• Seth - am a little confused by this turn of events. Did you use the info I just sent? Or is this using ten days old dice rolls? If you used the info I sent, I had wanted rolls split between battleship and aircraft carriers…which just following dice rolls would mean I sunk the battleship and immediately wouneded one carrier.  And that might have helped me out, but then combat resolves, both fleets are gone…

    Not a big fan of edit mode.


  • I did follow your OOL in the first take. But it’d been so long that I forgot that I used edit mode in that previous save file to remove the IC from Kiangsu since it’d been liberated. I undid a move during noncom which caused the same error to pop up. So I used edit mode to reconstruct the map, the only issues is both battles would’ve left cripples; two damaged cvs in sz92 and one damaged bb in sz19. Also, that would’ve left you with 6 unused kamikazes. I tried to resolve this by spamming some axis subs in sz92 and using the kamikazes against the bb. If you look at the dice rolls, you’ll see I tried this several times and that I actually shorted myself the hit bb in sz19. After the retakes, I was either left one cv short or with an undamaged bb. I gave up after a couple takes and decided that the bb was dead anyway and this was close enough.


  • kk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 fighter and 2 infantry moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 armour and 5 mech_infantrys moved from Iraq to Egypt
                3 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt

    Combat - British
                Battle in Kiangsu
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                    British win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Egypt
                    British attack with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                    British win, taking Egypt from Italians with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    British win with 5 armour, 1 artillery, 1 fighter, 6 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
                2 mech_infantrys moved from Yunnan to French Indo China
                1 armour and 2 mech_infantrys moved from Yunnan to Hopei
                1 mech_infantry moved from Kiangsi to Chahar
                1 artillery and 2 infantry moved from Kiangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                4 infantry placed in United Kingdom
                2 destroyers and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Place Units - UK_Pacific
                1 submarine and 1 transport placed in 39 Sea Zone
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                    Some units change owners in territory India
                    Some units change owners in territory 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Southern France to 91 Sea Zone
                2 tactical_bombers moved from Southern France to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer; Americans defend with 2 carriers
                    Italians win with 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 2 carriers
                    Italians win with 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 2 carriers
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 1 cruiser; Americans defend with 1 destroyer and 6 transports
                    Americans win with 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Recording Battle Statistics

    Non Combat Move - Italians
                2 tactical_bombers moved from 92 Sea Zone to Algeria
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 aaGun moved from Poland to Baltic States
                1 artillery moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • of note…because in this game I accidentally triggered neutrals, be certain to watch that you don’t overfly a neutral. I almost did this - the game was going to allow my two fighters to accompany a strat over Spain. But that is not really allowed. So i didn’t do that move. Just a heads up.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 45 Sea Zone to 19 Sea Zone

    Non Combat Move - ANZAC
                1 bomber moved from Dutch New Guinea to Kwangsi

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone

    Combat - French
                Battle in 95 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • drat, I meant to build an airbase in gibraltar . . .  :|


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 artilleries moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                6 infantry moved from Novgorod to Archangel
                6 artilleries moved from Novgorod to Archangel
                6 infantry moved from Novgorod to Archangel
                2 armour moved from Karelia to Archangel
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 6 artilleries and 12 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 2 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Germans win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 armour moved from 113 Sea Zone to Norway
                4 infantry moved from Finland to Norway
                2 armour moved from Karelia to Belarus
                3 aaGuns, 14 armour, 9 artilleries and 9 infantry moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Smolensk to Belarus
                1 aaGun moved from Ukraine to Rostov
                6 armour moved from Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                2 armour moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Finland to Norway

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 armour and 1 infantry placed in Germany
                1 bomber and 1 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • prefer you not try to unwind a dramatic move like forgetting an airbase.


  • @bobgordon303:

    prefer you not try to unwind a dramatic move like forgetting an airbase.

    ???


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                5 armour and 1 mech_infantry moved from Nenetsia to Samara
                3 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                3 armour moved from Russia to Volgograd
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Nenetsia to Urals
                3 infantry moved from Russia to Samara
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Yakut S.S.R.: 1 infantry
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Dzavhan: 2 infantry
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Buryatia: 1 infantry
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Ulaanbaatar: 1 infantry
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Yakut S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units

    Combat - Japanese
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from Sakha to Amur
                2 aaGuns, 1 fighter and 2 tactical_bombers moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Borneo to Philippines

    Place Units - Japanese
                1 armour and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs (9 lost to blockades); end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Western United States to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                3 destroyers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                1 destroyer moved from 28 Sea Zone to 26 Sea Zone
                1 bomber moved from Anhwe to 6 Sea Zone
                5 bombers and 5 fighters moved from Gibraltar to Algeria
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 4 destroyers, 3 fighters and 6 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is -25
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 bombers, 4 destroyers, 3 fighters and 6 submarines
                Battle in Algeria
                    Americans attack with 1 armour, 5 bombers, 5 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry and 2 tactical_bombers
                    Americans win, taking Algeria from Italians with 1 armour, 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 infantry
                    Americans win with 1 armour, 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 infantry
                Recording Battle Statistics
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                5 bombers and 5 fighters moved from Algeria to Gibraltar
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 6 infantry moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Shantung to Jehol
                2 artilleries and 3 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Algeria
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                5 armour and 9 mech_infantrys moved from Egypt to Iraq
                1 artillery and 5 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    3 fighters owned by the British retreated
                    Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 aaGun moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from French Indo China to Malaya
                1 mech_infantry moved from French Indo China to Burma
                1 armour and 2 mech_infantrys moved from Hopei to Central Mongolia
                1 mech_infantry moved from Chahar to Central Mongolia
                3 aaGuns, 1 armour and 2 mech_infantrys moved from Anhwe to Jehol
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi

    Place Units - British
                6 infantry placed in United Kingdom
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 37 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Place Units - UK_Pacific
                1 carrier and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                    Some units change owners in territory 39 Sea Zone

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