechwan
                Japanese attack with 2 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Szechwan, round 1 :  1/3 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 bomber moved from Suiyuyan to Kiangsu
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from Tsinghai to Kwangsi
            1 tactical_bomber moved from Tsinghai to Kweichow
            3 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
            1 battleship moved from 45 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 artilleries and 2 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
    Iwo Jima : 1 flag, 1 infantry
    Kwangsi : 1 flag, 1 airfield, 1 bomber and 1 mech_infantry
    Korea : 1 flag, 2 aaGuns
    Kiangsu : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
    Kiangsi : 1 flag, 1 artillery and 1 infantry
    Japan : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
    Siam : 1 flag, 1 mech_infantry
    Shensi : 1 flag
    Yunnan : 1 flag, 4 armour
    Suiyuyan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 2 mech_infantrys and 1 tactical_bomber
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag, 2 armour and 1 mech_infantry
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 tactical_bomber
    Sakha : 1 flag
    Evenkiyskiy : 1 flag
    Yenisey : 1 flag
    Soviet Far East : 1 flag
    Amur : 1 flag
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 infantry
    Siberia : 1 flag
    Buryatia : 1 flag, 1 artillery
    French Indo China : 1 flag, 1 artillery and 1 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 armour
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag, 1 battleship, 1 destroyer, 1 submarine and 1 transport
    41 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    36 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 1 submarine
    20 Sea Zone : 1 flag, 1 transport
    19 Sea Zone : 1 flag, 1 transport
    Central Mongolia : 1 flag
    6 Sea Zone : 1 flag, 2 destroyers
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 51 / 74
    Russians : 12 / 13
    Japanese : 66 / 72
    Americans : 56 / 83
    Chinese : 3 / 3
    British : 25 / 29
    UK_Pacific : 10 / 10
    Italians : 26 / 43
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0