Moving. Should be able to go by Wednesday.
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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ncm
army in kwa to yun
army in fic to yun
ftr in yun to fic
ftr in yun to hon
3arm from ksu to hun
air in 42 to bor
2cvs from 6 to 35
air in 33 to 35
air in 16 to 6
trns in 6 to 35w/4inf, land in phi
2dd from 6 to 35
2arts from kan to tim
inf rom olg to tim
inf from tas to olg
bombs in 20 to phiplace
3arm in fic
3arm in hon
arm, 2mech in ksu
rest around japan -
cvd
44
Rolls: 2@3; Total Hits: 12@3: (6, 1)41
Rolls: 2@3; Total Hits: 02@3: (4, 5) -
collect 71-2=71
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Still need to roll 16?
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crap, did I miss that? let me check
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ah!
16
A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
ok, sz 16 cleared. Does not change map.
I think I posted the battle but saw you posted, backed up to see what your said… yada yada…
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out of here
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Fun day of gaming
Play with you later - prob tomorrow -
Your map doesn’t have fighters moved to Hong Kong and FIC
Did you change your mind? Where are they? -
You moved infantry from Tsa twice on your map
It should only be in Olg, not Tim
I’ll have it right on my map -
Oh yeah move Fred to fix and hon
Thanks
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got them then - thanks
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You should probably be inviting me into SBR’s, though
Those fighters are probably protecting me by deterring me more than they’re protecting you :lol: -
Yeah, thought of that after I went to bed. It gives me two shots at your plane with a chance you could shoot a ftr down and do damage to the miIC. I have never shot down a bomber with a ftr though.
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Don’t know why he reduced them to 1’s. With all the bombers and tacs shooting at 1’s, plus escort fighters…
Maybe we’ll find out with further game play.
Makes jets technology more attractive though. -
At least he doesn’t make escorts endure AA fire like in AA50 :roll:
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I think interceptors should be a 2, escorts 1, bombers at 1…
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Yep
I do like the change to rolling dice on convoys and allowing planes to disrupt.
Dutchman claimed “most players” like it the old way better and house rule it, but I don’t.
Safe to say now that my subs left a 6 IPC’s out there and would have raided 4 the old way but only raided 1.
I like that you can’t guarantee the amount of losses, but also have a chance to destroy more than before. There’s still no risk, like with SBR’s… And if you have enough boats it’s still 99% chance of disrupting max…I wonder what he means by “most”. 2 out of 3 of the people he’s played, including himself? :lol:
Anyway, like it or not it’s the official rules so you can’t deviate from them unless both players agree





