Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
I, also, am not convinced this is in the bag. I’m looking forward to this turn.
Also I’d prefer not to see outside influence directly in an official tournament game. I don’t think that qualifies as fair play.
Agreed. :P
I apologize if I’ve interefered…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Japanese
            Japanese buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            2 armour moved from Kiangsu to Kwangsi
            1 armour moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  Japanese take Celebes from UK_Pacific
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Kiangsu to Hunan
            2 bombers moved from Kiangsi to Hunan
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 1 :  1/3 hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                    1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Borneo
                    Japanese roll dice for 1 artillery and 1 tactical_bomber in Borneo, round 2 :  2/2 hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 artillery and 1 infantry
                Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers and 1 fighter
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 bombers and 1 fighter in Hunan, round 1 :  2/3 hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 1 :  1/3 hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
                    Japanese roll dice for 2 bombers in Hunan, round 2 :  1/2 hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 artillery and 2 infantry
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Kwangsi
                Japanese attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 6 infantry
                    Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 1 :  6/8 hits
                    Chinese roll dice for 6 infantry in Kwangsi, round 1 :  2/6 hits
                    6 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for British: 6 infantry
                Japanese win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for British: 6 infantry
            Recording Battle Statistics
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
            1 tactical_bomber moved from Borneo to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            2 bombers moved from Hunan to Kiangsu
            1 fighter and 2 tactical_bombers moved from Philippines to Kiangsu
Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Kwangsi : 2 armour
    Kiangsu : 3 armour, 2 bombers, 1 factory_minor, 3 fighters and 4 tactical_bombers
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Suiyuyan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag,    Borneo : 1 flag, 1 artillery
    Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Timguska : 1 flag,    Kazakhstan : 1 flag,    Celebes : 1 flag, 1 infantry
    44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    43 Sea Zone : 1 transport
DISREGARD LAST TURN’S SAVE FILE.
I must’ve done Japan’s turn while looking at Garg’s file. It does not change Japan’s moves or actions so I have edited the turn results into Boot’s save. Rolls will be available in the previous save file if they need to be viewed and I apologize for the error.
lol…
What an edge the allies would have had! Ah well :P
Good luck to you both! Great game here!
Round :8
Purchase Units - Americans
            Americans buy 9 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
            Giving bonus movement to units
            2 artilleries and 2 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 armour moved from Morocco to Tunisia
            1 artillery and 3 infantry moved from Morocco to Algeria
Combat - Americans
            Recording Battle Statistics
Non Combat Move - Americans
            1 fighter moved from West Indies to Morocco
            1 fighter moved from Morocco to Algeria
Place Units - Americans
            9 destroyers placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Round :8
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Giving bonus movement to units
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 artillery and 2 infantry moved from Kweichow to Hunan
Combat - Chinese
            Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
            6 infantry placed in Hunan
Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Round :8
Combat Move - British
            Giving bonus movement to units
Combat - British
            British creates battle in territory 106 Sea Zone
            Recording Battle Statistics
Non Combat Move - British
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 armour and 1 infantry moved from India to West India
            3 aaGuns and 3 infantry moved from India to Burma
            1 infantry moved from Burma to Yunnan
            2 destroyers moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in Union of South Africa
            British undo move 2.
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 29 PUs; end with 29 PUs total
Round :8
Place Units - UK_Pacific
            6 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs total
                Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
            Giving bonus movement to units
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 armour moved from Southern Italy to 97 Sea Zone
            1 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 armour and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
            Battle in Gibraltar
                Italians attack with 2 armour and 2 infantry
                British defend with 1 harbour; Americans defend with 2 artilleries and 2 infantry
                    Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 1 :  2/4 hits
                    British roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 :  0/4 hits
                    2 infantry owned by the Americans lost in Gibraltar
                    Italians roll dice for 2 armour and 2 infantry in Gibraltar, round 2 :  1/4 hits
                    British roll dice for 2 artilleries in Gibraltar, round 2 :  2/2 hits
                    1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 2 armour in Gibraltar, round 3 :  2/2 hits
                    British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
                Italians win with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 armour and 2 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 destroyer; British defend with 2 destroyers
                    Italians roll dice for 2 fighters in 98 Sea Zone, round 1 :  1/2 hits
                    British roll dice for 3 destroyers in 98 Sea Zone, round 1 :  0/3 hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                    Italians roll dice for 2 fighters in 98 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                    1 fighter owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for French: 1 destroyer
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 fighter
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for French: 1 destroyer
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 fighter
            Recording Battle Statistics
Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Alexandria
Place Units - Italians
            2 destroyers placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 fighter
    Gibraltar : 1 flag, 1 armour and 1 harbour
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    Northern Italy : 1 aaGun and 1 factory_major
    Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
    95 Sea Zone : 2 destroyers
Here’s ANZAC’s combat move, what order do you want to lose things in?
Here’s ANZAC’s combat move, what order do you want to lose things in?
CV/Tac Bomber/Ftr
Round :8
Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            1 carrier, 3 destroyers and 1 fighter moved from 54 Sea Zone to 44 Sea Zone
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 carrier, 3 destroyers and 1 fighter
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 1 carrier, 3 destroyers and 1 fighter in 44 Sea Zone, round 1 :  2/4 hits
                    Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 1 :  2/3 hits
                    1 carrier owned by the Japanese and 1 carrier owned by the ANZAC lost in 44 Sea Zone
                    ANZAC roll dice for 3 destroyers and 1 fighter in 44 Sea Zone, round 2 :  3/4 hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 :  0/2 hits
                    1 transport owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 1 carrier
                ANZAC win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 1 carrier
            Recording Battle Statistics
Non Combat Move - ANZAC
            1 fighter could not land in 44 Sea Zone and was removed
Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 carrier and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 bomber moved from Novgorod to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from Russians
            1 armour moved from Caucasus to Northwest Persia
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from Russians
            1 armour moved from Caucasus to Iraq
            3 armour moved from Volgograd to Northwest Persia
            3 armour moved from Ukraine to Caucasus
            21 armour, 17 artilleries and 31 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 artilleries moved from Western Ukraine to Bryansk
            4 submarines moved from 91 Sea Zone to 110 Sea Zone
            4 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
            6 transports moved from 127 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Finland to Western Germany
            1 fighter moved from Finland to Western Germany
            2 fighters and 2 tactical_bombers moved from Finland to Normandy Bordeaux
Combat - Germans
            Battle in Bryansk
                Germans attack with 24 armour, 19 artilleries and 31 infantry
                Russians defend with 2 infantry
                Germans win, taking Bryansk from Russians with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
                Germans win with 24 armour, 19 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Recording Battle Statistics
Non Combat Move - Germans
            1 bomber moved from Smolensk to Western Germany
            6 aaGuns moved from Belarus to Bryansk
Place Units - Germans
            2 bombers placed in France
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
            1 artillery and 8 infantry placed in Western Germany
            1 carrier placed in 112 Sea Zone
Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Round :9
Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            Giving bonus movement to units
            1 armour and 1 infantry moved from Russia to Smolensk
            2 armour moved from Russia to Vologda
            1 artillery and 2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Vologda
            2 infantry moved from Yenisey to Evenkiyskiy
            1 fighter moved from Russia to Evenkiyskiy
            1 tactical_bomber moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Tambov to Samara
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Samara
            6 armour, 7 artilleries and 52 infantry moved from Tambov to Volgograd
            1 infantry moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            3 infantry moved from Jehol to Anhwe
Combat - Russians
            Battle in Volgograd
                Russians attack with 6 armour, 7 artilleries and 52 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 6 armour, 7 artilleries and 52 infantry in Volgograd, round 1 :  12/65 hits
                    Germans roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Russians win with 6 armour, 7 artilleries and 51 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Russians attack with 3 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 1 :  0/1 hits
                    Russians roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                    Russians roll dice for 3 infantry in Anhwe, round 3 :  0/3 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 :  1/1 hits
                    1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 2 infantry in Anhwe, round 4 :  0/2 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                    Russians roll dice for 2 infantry in Anhwe, round 5 :  0/2 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 5 :  1/1 hits
                    1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 1 infantry in Anhwe, round 6 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 6 :  0/1 hits
                    Russians roll dice for 1 infantry in Anhwe, round 7 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 7 :  0/1 hits
                    Russians roll dice for 1 infantry in Anhwe, round 8 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 8 :  0/1 hits
                    Russians roll dice for 1 infantry in Anhwe, round 9 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 9 :  0/1 hits
                    Russians roll dice for 1 infantry in Anhwe, round 10 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 10 :  0/1 hits
                    Russians roll dice for 1 infantry in Anhwe, round 11 :  0/1 hits
                    Japanese roll dice for 1 artillery in Anhwe, round 11 :  1/1 hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
            Battle in Vologda
                Russians attack with 2 armour and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour and 1 fighter in Vologda, round 1 :  3/3 hits
                    Germans roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
                Russians win with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Smolensk
                Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/3 hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 1 :  0/2 hits
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
                Russians win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Evenkiyskiy
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Evenkiyskiy, round 1 :  0/3 hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 1 :  1/1 hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians roll dice for 1 fighter and 1 infantry in Evenkiyskiy, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 1 :  0/4 hits
                    Japanese roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  2/4 hits
                    Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 1 :  1/4 hits
                    Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Recording Battle Statistics
Non Combat Move - Russians
            3 aaGuns moved from Tambov to Volgograd
            1 fighter moved from Rostov to Turkmenistan
            1 fighter moved from Samara to Turkmenistan
            1 fighter moved from Vologda to Turkmenistan
            1 fighter moved from Evenkiyskiy to Yenisey
            4 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Dzavhan to Olgiy
            3 infantry moved from Dzavhan to Central Mongolia
            1 tactical_bomber moved from Smolensk to Turkmenistan
Place Units - Russians
            7 infantry placed in Russia
Turn Complete - Russians
            Russians collect 21 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
            Giving bonus movement to units
            1 infantry moved from Novosibirsk to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour moved from Kiangsu to Shantung
            1 armour moved from Kiangsu to Chahar
            1 artillery moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from French
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Kwangsi to Siam
                  Japanese take Siam from UK_Pacific
            2 armour moved from Kwangtung to Hunan
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from Kiangsu to Hunan
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from Kiangsu to Hunan
Combat - Japanese
            Battle in Sumatra
                Japanese attack with 1 artillery
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery in Sumatra, round 1 :  1/1 hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Japanese win with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour
                British defend with 1 infantry
                    Japanese roll dice for 1 armour in Yunnan, round 1 :  0/1 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                    1 armour owned by the Japanese lost in Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
            Battle in Hunan
                Japanese attack with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers
                Chinese defend with 1 artillery and 8 infantry
                    Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 1 :  4/8 hits
                    Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 1 :  0/9 hits
                    4 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Hunan, round 2 :  7/8 hits
                    Chinese roll dice for 1 artillery and 4 infantry in Hunan, round 2 :  2/5 hits
                    1 artillery owned by the Chinese , 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 1 artillery and 8 infantry
                Japanese win with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 1 artillery and 8 infantry
            Battle in Chahar
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Chahar, round 1 :  0/1 hits
                    Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                    Japanese roll dice for 1 armour in Chahar, round 2 :  1/1 hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chahar
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Shantung
                Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shantung, round 1 :  2/5 hits
                    Chinese roll dice for 1 infantry in Shantung, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Japanese win with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Recording Battle Statistics
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                UK_Pacific is now being played by: Human
                Mongolians are now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Japan
            1 bomber, 1 fighter and 2 tactical_bombers moved from Hunan to Kwangtung
            1 bomber moved from Hunan to Kwangtung
Place Units - Japanese
            1 armour and 1 mech_infantry placed in Kwangtung
            Japanese undo move 1.
            1 armour and 1 mech_infantry placed in Kwangtung
            1 armour placed in Japan
            1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 44 PUs (3 lost to blockades); end with 45 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 armour
    Kiangsu : 1 factory_minor
    Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    Jehol : 1 artillery
    Siam : 1 armour
    Hunan : 1 flag, 1 armour
    Hopei : 1 flag,    Tsinghai : 1 flag, 1 infantry
    Anhwe : 1 flag,    Shan State : 1 flag, 1 armour
    Borneo : 1 flag,    Kwangtung : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
    Philippines : 1 flag, 1 airfield and 1 harbour
    Evenkiyskiy : 1 flag,    Timguska : 1 flag,    Kazakhstan : 1 flag,    French Indo China : 1 flag,    Celebes : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 artillery
    41 Sea Zone : 1 transport
Round :9
Purchase Units - Americans
            Americans buy 1 carrier and 7 destroyers; Remaining resources: 1 PUs;
Combat Move - Americans
            Giving bonus movement to units
            2 armour moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            2 artilleries and 2 infantry moved from Tunisia to Libya
            1 artillery and 3 infantry moved from Algeria to Tunisia
Combat - Americans
            Recording Battle Statistics
Non Combat Move - Americans
            1 fighter moved from Algeria to French West Africa
            1 fighter moved from Morocco to French West Africa
Place Units - Americans
            1 carrier and 7 destroyers placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Round :9
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
            Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            Giving bonus movement to units
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
Combat - Chinese
            Recording Battle Statistics
Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
            5 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Round :9
Combat Move - British
            Giving bonus movement to units
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 artillery and 3 infantry moved from Burma to Shan State
Combat - British
            Battle in Shan State
                British attack with 1 artillery and 3 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 artillery and 3 infantry in Shan State, round 1 :  2/4 hits
                    Japanese roll dice for 1 armour in Shan State, round 1 :  0/1 hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
                British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Recording Battle Statistics
Non Combat Move - British
            1 armour moved from West India to 79 Sea Zone
            1 armour and 1 transport moved from 79 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from West India to Eastern Persia
            6 infantry moved from India to West India
            3 aaGuns moved from Burma to India
Place Units - British
            1 armour and 2 infantry placed in Egypt
            2 destroyers placed in 106 Sea Zone
Turn Complete - British
            British collect 29 PUs; end with 30 PUs total
Round :9
Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs total
                Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Politics - Italians
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                Mongolians are now being played by: Human
                UK_Pacific is now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Purchase Units - Italians
            Italians buy 1 armour, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
            Giving bonus movement to units
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Syria
            1 fighter moved from Alexandria to 81 Sea Zone
Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 3 transports
                    3 transports owned by the British lost in 81 Sea Zone
                Italians win, taking 97 Sea Zone from British, taking Syria from French with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 3 transports
                Italians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for British: 3 transports
            Recording Battle Statistics
Non Combat Move - Italians
            1 fighter moved from 81 Sea Zone to Iraq
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
            1 cruiser and 1 submarine placed in 93 Sea Zone
            1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Alexandria : 1 flag,    Gibraltar : 1 flag, 1 harbour
    Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
    Syria : 1 flag, 1 armour
    Northern Italy : 1 aaGun and 1 factory_major
    Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Round :9
Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
            Giving bonus movement to units
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            2 destroyers moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                Mongolians are now being played by: Human
                UK_Pacific is now being played by: Human
                Italians are now being played by: Human
                Neutral_True is now being played by: Human
                Americans are now being played by: Human
Combat - ANZAC
            ???
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
            3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
The French do nothing.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :10
Purchase Units - Germans
            Germans buy 6 armour, 6 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            Giving bonus movement to units
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 artillery moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
            1 infantry moved from Bryansk to Smolensk
            3 armour, 2 artilleries and 3 infantry moved from Bryansk to Smolensk
            1 armour moved from Bryansk to Russia
            3 infantry moved from Ukraine to Rostov
            2 artilleries and 1 infantry moved from Bryansk to Rostov
            2 armour moved from Iraq to Trans-Jordan
                  Germans take Trans-Jordan from British
            3 armour moved from Northwest Persia to Trans-Jordan
            1 armour moved from Persia to Trans-Jordan
            2 armour moved from Caucasus to Iraq
            2 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
            2 bombers moved from France to United Kingdom
Combat - Germans
            Battle in Rostov
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                Germans win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
                Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Smolensk
                Germans attack with 3 armour, 2 artilleries and 4 infantry
                Russians defend with 1 armour and 1 infantry
                Germans win, taking Smolensk from Russians with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
                Germans win with 3 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry
                Russians defend with 1 aaGun
                Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
                Germans win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Russia
                Germans attack with 5 armour, 3 artilleries and 6 infantry
                Russians defend with 1 airfield, 1 factory_major and 7 infantry
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 7 infantry
                Germans win with 5 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 7 infantry
            Battle in United Kingdom
                Germans attack with 2 artilleries, 3 bombers, 3 fighters, 10 infantry and 3 tactical_bombers
                French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
                Germans captures 30PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Germans: 7 infantry
                Casualties for French: 2 infantry
                Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
                Germans win with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 61
                Casualties for Germans: 7 infantry
                Casualties for French: 2 infantry
                Casualties for British: 5 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
            Recording Battle Statistics
            Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            3 bombers, 2 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            6 aaGuns moved from Bryansk to Russia
Place Units - Germans
            4 artilleries and 6 infantry placed in Western Germany
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            2 artilleries and 1 fighter placed in France
Turn Complete - Germans
            Germans collect 70 PUs; end with 123 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 128 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 134 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 139 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 149 PUs
I will accept your unconditional surrender now.
