Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL12G4Karl7(Axis)v.Gamerman(Allies)+Tech
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ANZ2 with 14, buy INF, ART, TP
NCM -
NGu - INF (Nsw) INF (Nze)
Bur - INF (Shn)
Ind - 2 INF, 2 FTR (Jav)
Z39 - TP, CA (Z42)
Z37 - DD (Z42)
Sau - INF (Nte) ART, AA (Que)Collect 14, 14 on hand
Fra2
Fea - INF (Nig)
Egy - INF (Trj)
Z98 - DD (Z81) -
Germany Round 3
buy
dd
ss
13 infcm
bomb in wgr to 91 – auto kill trn
ncm
bomb in 91 to wfr
army in pol and rom to epl
ss from 112 to 125
5arm, 4mech from ger to epl
2ftr from wgr to sita
trn in 114 picks up art in ger and lands in nor
4inf in fin to nor
rest of army in ger to pol
2arm in wgr to pol
bomb, 3tac from wgr to epl
4inf from greece to bulplace
3inf in rom
rest of inf in ger
ss,dd in 113collect 51
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bump
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What??
It’s a 72 hour time limit. It’s only been 24!
That doesn’t count as a bump. -
oh, ha, I never play according to the bump rule. I was just “bumping” he game up so I could keep an eye on it. If too much time passes I would just pm you. No offense. You are a conscientious player no doubt.
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Yes!
OK, thanks for the explanation. Looking forward to continuing, but I’m tired of A&A for the day…. Hopefully tomorrow
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Sounds good. Look forward to it.
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Wow - gaming the system! Nothing wrong with that - it works both ways…
R3 with 37, buy 7 INF, ART, 3 MECH
Declare war on the cowardly Germans who are following the Italians into the Motherland and don’t want to risk losing a couple IPC’s off Norway and want to milk the trade with Russia right up until stabbing her in the back!
Combat moves -
Fin - 7 INF, ART (Kar)
Rom - SBR (Rus)Hang on… gotta go on an errand
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Yeah not terribly noble on the part of the Germans….
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:-) just smart gaming, man
Not like I haven’t seen it before…Also bring in Tac to Finland
Romanian AA please miss please miss
Rolls: 1@1; Total Hits: 11@1: (1) -
Fin
Rolls: 6@1 2@2 1@3; Total Hits: 26@1: (5, 6, 1, 4, 1, 3)2@2: (3, 3)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Well that was disappointing for me
NCM later - prob this evening
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Wow! :-o
I think you get the dubious honor of suffering the first hit by one of my AA guns in all my forum games to date!
Well done! :wink:
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Sounds like you have been deprived
It’s a bigger deal when the damage would be 3-6 with a 50% chance of being 6 :cry: -
Z114 - SS, CA (Z115)
Bry - 2 INF (Rus) 8 INF, ART (Ukr) 7 INF, ART, 2 AA (Bel)
Arc - 3 INF, 2 FTR (Nov) TAC (Fin) 10 INF, 2 ART, 2 AA (Bel) MECH, ARM (Bry)
Novo - 2 INF (Kan)
Kan - INF (Olg)
Yen - all (Yak)
Olg - 3 INF (Dza)
Dza - INF (Ula) INF (Cmo)Place MECH (Vol)
Place 7 INF, ART, 2 MECH (Rus)
Collect 36, 36 on hand -
Japan 3
buy
2art
6inf
2dd
sscm
sui(inf)
3inf,2art from hopinf from kwe walk into she
inf from yun walkinto sze
army in bury walkinto yak
inf from buy into cmo
cc
sui
A
Rolls: 1@1 4@2; Total Hits: 21@1: (4)4@2: (1, 3, 4, 1)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
lost inf in sui
ncm
army in kwe to yun
3trn from 6 to 36 w/5inf and art, land in kwe
4trn from 36 back to 6
combat feet from 6 to 33
4ftr, 2tacb from kwe to yun
ftr, tacb in man to 33 to switch off from ftr and tacb on cv which land on car
ftr, tacb from man to kwe
inf from sak to bury
inf from amu to bury
inf from sib to amuplace all in around Japan
collect 51
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Japan 3
buy
2art
6inf
2dd
ssThis costs 48, but is 11 units and you can only place 10.
According to your map, you actually bought only 1 dd so your total is only 40. You saved 8 without knowing it. So Japan has 59 on hand instead of 51.You’re welcome





