submerge sub, thanks
12L - Gamerman(allies +4) vs EB(axis) Game 2
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Trj hwlo 1inf 1arm
Nwe
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (3)
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Nwe twol
Noncombat
1ftr Nwe - Fra
3inf 2arm Ita - FraBuild
2arm 2inf ItaCollect
9 -
You forgot to place new units - they’ll be on my map
I always place the new units off to the side on the map when I buy them - that might work for you in the future -
US5 with 52, buy 7 SS, FTR
China with 3 TT get 1 INFCombat moves -
NoneNCM -
GBr - INF (ECa) offload from 2
Z2 - CA (Z9)
ECa - ARM (EUS) 2 FTR (Z7)
Z9 - DD, CV (Z10)
WCa - BMB (EUS) 2 INF, ART, 2 ARM, AA (WUS) 2 BMB (GBr)
Z46 - DD (Z41)
Z45 - TP, DD, 2 CV, 2 FTR (Z41)
Z5 - TP, DD, CV, BB (Z7)
Rus - FTR (Sud)Place 7 SS (Z56)
Place FTR (WUS)
Place INF (Chi)
Collect 50, 50 on hand -
Ger6
Purchase
46 buys 2ftr 1arm 7infCombat
GBr - SBR 3bmb Ger
Pol - 2inf 2ftr Ger, 5ftr FraGBr AA
Rolls: 3@1; Total Hits: 03@1: (4, 3, 2) -
Damage GBr
Rolling 3d6:
(2, 3, 4) -
9 damage GBr
Pol
Rolls: 2@1 7@3; Total Hits: 42@1: (1, 1)7@3: (6, 6, 5, 6, 4, 3, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Pol twol
Noncombat
5ftr Pol - Fra
2ftr Pol - Ger
3bmb GBr - Ger
7inf 3art 1aa Ger - CzeBuild
2ftr 7inf 1arm GerCollect
25 + 5 = 30 -
R6 with 32, buy 3 INF, ARM, AA, BMB
Combat moves -
Bul - INF (Ukr)
Nov - 4 INF (Rus) 2 ARM (Nin) 2 ARM (Sik)
Rolls: 4@1 4@3; Total Hits: 34@1: (6, 1, 3, 4)4@3: (4, 2, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (6) -
EPl - INF (BSt) 10 INF, 2 ART (Ukr) 2 INF (EUk)
Rus - FTR (Egy) AA (Bel)
Egy - INF (TrJ)
Per - INF (Cau)
Ukr - 2 INF, AA (Cau)
EUk - ARM (Cau) ARM (Rus)
Chi - INF (Nin) 2 INF (Sik)
BSt - 7 INF, ART (Kar)Place 2 INF, ARM, AA (Cau)
Place INF, BMB (Rus)
Collect 39, 39 on hand -
Jap6
Purchase
62 buys 4dd 1ftr 3inf 2arm 1sub save 3Combat
sz46 - 1bb 1cru 1ac sz48
sz45 - 4ftr sz48, 2ftr sz62
Per - 6inf 1art 3arm Ind
Nov - 5inf 1art 2arm Eve, 1bmb Ind
Nin - 3inf Sui
Sik - 2arm FICsz46
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (4)1@3: (4)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz46 rd2
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (4)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz46 twol
sz45
Rolls: 6@3; Total Hits: 46@3: (3, 2, 6, 1, 4, 1)
Rolls: 2@2 2@4; Total Hits: 22@2: (5, 3)2@4: (3, 3) -
Sorry Gamerman you have one more roll @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
sz45 rd2
Rolls: 4@3; Total Hits: 44@3: (1, 3, 1, 1)
Rolls: 1@4; Total Hits: 11@4: (1) -
@ExtraBilly:
Purchase
62 buys 4dd 1ftr 3inf 2arm 1sub save 3Did you mean 3 DD? Â Your line adds up to 70…
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Yeah supposed to be 3dd sorry fat fingers.
sz45 cwlo 3ftr
Per
Rolls: 5@1 2@2 3@3; Total Hits: 55@1: (1, 1, 1, 3, 4)2@2: (2, 1)3@3: (6, 6, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
Per twol
Nov
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 44@1: (3, 5, 3, 1)2@2: (1, 1)2@3: (4, 5)1@4: (1)
Rolls: 4@2 4@3; Total Hits: 14@2: (1, 6, 5, 3)4@3: (5, 6, 4, 6) -
Whoops - tricky fighters and carriers
Didn’t count on the extra 2 that could go from 48 to 45 to carrier from 62…
Let’s see how the map looks after your noncoms, though… -
Nov rd2
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 23@1: (5, 6, 5)2@2: (3, 6)2@3: (4, 2)1@4: (1)
Rolls: 4@3; Total Hits: 34@3: (6, 2, 3, 1)





