XDAP-01 Dominators (Axis) vs. The Little Threats


  • Round :9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour and 1 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Vologda
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Vologda
                2 infantry moved from Yenisey to Evenkiyskiy
                1 fighter moved from Russia to Evenkiyskiy
                1 tactical_bomber moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Tambov to Samara
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Samara
                6 armour, 7 artilleries and 52 infantry moved from Tambov to Volgograd
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Jehol to Anhwe

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 6 armour, 7 artilleries and 52 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 6 armour, 7 artilleries and 52 infantry in Volgograd, round 1 :  12/65 hits
                        Germans roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 2 infantry in Anhwe, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Anhwe, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                        Russians roll dice for 1 infantry in Anhwe, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Anhwe, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Anhwe, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 8 :  0/1 hits
                        Russians roll dice for 1 infantry in Anhwe, round 9 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 9 :  0/1 hits
                        Russians roll dice for 1 infantry in Anhwe, round 10 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 10 :  0/1 hits
                        Russians roll dice for 1 infantry in Anhwe, round 11 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 11 :  1/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Russians attack with 2 armour and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 1 fighter in Vologda, round 1 :  3/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                    Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Russians win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 aaGuns moved from Tambov to Volgograd
                1 fighter moved from Rostov to Turkmenistan
                1 fighter moved from Samara to Turkmenistan
                1 fighter moved from Vologda to Turkmenistan
                1 fighter moved from Evenkiyskiy to Yenisey
                4 infantry moved from Dzavhan to Yenisey
                2 infantry moved from Dzavhan to Olgiy
                3 infantry moved from Dzavhan to Central Mongolia
                1 tactical_bomber moved from Smolensk to Turkmenistan

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 23 PUs total

    R9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Shantung
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 armour moved from Kwangsi to Shan State
                      Japanese take French Indo China from French
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Kwangsi to Siam
                      Japanese take Siam from UK_Pacific
                2 armour moved from Kwangtung to Hunan
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kiangsu to Hunan
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery in Sumatra, round 1 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Hunan
                    Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 artillery and 8 infantry
                        Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 :  4/8 hits
                        Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 :  0/9 hits
                        4 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 :  7/8 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 :  2/5 hits
                        1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 artillery and 8 infantry
                    Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 artillery and 8 infantry
                Battle in Chahar
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Chahar, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Shantung, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shantung to Japan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
                1 bomber moved from Hunan to Kwangtung

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Kwangtung
                Japanese undo move 1.
                1 armour and 1 mech_infantry placed in Kwangtung
                1 armour placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 artillery
        Siam : 1 armour
        Hunan : 1 flag, 1 armour
        Hopei : 1 flag,    Tsinghai : 1 flag, 1 infantry
        Anhwe : 1 flag,    Shan State : 1 flag, 1 armour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield and 1 harbour
        Evenkiyskiy : 1 flag,    Timguska : 1 flag,    Kazakhstan : 1 flag,    French Indo China : 1 flag,    Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 transport


  • Round :9

    Purchase Units - Americans
                Americans buy 1 carrier and 7 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                      Americans take Tobruk from Italians
                2 artilleries and 2 infantry moved from Tunisia to Libya
                1 artillery and 3 infantry moved from Algeria to Tunisia

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from Algeria to French West Africa
                1 fighter moved from Morocco to French West Africa

    Place Units - Americans
                1 carrier and 7 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Kweichow
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Round :9

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 3 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                    British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - British
                1 armour moved from West India to 79 Sea Zone
                1 armour and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from West India to Eastern Persia
                6 infantry moved from India to West India
                3 aaGuns moved from Burma to India

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Round :9

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                    Some units change owners in territory India

    USCHUK9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :9

    Politics - Italians
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Italians
                Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour moved from Gibraltar to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Syria
                1 fighter moved from Alexandria to 81 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 3 transports
                        3 transports owned by the British lost in 81 Sea Zone
                    Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 transports
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Iraq
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 cruiser and 1 submarine placed in 93 Sea Zone
                1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag,    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry


  • Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                2 destroyers moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - ANZAC
                ???
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    The French do nothing.

    End 9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 6 armour, 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                3 armour, 2 artilleries and 3 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Russia
                3 infantry moved from Ukraine to Rostov
                2 artilleries and 1 infantry moved from Bryansk to Rostov
                2 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                3 armour moved from Northwest Persia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                2 armour moved from Caucasus to Iraq
                2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                2 bombers moved from France to United Kingdom

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Smolensk
                    Germans attack with 3 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 armour and 1 infantry
                    Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                    Germans win with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Tambov
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                    Germans win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Russia
                    Germans attack with 5 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 factory_major and 7 infantry
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 7 infantry
                    Germans win with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 7 infantry
                Battle in United Kingdom
                    Germans attack with 2 artilleries, 3 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
                    Germans captures 30PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
                    Germans win with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Germans: 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 bombers, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                6 aaGuns moved from Bryansk to Russia

    Place Units - Germans
                4 artilleries and 6 infantry placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                2 artilleries and 1 fighter placed in France

    Turn Complete - Germans
                Germans collect 70 PUs; end with 123 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 128 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 134 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 139 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 149 PUs

  • '15

    I will accept your unconditional surrender now.


  • @Shin:

    I will accept your unconditional surrender now.

    *We

  • '15

    Heh.  I am Adolf Hitler!  Allow me a little undeserved megalomania now and then. :)


  • @Shin:

    Heh.  I am Adolf Hitler!  Allow me a little undeserved megalomania now and then. :)

    That just made me think of the Epic Rap Battle:
    http://www.youtube.com/watch?v=AFA-rOls8YA

  • '15

    That was exactly what I had in mind.  This partnership is going to go far!

  • '12

    Shin Ji,

    It looks like this game is wrapped up.  Check in with Garg and make sure he updates the bracket… as soon as he does, I will setup a thread for the next round’s match up.

    I am looking forward to the upcoming game!

    Jeff

  • '15

    As am I , Jeff, as am I!  Ohmss and I have decided on a bid and have submitted it to Garg.  Have you guys done that yet?

  • '15

    I’ve just been told by Garg that we are doing public bids.  Apparently we go back and forth until both sides accept.  We’ll start the bidding at 7 for the Allies.  We were going to give UK Pacific an extra Transport.

    Do you accept this, or would you like to make a lower bid?

  • '15

    we’ll bid 6, we’re going to give the French a tank in french west africa

  • '15

    I’m willing to let that stand if Ohmss agrees.  That’s a really interesting bid, and I’d like to see what you do with it.

  • '12

    @Shin:

    I’m willing to let that stand if Ohmss agrees.  That’s a really interesting bid, and I’d like to see what you do with it.

    Touch base with Ohmss and let me know if he is good with our allied bid.  If so, I will start a thread for our next match.

    I will shoot you a PM with mine and RGP’s email addresses for the dice server.  Lets get this game going!

    Jeff

  • '15

    you know the french tank was a joke right, i was just bidding an amount jeff and i haven’t discussed what we would buy

  • '12

    @rgp44:

    you know the french tank was a joke right, i was just bidding an amount jeff and i haven’t discussed what we would buy

    Lol, I was wondering about the tank!

    Our team’s bid is 6… let me know if you guys are good with this.

  • '15

    Ohmss and I have decided to lower our bid.  How does a bid of 4 sound?

    Wanna beat that?

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