Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - British
            1 infantry moved from Belgian Congo to Rhodesia
                  British take Rhodesia from Italians
            1 mech_infantry moved from Belgian Congo to Rhodesia
Combat - British
Non Combat Move - British
            3 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            3 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            1 armour moved from India to Yunnan
            2 artilleries moved from Alexandria to Egypt
            2 infantry moved from Alexandria to Egypt
            2 carriers moved from 76 Sea Zone to 79 Sea Zone
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
            1 cruiser moved from 76 Sea Zone to 79 Sea Zone
Place Units - British
            3 fighters placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,5,6,6
            British collect 30 PUs (2 lost to blockades); end with 32 PUs total
Territory Summary for British :
Yunnan : 1 flag, 3 armour, 2 artilleries, 1 fighter and 7 infantry
    Burma : 1 flag, 2 artilleries and 3 infantry
    British Columbia : 1 flag, 1 artillery
    India : 1 flag, 1 airfield and 1 harbour
    Malaya : 1 flag, 1 aaGun, 1 harbour and 2 infantry
    Alaska : 1 flag, 1 infantry
    Iceland : 1 flag, 1 airfield
    Quebec : 1 flag, 1 armour and 1 factory_minor
    Gibraltar : 1 flag, 1 harbour
    New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
    Egypt : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
    Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
    United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Rhodesia : 1 flag, 1 infantry and 1 mech_infantry
    Tobruk : 1 flag
    Libya : 1 flag, 1 infantry
    Ethiopia : 1 flag
    Iraq : 1 flag
    79 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
    Persia : 1 flag
Production/PUs Summary :
Germans : 44 / 50
    Russians : 28 / 30
    Japanese : 60 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 32 / 32
    UK_Pacific : 13 / 0
    Italians : 16 / 28
    ANZAC : 10 / 22
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - Italians
            Italians buy 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
            1 mech_infantry moved from Tunisia to Libya
            2 bombers moved from Greece to Libya
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
                  Italians take Alexandria from British
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Syria
                  Italians take Syria from French
            1 armour moved from Trans-Jordan to Persia
                  Italians take Iraq from British
                  Italians take Persia from British
Combat - Italians
            Battle in Libya
                Italians attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 mech_infantry in Libya, round 1 :  2/3 hits
                    British roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Italians
            2 bombers moved from Libya to Southern Italy
            1 fighter moved from Greece to Southern Italy
            1 artillery and 3 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Romania to Eastern Poland
Place Units - Italians
            1 bomber and 3 infantry placed in Northern Italy
            1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 artilleries and 7 infantry
    Alexandria : 1 flag, 1 infantry
    South West Africa : 1 flag, 1 artillery and 1 infantry
    Morocco : 1 flag
    Algeria : 1 flag
    Syria : 1 flag, 1 armour
    Tunisia : 1 flag
    Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 7 infantry
    Libya : 1 flag, 1 mech_infantry
    Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
    Eastern Poland : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Greece : 1 flag, 1 artillery and 5 infantry
    97 Sea Zone : 1 flag, 1 transport
    Iraq : 1 flag
    Persia : 1 flag, 1 armour
    98 Sea Zone : 1 flag, 2 cruisers and 5 transports
Production/PUs Summary :
Germans : 44 / 50
    Russians : 28 / 30
    Japanese : 60 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 22
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 5 infantry
    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    54 Sea Zone : 1 flag, 3 destroyers and 2 transports
    62 Sea Zone : 1 flag, 2 destroyers
    Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 50
    Russians : 28 / 30
    Japanese : 60 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :5
Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 1 infantry
    United Kingdom : 1 flag, 1 infantry
    Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 50
    Russians : 28 / 30
    Japanese : 60 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            2 artilleries and 2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Germany to Baltic States
            5 infantry moved from Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
            3 mech_infantrys moved from Romania to Western Ukraine
            1 bomber moved from Western Germany to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Novgorod
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
            1 armour moved from Eastern Poland to Baltic States
            5 armour, 4 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                    Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  4/6 hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 1 :  1/3 hits
                    2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 5 armour, 4 artilleries, 20 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 20 infantry and 10 mech_infantrys in Western Ukraine, round 1 :  4/39 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 5 armour, 4 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 1 :  1/5 hits
                    Russians roll dice for 2 infantry in Novgorod, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 2 armour, 1 bomber, 5 infantry and 1 mech_infantry
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 5 infantry and 1 mech_infantry in Baltic States, round 1 :  1/9 hits
                    Russians roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 :  2/4 hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Baltic States, round 2 :  1/7 hits
                    Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 :  0/3 hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Baltic States, round 3 :  2/7 hits
                    Russians roll dice for 2 artilleries in Baltic States, round 3 :  2/2 hits
                    2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 4 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
            1 bomber moved from Novgorod to Germany
            1 bomber moved from Baltic States to Western Germany
            1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
            2 submarines moved from 105 Sea Zone to 113 Sea Zone
            2 aaGuns moved from France to Western Germany
            2 infantry moved from Southern France to 93 Sea Zone
            1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Trans-Jordan to Southern Italy
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            4 infantry moved from Germany to Poland
            2 aaGuns and 4 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
            2 infantry moved from Norway to Finland
Place Units - Germans
            1 fighter, 8 infantry and 1 mech_infantry placed in Western Germany
            4 infantry placed in Germany
Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 fighter, 2 infantry and 1 tactical_bomber
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
    Poland : 1 flag, 4 infantry
    Germany : 1 flag, 1 bomber, 1 factory_major and 4 infantry
    Southern Italy : 1 flag, 1 fighter
    Belarus : 1 flag, 2 infantry
    Karelia : 1 flag, 2 artilleries and 2 infantry
    Baltic States : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
    Eastern Poland : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
    Bessarabia : 1 flag, 1 artillery and 2 infantry
    Western Ukraine : 1 flag, 2 aaGuns, 5 armour, 4 artilleries, 24 infantry and 10 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    125 Sea Zone : 1 flag, 1 submarine
    113 Sea Zone : 1 flag, 1 destroyer and 3 submarines
    92 Sea Zone : 1 flag, 1 destroyer
    127 Sea Zone : 1 flag, 2 transports
    Yugoslavia : 1 flag
    98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport
    Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 61
    Russians : 21 / 30
    Japanese : 60 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
I’m around tonight.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            1 fighter moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Smolensk to Novgorod
            2 armour moved from Smolensk to Novgorod
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            5 infantry moved from Urals to Evenkiyskiy
            1 armour moved from Urals to Evenkiyskiy
Scramble orders and OOL in sz113
scramble all. subs as casualties.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            1 fighter moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
            2 mech_infantrys moved from Smolensk to Novgorod
            2 armour moved from Smolensk to Novgorod
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            5 infantry moved from Urals to Evenkiyskiy
            1 armour moved from Urals to Evenkiyskiy
Combat - Russians
            Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                    Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 1 :  2/4 hits
                    Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  2/3 hits
                    2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Novgorod
                    Russians roll dice for 2 armour in Novgorod, round 2 :  1/2 hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 :  1/1 hits
                    1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 armour and 2 mech_infantrys
            Battle in Evenkiyskiy
                Russians attack with 1 armour and 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 5 infantry in Evenkiyskiy, round 1 :  2/6 hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Evenkiyskiy
                Russians win, taking Evenkiyskiy from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 2 fighters and 3 submarines
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 1 :  0/3 hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  0/1 hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 1 :  2/3 hits
                    1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            2 aaGuns moved from Smolensk to Bryansk
            5 infantry moved from Smolensk to Bryansk
            5 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            20 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            4 armour moved from Ukraine to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
Place Units - Russians
            1 infantry placed in Ukraine
            1 infantry placed in Ukraine
            1 infantry placed in Ukraine
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Evenkiyskiy : 1 flag, 1 armour and 5 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Tsagaan Olom : 1 flag
    Belarus : 1 flag, 1 infantry
    Bryansk : 1 flag, 4 aaGuns, 5 armour, 2 artilleries, 1 fighter, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
    Russia : 1 flag, 1 airfield, 1 factory_major and 7 infantry
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Volgograd : 1 flag, 1 factory_minor
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 48 / 61
    Russians : 25 / 25
    Japanese : 59 / 66
    Americans : 50 / 70
    Chinese : 5 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
I’ll post Japan’s turn in about 4 hours.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 4 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shensi to Yunnan
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Kansu from Chinese
            3 armour moved from Kwangtung to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 tactical_bomber moved from Chahar to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 4 armour, 1 battleship, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            2 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from 37 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Shensi to Yunnan
            1 armour moved from Suiyuyan to Timguska
                  Japanese take Kansu from Chinese
            3 armour moved from Kwangtung to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 tactical_bomber moved from Chahar to Yunnan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 1 :  1/2 hits
                    Russians roll dice for 1 mech_infantry in Soviet Far East, round 1 :  0/1 hits
                    1 mech_infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers
                British defend with 3 armour, 2 artilleries, 1 fighter and 7 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 5 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 :  11/22 hits
                    Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 12 infantry in Yunnan, round 1 :  7/20 hits
                    6 infantry owned by the British , 3 infantry owned by the Japanese , 5 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Yunnan
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  9/15 hits
                    Chinese roll dice for 3 armour, 3 artilleries, 2 fighters and 1 infantry in Yunnan, round 2 :  5/9 hits
                    1 infantry owned by the British , 1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 3 armour owned by the British , 2 armour owned by the Japanese , 2 artilleries owned by the British , 1 fighter owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Japanese: 2 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
                Casualties for British: 3 armour, 2 artilleries, 1 fighter and 7 infantry
                Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 :  2/4 hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 1 carrier and 1 cruiser in 33 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 destroyers and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/7 hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  4/6 hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 tactical_bomber in 33 Sea Zone, round 2 :  2/6 hits
                    3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/4 hits
                    Americans roll dice for 1 battleship and 1 tactical_bomber in 33 Sea Zone, round 3 :  2/2 hits
                    1 battleship owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 artillery and 1 infantry moved from Yenisey to Timguska
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Yunnan to Kwangsi
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 armour placed in Kwangtung
            1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
    Iwo Jima : 1 flag, 1 infantry
    Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
    Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
    Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Manchuria : 1 flag, 1 infantry and 1 mech_infantry
    Shensi : 1 flag
    Yunnan : 1 flag, 1 armour
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 mech_infantry
    Hunan : 1 flag, 1 mech_infantry
    Kansu : 1 flag
    Hopei : 1 flag
    Chahar : 1 flag
    Anhwe : 1 flag
    Borneo : 1 flag
    Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Sakha : 1 flag
    Yenisey : 1 flag, 1 infantry
    Soviet Far East : 1 flag, 1 artillery and 1 infantry
    Amur : 1 flag, 1 artillery
    Yakut S.S.R. : 1 flag
    Timguska : 1 flag, 1 armour, 1 artillery and 2 infantry
    Siberia : 1 flag
    Buryatia : 1 flag
    Celebes : 1 flag
    Java : 1 flag
    Dutch New Guinea : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    33 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
    37 Sea Zone : 1 flag, 1 submarine
    35 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
    20 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
    19 Sea Zone : 1 flag, 2 transports
    Central Mongolia : 1 flag
    5 Sea Zone : 1 flag, 1 transport
    6 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 submarine
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 48 / 61
    Russians : 24 / 25
    Japanese : 62 / 67
    Americans : 50 / 70
    Chinese : 3 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 22 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier and 4 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
            Battle in Holland Belgium
            Battle in Morocco
            Battle in Normandy Bordeaux
            Battle in 92 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 1 :  1/2 hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                    1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 fighter
Non Combat Move - Americans
            1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Aleutian Islands to Midway
            1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
            1 armour, 2 artilleries and 4 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Guam : 1 flag, 1 airfield
    Wake Island : 1 flag, 1 airfield
    Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
    Midway : 1 flag, 1 airfield and 1 fighter
    10 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
    Central United States : 1 flag, 1 factory_major
    Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
    Gibraltar : 1 flag, 1 armour and 1 infantry
    United Kingdom : 1 flag, 1 bomber
    Morocco : 1 flag, 1 artillery and 1 infantry
    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
    101 Sea Zone : 1 flag, 1 destroyer and 4 transports
    91 Sea Zone : 1 flag, 2 destroyers and 2 transports
    110 Sea Zone : 1 flag, 1 battleship, 1 carrier, 4 destroyers, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 61
    Russians : 24 / 25
    Japanese : 62 / 67
    Americans : 56 / 76
    Chinese : 3 / 11
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 21 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 1 times
            2 was rolled 1 times
            5 was rolled 1 times
        Average roll : 2.667
        Median : 2.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Germans Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Shensi
            2 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 2 infantry
    Szechwan : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 61
    Russians : 24 / 25
    Japanese : 61 / 67
    Americans : 56 / 76
    Chinese : 4 / 6
    British : 27 / 32
    UK_Pacific : 13 / 7
    Italians : 21 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - British
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 infantry and 1 mech_infantry moved from Rhodesia to South West Africa
            1 armour and 1 infantry moved from Union of South Africa to South West Africa
            1 infantry moved from Burma to Yunnan
Combat - British
            Battle in South West Africa
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in South West Africa, round 1 :  0/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 1 :  0/2 hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in South West Africa, round 2 :  0/4 hits
                    Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 2 :  2/2 hits
                    2 infantry owned by the British lost in South West Africa
                    British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 3 :  1/2 hits
                    Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 3 :  0/2 hits
                    1 infantry owned by the Italians lost in South West Africa
                    British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 4 :  0/2 hits
                    Italians roll dice for 1 artillery in South West Africa, round 4 :  0/1 hits
                    British roll dice for 1 armour and 1 mech_infantry in South West Africa, round 5 :  1/2 hits
                    Italians roll dice for 1 artillery in South West Africa, round 5 :  0/1 hits
                    1 artillery owned by the Italians lost in South West Africa
                British win, taking South West Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Sumatra
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  0/3 hits
                    Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
Non Combat Move - British
            2 infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from Egypt to Caucasus
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
            2 transports placed in 110 Sea Zone
            2 artilleries and 1 infantry placed in United Kingdom
            2 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,2,1,4,4,1
            British collect 26 PUs (2 lost to blockades); end with 27 PUs total
Territory Summary for British :
Yunnan : 1 flag, 1 artillery and 1 infantry
    Shan State : 1 flag, 1 aaGun and 1 infantry
    Burma : 1 flag, 1 artillery and 1 infantry
    British Columbia : 1 flag, 1 artillery
    India : 1 flag, 1 airfield and 1 harbour
    Malaya : 1 flag, 1 harbour and 1 infantry
    Alaska : 1 flag, 1 infantry
    Sumatra : 1 flag, 2 infantry
    41 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
    West India : 1 flag, 2 infantry
    Iceland : 1 flag, 1 airfield
    Quebec : 1 flag, 1 armour and 1 factory_minor
    Gibraltar : 1 flag, 1 harbour
    New Brunswick Nova Scotia : 1 flag, 1 harbour and 1 infantry
    Egypt : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
    Scotland : 1 flag, 1 aaGun, 1 airfield and 1 infantry
    South West Africa : 1 flag, 1 armour and 1 mech_infantry
    United Kingdom : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
    Anglo Egyptian Sudan : 1 flag, 1 armour, 2 artilleries and 2 infantry
    Tobruk : 1 flag
    Ethiopia : 1 flag
    Caucasus : 1 flag, 2 fighters
    Eastern Persia : 1 flag, 2 fighters and 2 tactical_bombers
    110 Sea Zone : 1 flag, 1 infantry, 1 mech_infantry and 2 transports
Production/PUs Summary :
Germans : 43 / 61
    Russians : 24 / 25
    Japanese : 56 / 67
    Americans : 56 / 76
    Chinese : 5 / 6
    British : 28 / 27
    UK_Pacific : 17 / 0
    Italians : 20 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
            Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
    India : 1 flag, 1 factory_major
    French Indo China : 1 flag
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 61
    Russians : 24 / 25
    Japanese : 56 / 67
    Americans : 56 / 76
    Chinese : 5 / 6
    British : 28 / 27
    UK_Pacific : 17 / 14
    Italians : 20 / 31
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - Italians
            Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Eastern Poland to Belarus
            2 bombers moved from Southern Italy to Belarus
            1 bomber moved from Northern Italy to Belarus
            1 mech_infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Syria to Egypt
            2 artilleries and 7 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Persia to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 5 infantry moved from Greece to 99 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
            Battle in Belarus
                Italians attack with 3 bombers and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 bombers and 1 infantry in Belarus, round 1 :  4/4 hits
                    Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 3 artilleries and 13 infantry
                ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 2 cruisers in Egypt, round 1 :  1/2 hits
                    Italians roll dice for 1 armour, 3 artilleries and 13 infantry in Egypt, round 1 :  8/17 hits
                    British roll dice for 1 aaGun and 5 infantry in Egypt, round 1 :  4/5 hits
                    3 infantry owned by the British , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 4 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Italians: 4 infantry
Non Combat Move - Italians
            1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            6 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            3 bombers moved from Belarus to Poland
Place Units - Italians
            1 artillery and 9 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
    Alexandria : 1 flag
    Egypt : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
    Algeria : 1 flag
    Syria : 1 flag
    Tunisia : 1 flag
    Poland : 1 flag, 3 bombers
    Tobruk : 1 flag, 1 mech_infantry
    Northern Italy : 1 flag, 2 aaGuns, 1 artillery, 1 factory_major and 9 infantry
    Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    Belarus : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    Iraq : 1 flag
    Northwest Persia : 1 flag, 1 armour
    Persia : 1 flag
    98 Sea Zone : 1 flag, 2 cruisers and 6 transports
Production/PUs Summary :
Germans : 43 / 61
    Russians : 23 / 25
    Japanese : 56 / 67
    Americans : 56 / 76
    Chinese : 5 / 6
    British : 26 / 27
    UK_Pacific : 17 / 14
    Italians : 23 / 39
    ANZAC : 10 / 21
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
            Battle in Dutch New Guinea
Non Combat Move - ANZAC
            2 destroyers moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
    Queensland : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour and 2 infantry
    New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
    Dutch New Guinea : 1 flag, 1 artillery and 3 infantry
    45 Sea Zone : 1 flag, 4 destroyers and 2 transports
    54 Sea Zone : 1 flag, 1 destroyer
    62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 61
    Russians : 23 / 25
    Japanese : 56 / 67
    Americans : 56 / 76
    Chinese : 5 / 6
    British : 26 / 27
    UK_Pacific : 17 / 14
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 flag, 1 infantry
    United Kingdom : 1 flag, 1 infantry
    Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 61
    Russians : 23 / 25
    Japanese : 56 / 67
    Americans : 56 / 76
    Chinese : 5 / 6
    British : 26 / 27
    UK_Pacific : 17 / 14
    Italians : 23 / 39
    ANZAC : 10 / 26
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0