Scramble to defend 27?
L12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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I did?! Holy smokes, let me check!
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Gah!
I did. Ok, will if you allow me to correct that, I will cash in sub and buy 2 dds and place around Japan. Made no difference to my combat/non-com moves anyhow
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Right - made no difference so that’s perfectly fine
You’re welcome -
Just so I am clear, with the 10 I did not spend I purchase in total
miIC
3dd
cv
inf
artthis was a simple math error on my part.
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now we will see if you can pop the Japanese balloon… :-D
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Fighter from 36 to For to Kwa is 5 moves
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I mean tac
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bomb in for to she
Bomb in for went 3 spaces. she is 5 more - that’s 8… Don’t have your map yet - maybe you meant a different territory?
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for the For battle I can switch it out with a tac on the cv in 36 that went to 37 – they can be switched around with same result.
Now as for the Bomber – yes it must land somewhere else… it can land in kwa
will post corrected map.
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corrected map
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OK but even if it was a fighter from 36, that’s 2 spaces to Formosa and 3 back to Kwa…
Is that the one going back to Kwa? Looks like 5 spaces.
I think I’m OK with everything else - all those planes make my head spin
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uh, you right. Ok, well the ftr could land on the cv in 35. Of the two ftrs on it now, 1 came from 33 and one from car itself. So the one from car, that did not do anything could fly back to kwa. So again, I think, I can swap it out with same disposition.
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probably - i won’t worry about it - not worth it
using the I, II, and III icons helps me in tracking movement points of planes though - just a tip -
yeah it can get tricky
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US4 with 77, buy a researcher
Rolling 1:
(1) -
With 72, buy INF, 4 TP, DD, 2 FTR, BMB (save 1)
Combat moves -
Mor - INF, ARM (CUS)
Gib - 2 INF, ART (CUS) ARM (EUS) CA (Z101)
Z46 - SS (Z30) TAC (Z54) FTR (Haw)
Z55 - SS, DD, 3 FTR (Z54)
Car - INF, ART (Haw) 4 INF (Z54)Gib
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (3)2@2: (6, 6)2@3: (6, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Car
Rolls: 5@1 2@2; Total Hits: 05@1: (5, 4, 6, 2, 5)2@2: (5, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 6)(By the way, amphibious assaults are all supposed to be resolved before other combat… noticed you don’t follow that - see top of page 16)
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Whoops - rolled too many ones - will get it right this time
Car2
Rolls: 4@1 2@2; Total Hits: 14@1: (3, 6, 5, 4)2@2: (6, 1)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
I have very high odds so will assume loss of AA
Car3
Rolls: 3@1 2@2; Total Hits: 13@1: (2, 3, 5)2@2: (4, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 6)





