L12G4Karl7(Axis)v.Gamerman(Allies)+Tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I agreed to be a substitute partner to Jim010 in another global game (playing Japan) and finally got the J3 figured out and done, so will be turning my attention back to this….  but I’m leaving for work for the day now
    Tonight at the earliest… have a good one Karl  :-)

  • 22 20 19 18 17 16 15 14 12

    No prob.  This is a big move.  I looked at it again last night.  I see that norther italy may become an allied bastion, especially if the US/UK moves in.  Those 4 ftrs in Greece would do it for sure.

    poor Italy….  :cry:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    US10 with 77, buy a researcherDiceRolling 1:
    (4)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    With 72, buy 3 DD, 5 FTR (save 1)

    Combat moves -
    Sgr - MECH (Fra)
    Z37 - SS (Z39) BMB (Wau)
    Z42 - SS, DD (Z39)
    Z25 - DD (Z10) FTR (Haw) 3 BMB (Car)
    Z33 - SS (Z26) 4 FTR (Car)
    Z26 - 4 FTR (WUS) DD (Z10)
    Nor - INF, ARM (Wfr) FTR (Fra)
    Hol - INF, BMB (Fra) ARM (WFr)

    I’m feeling doomed…  I don’t think I like these victory conditions and it’s not just because of this game…  But it really feels wrong to lose over losing India and then Hawaii for one round…
    Come on, Larry, if the Allies were to win in Europe and Japan took Australia, Hawaii, and India, do you really think the Allies would just stop and call it good and let the Empire of Japan be?  :-P
    I don’t think I’d like it if I was playing the Axis either…  oh well, I knew it was part of the game when I agreed to play - don’t mind me

    NorDiceRolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (5, 6)DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Well shoot, I’ll be fine as long as Rambo’s on my side
    HolDiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (4)1@4: (1)DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Retreat armor to France

    Z33 submerge decision needed for the 2 subs

    Z25DiceRolls: 1@2 1@3 3@4; Total Hits: 31@2: (5)1@3: (2)3@4: (6, 4, 1)DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z26DiceRolls: 1@2 4@3; Total Hits: 21@2: (3)4@3: (2, 6, 1, 6)DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z37DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (2)DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 22 20 19 18 17 16 15 14 12

    SSS submerge

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Great - thanks
    I’ll be able to finish USA noncoms, but probably won’t get UK tonight

    Z42 surprise strikeDiceRolls: 1@2; Total Hits: 01@2: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z42DiceRolls: 1@2; Total Hits: 01@2: (3)DiceRolls: 1@1; Total Hits: 01@1: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z42 round 2, attacking sub will be first die
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)DiceRolls: 1@1; Total Hits: 01@1: (5)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z33DiceRolls: 1@2 4@3; Total Hits: 01@2: (3)4@3: (6, 6, 5, 6)DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Nice

    Haw - all air and ground in range
    Z63 - TP (Z29)
    Nte - BMB (Z37)
    Que - all ground in Australia
    Z10 - TP (Z27) CA (Z64)
    WUS - 2 FTR (Z90)
    Z64 - CV (Z90)
    EUS - BMB (Hol)
    Z112 - 3 TP, CV (Z110) FTR (Nor)
    Nor - INF, AA (WFr)
    Z43 - SS (Z41)
    Z39 - DD (Z77)

    Place 3 DD, 5 FTR (WUS)
    Collect 84, 85 on hand

    Hm.  Looks like I’m all in on Hawaii - if you take it it’s game over.
    Even though I have 85 IPC’s with America, in the 50’s with UK, ANZ is alive and well, and France is making 20.  Russia still alive, Italy reduced to turtle in capital…. feels wrong…  but then, I’m sure I played it wrong, too… too used to the old ways…

    L12G40Karl7(Axis)v.Gamerman(Allies)10dUSA.AAM

  • 22 20 19 18 17 16 15 14 12

    Well, luck needs to weigh in for haw….you never know.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, it’s somewhere around 60/40 I think
    Not sure if it’s better for you to wait - probably not
    I don’t know, I’ll just throw around random advice like you do, hoping the other player will take some bad advice thinking it’s good  :wink:

    Stack North Italy, etc… very funny  :-)

  • 22 20 19 18 17 16 15 14 12

    Yeah, 60/40 is what I see to.  So Just slightly good dice for you could throw it.

    Random advice?  Ha, ha… well, I think sometimes it has been spot on.  If you play the bluff game, sometimes your advice has got to be credible.  :lol:

    I do think if you had blown out 31 successfully and then blocked you may have stopped my attack on Haw.  :|

  • 22 20 19 18 17 16 15 14 12

    I’m feeling doomed…  I don’t think I like these victory conditions and it’s not just because of this game…  But it really feels wrong to lose over losing India and then Hawaii for one round…
    Come on, Larry, if the Allies were to win in Europe and Japan took Australia, Hawaii, and India, do you really think the Allies would just stop and call it good and let the Empire of Japan be?  tongue
    I don’t think I’d like it if I was playing the Axis either…  oh well, I knew it was part of the game when I agreed to play - don’t mind me

    Trust me, I hear you.  The games I have lost as the allies I thought I was winning only to have Haw or Ind get snatched for the win kind of unexpectedly.

    It’s a tough calculation.  One could have eased up on Germany, diverted US forces to Pacific, allowed Russia to fall, but secured Cairo and then collapsed Japan. But then letting Germany take out Russia seems counter-intuitive and hard to swallow.  But to take Cairo by land is tough, tough, tough and impossible if the US can divert 90-100% of its forces there after Japan is contained/conquered.

    I have gamed it out for the win by world domination/conquest (the old way to play).  World domination is possible for an ascendant Germany if Japan falls, but impossible for an ascendant Japan alone if Germany falls.  Just too many IPCs on the Europe side.

  • 22 20 19 18 17 16 15 14 12

    maybe you can clarify something for me, when rolling for tech can you buy a die, then roll, then buy another die and the roll again if unsuccessful, or do you have to buy them all up front?

  • 22 20 19 18 17 16 15 14 12

    hmm, rules look like you have to buy all up front.

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