T02 - Gargantua (Allies + 7) vs. soundcrapscent (Axis)


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Bulgaria Romania to Ukraine
                1 fighter moved from Bulgaria Romania to Ukraine
                1 armour moved from East Poland to Ukraine
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bulgaria Romania
                1 fighter moved from Bulgaria Romania to Italy
                1 infantry moved from Italy to Balkans

    Place Units - Italians
                5 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Balkans : 1 infantry
        France : 1 aaGun, 1 armour, 1 artillery and 1 infantry
        Italy : 1 aaGun, 1 factory, 1 fighter and 5 infantry
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 33 / 53
        Russians : 23 / 29
        Japanese : 36 / 48
        British : 36 / 41
        Italians : 10 / 11
        Chinese : 2 / 0
        Americans : 38 / 48

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Chinese

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :2

    Turn Complete - Americans
                Americans collect 41 PUs; end with 41 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from East Poland to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Ukraine to East Poland
                1 fighter moved from France to Morocco Algeria
                1 fighter moved from Germany to 16 Sea Zone
                1 fighter moved from Bulgaria Romania to 16 Sea Zone
                1 bomber moved from Balkans to 16 Sea Zone
                1 fighter moved from Libya to 16 Sea Zone
                1 artillery and 1 infantry moved from Germany to Northwestern Europe
                1 armour, 1 artillery and 4 infantry moved from Libya to Morocco Algeria
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Battle in Northwestern Europe
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 :  2/2 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Germans attack with 1 bomber and 3 fighters
                    British defend with 1 fighter; Russians defend with 1 carrier
                        Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 carrier and 1 fighter in 16 Sea Zone, round 1 :  2/2 hits
                        1 fighter owned by the British , 1 carrier owned by the Russians and 2 fighters owned by the Germans lost in 16 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 carrier
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 carrier
                Battle in Morocco Algeria
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Morocco Algeria, round 1 :  3/7 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Morocco Algeria, round 2 :  4/6 hits
                        British roll dice for 1 armour in Morocco Algeria, round 2 :  0/1 hits
                        1 armour owned by the British lost in Morocco Algeria
                    Germans win, taking Morocco Algeria from British with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Germans win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Morocco Algeria to France
                1 bomber moved from 16 Sea Zone to Germany
                1 submarine moved from 3 Sea Zone to 1 Sea Zone
                1 infantry moved from Bulgaria Romania to East Poland
                2 infantry moved from Balkans to Bulgaria Romania
                1 armour moved from Bulgaria Romania to East Poland
                1 artillery moved from Poland to East Poland
                2 infantry moved from Poland to East Poland
                5 infantry moved from Poland to Baltic States
                1 armour moved from Karelia S.S.R. to Baltic States
                1 infantry moved from Germany to France
                6 infantry moved from Germany to Poland
                1 fighter moved from 16 Sea Zone to Poland

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                1 artillery, 1 bomber, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 armour and 5 infantry
        Belorussia : 1 flag, 1 infantry
        East Poland : 1 flag, 4 armour, 2 artilleries and 7 infantry
        France : 1 armour, 1 fighter and 3 infantry
        Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
        Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
        Morocco Algeria : 1 armour, 1 artillery and 3 infantry
        Northwestern Europe : 1 artillery
        Poland : 1 fighter and 6 infantry
        Bulgaria Romania : 2 infantry
        Ukraine : 1 flag,    1 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 35 / 50
        Russians : 21 / 29
        Japanese : 35 / 48
        British : 33 / 41
        Italians : 10 / 11
        Chinese : 3 / 0
        Americans : 41 / 51

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Belorussia
                1 infantry moved from Stanovoj Chrebet to Soviet Far East
                1 infantry moved from Sikang to Hupeh
                1 infantry moved from Sikang to Hupeh
                1 infantry moved from Caucasus to Ukraine
                      Russians take Ukraine from Germans
                1 submarine moved from 12 Sea Zone to 14 Sea Zone
                1 armour moved from India to French Indo-China Thailand
                      Russians take French Indo-China Thailand from Japanese

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 8 :  1/1 hits
                        1 infantry owned by the Russians lost in Soviet Far East
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Hupeh
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Hupeh, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hupeh, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hupeh
                    Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Belorussia, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Belorussia, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Persia to India
                1 infantry moved from Novosibirsk to Chinghai
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 artillery moved from Caucasus to Russia
                1 aaGun moved from Persia to Kazakh S.S.R.
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Persia
                1 infantry moved from Caucasus to Russia
                1 infantry moved from Caucasus to Russia

    Place Units - Russians
                1 armour placed in Caucasus
                3 infantry placed in Caucasus
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • Liaison TripleA '11 '10

    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry in Soviet Far East, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 8 :  1/1 hits

    lol…

  • Liaison TripleA '11 '10

    will you allow the soviet sub to return to Sz12?

    You were very gracious last turn, so it’s ok if you say no.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                      Japanese take Stanovoj Chrebet from Russians
                1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                2 infantry moved from Solomon Islands to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 fighter moved from 45 Sea Zone to Hawaiian Islands
                1 fighter moved from 46 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
                1 armour and 1 infantry moved from Fukien to Yunnan
                1 battleship moved from 48 Sea Zone to 37 Sea Zone
                1 carrier and 1 fighter moved from 48 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo-China Thailand
                2 infantry moved from Kiangsu to Hupeh
                1 fighter moved from Suiyuan to Yunnan
                2 fighters moved from Manchuria to Hupeh
                1 infantry moved from Ningxia to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 fighter moved from Suiyuan to Hupeh
                1 armour moved from Manchuria to Hupeh
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human
                    Chinese are now being played by: Human

    Combat - Japanese
                Battle in French Indo-China Thailand
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 1 battleship in French Indo-China Thailand, round 1 :  1/1 hits
                        Russians roll dice for 1 armour in French Indo-China Thailand, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in French Indo-China Thailand
                    Japanese win, taking French Indo-China Thailand from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                    Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                Battle in Hawaiian Islands
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 :  1/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Hupeh
                    Japanese attack with 1 armour, 3 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Hupeh, round 1 :  2/6 hits
                        Chinese roll dice for 2 infantry in Hupeh, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hupeh
                    Japanese win, taking Hupeh from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Japanese win with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Hupeh to Ningxia
                1 infantry moved from Ningxia to Sikang
                1 armour moved from Manchuria to Ningxia
                1 fighter moved from Hupeh to 37 Sea Zone
                1 fighter moved from French Indo-China Thailand to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
                1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
                1 armour moved from Manchuria to Soviet Far East
                1 aaGun moved from Buryatia S.S.R. to Manchuria
                1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from Hawaiian Islands to 53 Sea Zone
                1 carrier moved from 45 Sea Zone to 53 Sea Zone
                1 carrier and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
                1 fighter moved from Yunnan to Fukien

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Borneo
                1 transport placed in 49 Sea Zone
                Japanese undo move 1.
                1 armour and 1 infantry placed in Borneo
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                6 infantry placed in Japan
                1 infantry placed in Borneo

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Borneo : 1 flag, 1 armour, 1 factory and 2 infantry
        Buryatia S.S.R. : 1 flag,    East Indies : 1 flag,    French Indo-China Thailand : 1 artillery and 3 infantry
        Fukien : 1 flag, 1 fighter
        Hawaiian Islands : 1 flag, 2 infantry
        Hupeh : 1 flag, 1 armour and 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 factory and 6 infantry
        Kwangtung : 1 flag,    Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        New Guinea : 1 flag,    Ningxia : 1 flag, 1 armour and 2 fighters
        Philippine Islands : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 flag, 2 infantry
        Solomon Islands : 1 flag,    Soviet Far East : 1 flag, 1 armour, 1 artillery and 1 infantry
        Stanovoj Chrebet : 1 flag, 2 infantry
        Suiyuan : 1 flag,    Yunnan : 1 flag, 1 armour
        36 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        49 Sea Zone : 1 transport
        50 Sea Zone : 1 carrier, 1 fighter and 1 transport
        53 Sea Zone : 1 carrier, 2 fighters and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 33 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 33 / 41
        Italians : 10 / 11
        Chinese : 1 / 0
        Americans : 40 / 51

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - British
                British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                1 infantry moved from 6 Sea Zone to Northwestern Europe
                1 fighter moved from 6 Sea Zone to Northwestern Europe
                1 fighter moved from 6 Sea Zone to Northwestern Europe
                1 bomber moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Egypt to Libya
                1 artillery moved from Egypt to Libya
                1 infantry moved from Egypt to Libya
                1 fighter moved from Egypt to Libya
                1 artillery moved from Burma to Yunnan

    Combat - British
                Battle in Northwestern Europe
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Northwestern Europe, round 1 :  0/1 hits
                        British roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery in Northwestern Europe, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                    British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Libya
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 1 :  0/4 hits
                        Italians roll dice for 2 infantry in Libya, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Libya
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 :  2/3 hits
                        Italians roll dice for 2 infantry in Libya, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Libya
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. costs: 4 production.
                    AA raid costs 4  production in Karelia S.S.R.
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Karelia S.S.R. to United Kingdom
                1 fighter moved from Northwestern Europe to 6 Sea Zone
                1 fighter moved from Northwestern Europe to 6 Sea Zone
                1 armour moved from Egypt to Persia
                1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
                1 fighter moved from Libya to Persia
                1 transport moved from 12 Sea Zone to 6 Sea Zone
                1 infantry moved from United Kingdom to 6 Sea Zone
                1 armour moved from United Kingdom to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Norway
                1 armour moved from 6 Sea Zone to Norway
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs

  • Liaison TripleA '11 '10

    Those damn Japanese have had some impressive luck!

  • Liaison TripleA '11 '10

    Just realized I mis-chose my casualties in Libya. :s Sick as a dog with a bad head-ache…

    Please use the attached file instead.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                2 infantry moved from Italy to France
                1 infantry moved from Balkans to Bulgaria Romania
                1 infantry moved from Italy to France
                1 fighter moved from Italy to Germany
                1 infantry moved from Italy to France
                1 infantry moved from Italy to France

    Place Units - Italians
                1 armour and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    France : 1 aaGun, 1 armour, 1 artillery and 6 infantry
        Germany : 1 fighter
        Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
        Bulgaria Romania : 1 infantry

    Production/PUs Summary :

    Germans : 31 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 36 / 42
        Italians : 9 / 9
        Chinese : 1 / 0
        Americans : 40 / 51


  • I am going on holiday tomorrow. I should have internet connection somehow and so be able to play, but if I am not  just be patient for a few days.
    In Lybia I was lucky, but in the round 2 dices were not good for me from sea to land. I think generally dices have been fair so far, I hope it continues to be so.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Turn Complete - Chinese

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :3

    Turn Complete - Americans
                Americans collect 43 PUs; end with 44 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Americans :

    Brazil : 1 factory
        Eastern United States : 1 factory
        Finland : 1 flag, 1 infantry
        India : 1 fighter
        Libya : 1 bomber
        Midway : 1 infantry
        Morocco Algeria : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Norway : 1 flag, 1 factory
        Wake Island : 1 infantry
        Western Canada : 2 infantry
        Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
        12 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
        56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 28 / 50
        Russians : 22 / 25
        Japanese : 39 / 54
        British : 36 / 42
        Italians : 9 / 9
        Chinese : 1 / 0
        Americans : 43 / 49

  • Liaison TripleA '11 '10

    Soundcrescent,

    I have to say.  I admire you as an opponent.  You don’t complain, and you play a fair and solid game. That’s more than can be said for many in this place. Know I hold you in the highest respect.

    This game is shaping up to be a classic, with exciting turns and great moves on both sides!  I can only speculate now, but I’m seeing the finish coming right down to the wire.

    Thank you for your patience, and your considerations.  Both of which will be returned in due course.


  • There is a serious bug with the repairing.
    I have to edit.
    I take off 10 ipcs, I repair the base in Karelia and I will put two infantry there at the end of the turn again editing.
    Even with the edit the base is still damaged, you cannot replace it with a new intact. If you want to bomb it, you have to roll the dice in the forum. If you have another idea let me now. I will write to the devoloper of Triplea as soon as I have time.


  • Here is the file.

  • Liaison TripleA '11 '10

    Ok… we’ll continue. :P

    I’ll let Veqryn know about the bug.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    British are now being played by: Human
                    Russians are now being played by: Human
                    Italians are now being played by: Human
                    Chinese are now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Russians
                1 artillery moved from Russia to Belorussia
                1 infantry moved from Russia to Belorussia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                        Russians roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Belorussia
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 submarine moved from 12 Sea Zone to 14 Sea Zone
                1 infantry moved from Chinghai to Kazakh S.S.R.
                1 infantry moved from Chinghai to Kazakh S.S.R.
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Novosibirsk to Russia
                1 artillery moved from Russia to Kazakh S.S.R.
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Persia to India
                1 infantry moved from Persia to India
                1 infantry moved from Persia to India
                6 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Caucasus

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                3 artilleries placed in Russia
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Evenki National Okrug: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs

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