Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Here’s ANZAC’s combat move, what order do you want to lose things in?
Here’s ANZAC’s combat move, what order do you want to lose things in?
CV/Tac Bomber/Ftr
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 carrier, 3 destroyers and 1 fighter moved from 54 Sea Zone to 44 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 carrier, 3 destroyers and 1 fighter
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 carrier, 3 destroyers and 1 fighter in 44 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Japanese and 1 carrier owned by the ANZAC lost in 44 Sea Zone
ANZAC roll dice for 3 destroyers and 1 fighter in 44 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier
ANZAC win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter could not land in 44 Sea Zone and was removed
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 carrier and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
21 armour, 17 artilleries and 31 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
4 submarines moved from 91 Sea Zone to 110 Sea Zone
4 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
6 transports moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Finland to Western Germany
1 fighter moved from Finland to Western Germany
2 fighters and 2 tactical_bombers moved from Finland to Normandy Bordeaux
Combat - Germans
Battle in Bryansk
Germans attack with 24 armour, 19 artilleries and 31 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from Smolensk to Western Germany
6 aaGuns moved from Belarus to Bryansk
Place Units - Germans
2 bombers placed in France
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 artillery and 8 infantry placed in Western Germany
1 carrier placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Giving bonus movement to units
1 armour and 1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Vologda
1 artillery and 2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Vologda
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Russia to Evenkiyskiy
1 tactical_bomber moved from Russia to Smolensk
1 artillery and 2 infantry moved from Tambov to Samara
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Samara
6 armour, 7 artilleries and 52 infantry moved from Tambov to Volgograd
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Jehol to Anhwe
Combat - Russians
Battle in Volgograd
Russians attack with 6 armour, 7 artilleries and 52 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 6 armour, 7 artilleries and 52 infantry in Volgograd, round 1 : 12/65 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 3 infantry in Anhwe, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
Russians roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 8 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 9 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 10 : 0/1 hits
Russians roll dice for 1 infantry in Anhwe, round 11 : 0/1 hits
Japanese roll dice for 1 artillery in Anhwe, round 11 : 1/1 hits
1 infantry owned by the Russians lost in Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 2 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 fighter in Vologda, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
3 aaGuns moved from Tambov to Volgograd
1 fighter moved from Rostov to Turkmenistan
1 fighter moved from Samara to Turkmenistan
1 fighter moved from Vologda to Turkmenistan
1 fighter moved from Evenkiyskiy to Yenisey
4 infantry moved from Dzavhan to Yenisey
2 infantry moved from Dzavhan to Olgiy
3 infantry moved from Dzavhan to Central Mongolia
1 tactical_bomber moved from Smolensk to Turkmenistan
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Chahar
1 artillery moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 armour moved from Kwangsi to Shan State
Japanese take French Indo China from French
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
2 armour moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kiangsu to Hunan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Kiangsu to Hunan
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery in Sumatra, round 1 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour
British defend with 1 infantry
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Hunan
Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
Chinese defend with 1 artillery and 8 infantry
Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 : 4/8 hits
Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 : 0/9 hits
4 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 7/8 hits
Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 : 2/5 hits
1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 8 infantry
Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour
Casualties for Chinese: 1 artillery and 8 infantry
Battle in Chahar
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Chahar, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Japan
1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
1 bomber moved from Hunan to Kwangtung
Place Units - Japanese
1 armour and 1 mech_infantry placed in Kwangtung
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 artillery
Siam : 1 armour
Hunan : 1 flag, 1 armour
Hopei : 1 flag, Tsinghai : 1 flag, 1 infantry
Anhwe : 1 flag, Shan State : 1 flag, 1 armour
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Evenkiyskiy : 1 flag, Timguska : 1 flag, Kazakhstan : 1 flag, French Indo China : 1 flag, Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 transport
Round :9
Purchase Units - Americans
Americans buy 1 carrier and 7 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
2 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 artilleries and 2 infantry moved from Tunisia to Libya
1 artillery and 3 infantry moved from Algeria to Tunisia
Combat - Americans
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from Algeria to French West Africa
1 fighter moved from Morocco to French West Africa
Place Units - Americans
1 carrier and 7 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kweichow
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Round :9
Combat Move - British
Giving bonus movement to units
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 3 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 armour in Shan State, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Recording Battle Statistics
Non Combat Move - British
1 armour moved from West India to 79 Sea Zone
1 armour and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from West India to Eastern Persia
6 infantry moved from India to West India
3 aaGuns moved from Burma to India
Place Units - British
1 armour and 2 infantry placed in Egypt
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Round :9
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Politics - Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Purchase Units - Italians
Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 fighter moved from Alexandria to 81 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 3 transports
3 transports owned by the British lost in 81 Sea Zone
Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Italians win with 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from 81 Sea Zone to Iraq
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 cruiser and 1 submarine placed in 93 Sea Zone
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Round :9
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - ANZAC
???
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
The French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 armour, 2 artilleries and 3 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Russia
3 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Bryansk to Rostov
2 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
3 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
2 bombers moved from France to United Kingdom
Combat - Germans
Battle in Rostov
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 3 armour, 2 artilleries and 4 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Russia
Germans attack with 5 armour, 3 artilleries and 6 infantry
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Germans win with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 3 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
Germans win with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 7 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
6 aaGuns moved from Bryansk to Russia
Place Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
2 artilleries and 1 fighter placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 123 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 134 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 139 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 149 PUs
I will accept your unconditional surrender now.
@Shin:
I will accept your unconditional surrender now.
*We
Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :)
@Shin:
Heh. I am Adolf Hitler! Allow me a little undeserved megalomania now and then. :)
That just made me think of the Epic Rap Battle:
http://www.youtube.com/watch?v=AFA-rOls8YA
That was exactly what I had in mind. This partnership is going to go far!
Shin Ji,
It looks like this game is wrapped up. Check in with Garg and make sure he updates the bracket… as soon as he does, I will setup a thread for the next round’s match up.
I am looking forward to the upcoming game!
Jeff
As am I , Jeff, as am I! Ohmss and I have decided on a bid and have submitted it to Garg. Have you guys done that yet?
I’ve just been told by Garg that we are doing public bids. Apparently we go back and forth until both sides accept. We’ll start the bidding at 7 for the Allies. We were going to give UK Pacific an extra Transport.
Do you accept this, or would you like to make a lower bid?
we’ll bid 6, we’re going to give the French a tank in french west africa