sent a chat so we don’t clutter up this thread
T02 - Gargantua (Allies + 7) vs. soundcrapscent (Axis)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to Ukraine
1 armour moved from East Poland to Ukraine
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Ukraine to Bulgaria Romania
1 fighter moved from Bulgaria Romania to Italy
1 infantry moved from Italy to BalkansPlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
Balkans : 1 infantry
France : 1 aaGun, 1 armour, 1 artillery and 1 infantry
Italy : 1 aaGun, 1 factory, 1 fighter and 5 infantry
Libya : 2 infantryProduction/PUs Summary :
Germans : 33 / 53
Russians : 23 / 29
Japanese : 36 / 48
British : 36 / 41
Italians : 10 / 11
Chinese : 2 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Place Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Chinese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :2
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
1 fighter moved from France to Morocco Algeria
1 fighter moved from Germany to 16 Sea Zone
1 fighter moved from Bulgaria Romania to 16 Sea Zone
1 bomber moved from Balkans to 16 Sea Zone
1 fighter moved from Libya to 16 Sea Zone
1 artillery and 1 infantry moved from Germany to Northwestern Europe
1 armour, 1 artillery and 4 infantry moved from Libya to Morocco Algeria
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 1 : 2/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 fighter; Russians defend with 1 carrier
Germans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 carrier and 1 fighter in 16 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the British , 1 carrier owned by the Russians and 2 fighters owned by the Germans lost in 16 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Casualties for Russians: 1 carrier
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter
Casualties for Russians: 1 carrier
Battle in Morocco Algeria
Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Morocco Algeria, round 1 : 3/7 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 : 1/4 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Morocco Algeria, round 2 : 4/6 hits
British roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits
1 armour owned by the British lost in Morocco Algeria
Germans win, taking Morocco Algeria from British with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Germans win with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Morocco Algeria to France
1 bomber moved from 16 Sea Zone to Germany
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to East Poland
2 infantry moved from Poland to East Poland
5 infantry moved from Poland to Baltic States
1 armour moved from Karelia S.S.R. to Baltic States
1 infantry moved from Germany to France
6 infantry moved from Germany to Poland
1 fighter moved from 16 Sea Zone to PolandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
1 artillery, 1 bomber, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 armour and 5 infantry
Belorussia : 1 flag, 1 infantry
East Poland : 1 flag, 4 armour, 2 artilleries and 7 infantry
France : 1 armour, 1 fighter and 3 infantry
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 1 fighter and 7 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 artillery, 1 factory and 6 infantry
Morocco Algeria : 1 armour, 1 artillery and 3 infantry
Northwestern Europe : 1 artillery
Poland : 1 fighter and 6 infantry
Bulgaria Romania : 2 infantry
Ukraine : 1 flag, 1 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 50
Russians : 21 / 29
Japanese : 35 / 48
British : 33 / 41
Italians : 10 / 11
Chinese : 3 / 0
Americans : 41 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Belorussia
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Sikang to Hupeh
1 infantry moved from Sikang to Hupeh
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 armour moved from India to French Indo-China Thailand
Russians take French Indo-China Thailand from JapaneseCombat - Russians
Battle in Soviet Far East
Russians attack with 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 1/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Hupeh
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Hupeh
Russians win, taking Hupeh from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Belorussia, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery
Recording Battle StatisticsNon Combat Move - Russians
3 infantry moved from Persia to India
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 artillery moved from Caucasus to Russia
1 aaGun moved from Persia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to RussiaPlace Units - Russians
1 armour placed in Caucasus
3 infantry placed in Caucasus
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
Japanese defend with 1 artillery
Russians roll dice for 1 infantry in Soviet Far East, round 1 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 1/1 hitslol…
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will you allow the soviet sub to return to Sz12?
You were very gracious last turn, so it’s ok if you say no.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Buryatia S.S.R. to Soviet Far East
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 45 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo-China Thailand
1 armour and 1 infantry moved from Fukien to Yunnan
1 battleship moved from 48 Sea Zone to 37 Sea Zone
1 carrier and 1 fighter moved from 48 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo-China Thailand
2 infantry moved from Kiangsu to Hupeh
1 fighter moved from Suiyuan to Yunnan
2 fighters moved from Manchuria to Hupeh
1 infantry moved from Ningxia to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Suiyuan to Hupeh
1 armour moved from Manchuria to Hupeh
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanCombat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 armour
Japanese roll dice for 1 battleship in French Indo-China Thailand, round 1 : 1/1 hits
Russians roll dice for 1 armour in French Indo-China Thailand, round 1 : 0/1 hits
1 armour owned by the Russians lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Japanese win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 1/4 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Hupeh, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 1 fighter in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Hupeh to Ningxia
1 infantry moved from Ningxia to Sikang
1 armour moved from Manchuria to Ningxia
1 fighter moved from Hupeh to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from Manchuria to Soviet Far East
1 aaGun moved from Buryatia S.S.R. to Manchuria
1 transport moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from Hawaiian Islands to 53 Sea Zone
1 carrier moved from 45 Sea Zone to 53 Sea Zone
1 carrier and 1 fighter moved from 46 Sea Zone to 50 Sea Zone
1 fighter moved from Yunnan to FukienPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Borneo
1 transport placed in 49 Sea Zone
Japanese undo move 1.
1 armour and 1 infantry placed in Borneo
1 armour, 1 artillery and 1 infantry placed in Manchuria
6 infantry placed in Japan
1 infantry placed in BorneoTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Borneo : 1 flag, 1 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, East Indies : 1 flag, French Indo-China Thailand : 1 artillery and 3 infantry
Fukien : 1 flag, 1 fighter
Hawaiian Islands : 1 flag, 2 infantry
Hupeh : 1 flag, 1 armour and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 factory and 6 infantry
Kwangtung : 1 flag, Manchuria : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
New Guinea : 1 flag, Ningxia : 1 flag, 1 armour and 2 fighters
Philippine Islands : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 2 infantry
Solomon Islands : 1 flag, Soviet Far East : 1 flag, 1 armour, 1 artillery and 1 infantry
Stanovoj Chrebet : 1 flag, 2 infantry
Suiyuan : 1 flag, Yunnan : 1 flag, 1 armour
36 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
49 Sea Zone : 1 transport
50 Sea Zone : 1 carrier, 1 fighter and 1 transport
53 Sea Zone : 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 50
Russians : 22 / 25
Japanese : 39 / 54
British : 33 / 41
Italians : 10 / 11
Chinese : 1 / 0
Americans : 40 / 51 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 infantry moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from 6 Sea Zone to Northwestern Europe
1 bomber moved from Caucasus to Karelia S.S.R.
1 infantry moved from Egypt to Libya
1 artillery moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 artillery moved from Burma to YunnanCombat - British
Battle in Northwestern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Northwestern Europe, round 1 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Northwestern Europe, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yunnan
British attack with 1 artillery
Japanese defend with 1 armour
British roll dice for 1 artillery in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
British roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Libya
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Libya, round 1 : 0/4 hits
Italians roll dice for 2 infantry in Libya, round 1 : 1/2 hits
1 infantry owned by the British lost in Libya
British roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Libya, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Libya
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. costs: 4 production.
AA raid costs 4 production in Karelia S.S.R.
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 armour moved from Egypt to Persia
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 fighter moved from Libya to Persia
1 transport moved from 12 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs -
Those damn Japanese have had some impressive luck!
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Just realized I mis-chose my casualties in Libya. :s Sick as a dog with a bad head-ache…
Please use the attached file instead.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - Italians
2 infantry moved from Italy to France
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to France
1 fighter moved from Italy to Germany
1 infantry moved from Italy to France
1 infantry moved from Italy to FrancePlace Units - Italians
1 armour and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
France : 1 aaGun, 1 armour, 1 artillery and 6 infantry
Germany : 1 fighter
Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry
Bulgaria Romania : 1 infantryProduction/PUs Summary :
Germans : 31 / 50
Russians : 22 / 25
Japanese : 39 / 54
British : 36 / 42
Italians : 9 / 9
Chinese : 1 / 0
Americans : 40 / 51 -
I am going on holiday tomorrow. I should have internet connection somehow and so be able to play, but if I am not just be patient for a few days.
In Lybia I was lucky, but in the round 2 dices were not good for me from sea to land. I think generally dices have been fair so far, I hope it continues to be so. -
TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Turn Complete - Chinese
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :3
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Brazil : 1 factory
Eastern United States : 1 factory
Finland : 1 flag, 1 infantry
India : 1 fighter
Libya : 1 bomber
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Norway : 1 flag, 1 factory
Wake Island : 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantry
12 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 28 / 50
Russians : 22 / 25
Japanese : 39 / 54
British : 36 / 42
Italians : 9 / 9
Chinese : 1 / 0
Americans : 43 / 49 -
Soundcrescent,
I have to say. I admire you as an opponent. You don’t complain, and you play a fair and solid game. That’s more than can be said for many in this place. Know I hold you in the highest respect.
This game is shaping up to be a classic, with exciting turns and great moves on both sides! I can only speculate now, but I’m seeing the finish coming right down to the wire.
Thank you for your patience, and your considerations. Both of which will be returned in due course.
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There is a serious bug with the repairing.
I have to edit.
I take off 10 ipcs, I repair the base in Karelia and I will put two infantry there at the end of the turn again editing.
Even with the edit the base is still damaged, you cannot replace it with a new intact. If you want to bomb it, you have to roll the dice in the forum. If you have another idea let me now. I will write to the devoloper of Triplea as soon as I have time. -
Here is the file.
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Ok… we’ll continue. :P
I’ll let Veqryn know about the bug.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.3
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Italians are now being played by: Human
Chinese are now being played by: Human
Americans are now being played by: HumanCombat Move - Russians
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 artillery moved from Russia to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Persia to India
1 infantry moved from Persia to India
1 infantry moved from Persia to India
6 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
3 artilleries placed in Russia
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Evenki National Okrug: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
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