@crockett36 i mean great start for the Italians
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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I guess you took 2 fighters from 42 to Cel also
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all clear, lost an inf in cel
ncm
trn from 37 to 20 pick up art off for and inf in ksi land in kwa
inf in hon to kwa
inf in ksi to kwa
cv from 42 to 41
qir in sum to 41
cv in 42 to 44
air in 55 to 44
cv in 35 to 44
air in cel to 44
ss in 37 to 39 – Convoy Disruption!
dd, bb in 37 to 44
inf in mal to shn
inf in fic to yen
inf in ufa to dza
inf in tsa to cmo
2trn in 20 to 6
trn in 36 to 6
2trn from 35 to 6
dd in 35 to 44place
2arm, mech in ksu
miIC in fic
4inf, ss, 2dd in arounf Japan -
yes, 2 fts to cel…
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collect 74
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The transport in 36 moved from 37-20-36 so cannot be in z6
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You saved 2, so you have 76, not 74
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I think you added one too many men to Japan when placing new units. You had 1 there and purchased 4 so should be 5, not 6
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The trn in 37 did the trn up tp 20 and then back down to 36, leaving 2 trn in 20 to return home. A trn in 25 came home to. As for too many inf. I think your are right. My stupid glasses are foggy! :lol:
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corrected map
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Further corrected map
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I am off to bed.
If you get the allies going you know I will post Poor Italy soon.
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Gotta go to bed too
Hopefully tomorrow -
The trn in 37 did the trn up tp 20 and then back down to 36, leaving 2 trn in 20 to return home. A trn in 25 came home to.Â
You mean 35? 2 in 20 and 2 in 35 makes 4. You transported artillery from For to Kwa with the transport starting in 37. You should have a transport in 36 and 4 in 6, right?
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USA5 with 74, buy a researcher
Rolling 1:
(2) -
With 69, buy 3 INF, ART, 2 SS, 2 TP, DD, FTR, BMB
Combat moves -
Z33 - SS, 2 DD, 2 FTR, CV (Z26) DD, 2 CA, CV, 2 FTR, BB (Z54) 2 FTR (Que) BMB (WUS)
Z16 - SS (Z26) BMB (Haw)
Wfr - INF, ARM (Gib) INF, ARM (Mor)
Z93 - SS, DD, CA, CV (Z91)
Sfr - ART (Gib)
Z94 - 2 SS, FTR (Z91)Amphibious assault:
Z93
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Z93 cwlo SS, Sfra taken
Z94
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (6) -
Z94 round 2
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 1)1@3: (5)
Rolls: 1@3; Total Hits: 11@3: (1) -
Z94 cwol
Z33
Rolls: 1@2 3@2 8@3 2@4; Total Hits: 11@2: (5)3@2: (5, 6, 5)8@3: (6, 5, 5, 5, 6, 6, 1, 6)2@4: (5, 5)
Rolls: 1@1; Total Hits: 01@1: (5)
Z16
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (3) -
And I thought it was overkill - obviously not
Yahtzee! 8 5’s and 5 6’sZ16 round 2
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4)





