@Booper Figured that was the case, sounds good
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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Man North Italy has been tough this round
Fra - FTR (NIt)
Place 2 INF, ART (Fra)
Place INF, MECH (SFr)
Collect 21, 21 on hand -
The best learning experience was losing to Kmskay(sp)? in the g40 tourney as the allies, and also to Axisplayer in the league as the allies. � Those were games I thought I was crushing my oponants only to suddenly find myself out in the cold. �Â
That being said, this game is still up for grabs for sure. � If I don’t win in the next 3/4 rounds, it’s yours…. although, I got a few tricks left, maybe :evil:
Ksmckay just got a rare win over Yoshi, IIRC
Thanks for writing those thoughts - very interesting and enjoyable to me.
I will learn a lot from this game, win or lose. It’s actually my first game for so many things. I was definitely late in recognizing the peril in the Pacific. If you can’t finish the job it definitely proves my point that it’s hard for Japan to take 6 cities because I reacted late…
Agree will likely be decided in the Pacific in the next few rounds and if you can’t do it by then, it probably ain’t happenin’. But you never know.Gotta go - but it’s all ready for Germany, so maybe tonight I can figure out Russia…
You have North Ukraine, Germany, Leningrad, and South Ukraine complexes still unmolested! -
the next japan move will be critical… I will be sure to check tonight for russia and do Japan so you got it fresh tomorrow morning.
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the next japan move will be critical… I will be sure to check tonight for russia and do Japan so you got it fresh tomorrow morning.Â
Sweet - it sure has been a pleasure to play you for several different reasons. One big one is it seems like it’s always my turn
I understand what your friend was saying - this is a thinking man’s game. In fact, I play a lot of chess, even the kind without time limits, and I’ve never thought about a chess move nearly as long as these moves.
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Germany
buy
repair vol for 6
1mech
ftr
17infcm
nor
2inf fin, bomb from wgrhol
2inf wgr
ftr wgryugo
3inf rom
2arm ger
3ftr, tacb, bomb gersam
2mech from ros
ftr, tacb brymech from ros to kaz
2inf from ros to cau
ftr, tacb from brytam
2inf from bry, 2tacbinf from arch to volo
cc
nor
A
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 6)1@4: (2)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
nor cleared loss inf
hol
A
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 4)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
hol again
A
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
hmmm…. lets make contact people
A
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
hol cleared
yugo… ugh… this is going to hurt!
aa fire
Rolls: 5@1; Total Hits: 15@1: (4, 1, 3, 2, 5)by odds you may get 1, but by fairness you should get more
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ok, 1, I can live with that…
yugo
A
Rolls: 3@1 4@3 2@4; Total Hits: 43@1: (4, 3, 5)4@3: (3, 1, 6, 1)2@4: (3, 5)
D
Rolls: 5@2 1@4; Total Hits: 25@2: (5, 4, 3, 2, 2)1@4: (6) -
assume lose aa gun
yugo 2
A
Rolls: 1@1 4@3 2@4; Total Hits: 11@1: (3)4@3: (4, 6, 6, 5)2@4: (4, 6)
D
Rolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (3) -
ugh, yugo hols with 1inf, 1 ftr… feel free to switch out nationality.
sam
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 1)1@3: (2)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
sam cleared
tam
A
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 6)2@3: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (5) -
tam again
A
Rolls: 2@1 2@3; Total Hits: 22@1: (3, 5)2@3: (2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
tam cleared
cau
A
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
cau cleared
ncm
ftrs, tacb, bomb in yugo to wgr
ftr in hol to ger
air in eastern front to bry, except 1 ftr to rom
units in nukr, sukr ros to bry, except 1aa from ros to vol
units in bel to bry
inf in nov to kar
4inf,art from ger to wgr
1aa from wgr to gerplace
ftr in wgr
10inf in ger
3inf in vol
3inf in rom
inf, mech in novcollect cvd nor
Rolls: 2@3; Total Hits: 12@3: (5, 1) -
collect 73-1=72
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You actually rolled too many AA in Yugo - remember the Alpha3 AA gun rules that limit 3 shots per AA gun…. But you got hit by the second one and the 4th and 5th missed anyway, so it didn’t matter. Just pointing it out to help you remember the next time -
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Duh. I know that :-P
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OK, comparing maps….





