TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 4 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shensi to Yunnan
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Kansu from Chinese
            3 armour moved from Kwangtung to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 tactical_bomber moved from Chahar to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 :  1/2 hits
                    Russians roll dice for 1 mech_infantry in Soviet Far East, round 1 :  0/1 hits
                    1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 armour, 2 artilleries, 1 fighter and 7 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 :  11/22 hits
                    Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 12 infantry in Yunnan, round 1 :  7/20 hits
                    6 infantry owned by the British , 3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Yunnan
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  9/15 hits
                    Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 :  5/9 hits
                    1 infantry owned by the British , 1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 3 armour owned by the British , 2 armour owned by the Japanese , 2 artilleries owned by the British , 1 fighter owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
                Casualties for British: 3 armour, 2 artilleries, 1 fighter and 7 infantry
                Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 :  2/4 hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 33 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/7 hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  4/6 hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/6 hits
                    3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/4 hits
                    Americans roll dice for 1 battleship and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                    1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Yenisey to Timguska
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 armour placed in Kwangtung
            1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Iwo Jima : 1 flag, 1 infantry
    Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
    Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Manchuria : 1 flag, 1 infantry and 1 mech_infantry
    Shensi : 1 flag
    Yunnan : 1 flag, 1 armour
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Yenisey : 1 flag, 1 infantry
    Soviet Far East : 1 flag, 1 artillery and 1 infantry
    Amur : 1 flag, 1 artillery
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 armour, 1 artillery and 2 infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    35 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
    20 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    19 Sea Zone : 1 flag, 2 transports
    Central Mongolia : 1 flag
    5 Sea Zone : 1 flag, 1 transport
    6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 48 / 61
    Russians : 24 / 25
    Japanese : 62 / 67
    Americans : 50 / 70
    Chinese : 3 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0