Let 'er rip!
G40 NT bob(allies) vs seth(axis)
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I’ve beaten Chris twice 1v1 with this strat and would’ve beaten him and Jonathan in another game had Jeff’s Japanese put up any semblance of a fight. At the very least, this has Chris convinced that a turn 1 Barbarossa is a good thing for the axis. He’s still not sold on doing a J1, but he’s done waiting for J3-4.
At the start of the game, the allies outproduce the axis 175-66. Germany and Italy make up some of the difference in France and Africa while Japan can make some money in China. But it still falls way short of what the allies are producing. And IMO, the axis won’t be able to make up the difference until they go after Russia and the money islands. They have the initial advantage in units and they’re more consolidated. While the allies have fewer toys, they’re spread out over larger distances, and diluted by more countries. IMO, the longer the axis wait the better off the allies are. The allies can use that time to consolidate their forces and use their economic advantage to help narrow the axis unit advantage.
Yeah, an early attack carries some risks and it brings US with their NOs into the war. But Japan killed 109 worth of US and British infantry, planes, and ships on their attacks. Take out the 4 infantry killed that usually die anyway and they’re still killing close to 100 bucks worth of equipment that runs away and consolidates into something that Japan has a tough time killing later on. They also went up 11ipcs to help offset losing the 10 peace NO. To me all that is worth the 20 extra US gets each turn. Germany can also gobble up Russian terr and make Russia cash poor sooner.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
2 artilleries and 2 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
2 infantry moved from Belgian Congo to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Yunnan
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
British win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters could not land in Yunnan and were removedPlace Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in Union of South Africa
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
Seth:
I was distracted during this move and made several mistakes. Am going to post UK Pac move - so you can see battle dice, then Edit board as follows:
Fighter, Tactical Bomber in Yunnan, Land
Aircraft Carrier, Destroyer off W India move to ship block Japan
India - Tank, 2 inf pieces move forward to BurmaWill REPOST ultimately correct map manually.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some units change owners in territory India -
Use this map. Sorry. Dealing with my son. argh.
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map
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 42 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Malaya to Burma
1 battleship and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneTurn Complete - French
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done; sorry. we playing the other game at all?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
9 armour, 5 artilleries and 2 infantry moved from Belarus to Bryansk
2 armour and 6 mech_infantrys moved from Baltic States to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Eastern Poland to Russia
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 11 armour, 5 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
1 destroyer placed in 113 Sea Zone
4 infantry placed in Western Germany
4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false -
@bobgordon303:
done; sorry. we playing the other game at all?
Crap, it is my turn in that game isn’t it? I saw a turn summary from me and then a response from you and just assumed it was your turn … . my brain’s on the fritz.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians repair 18 damage on 18 factory_majors; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 3 infantry moved from Novgorod to Belarus
Russians take Belarus from GermansCombat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Recording Battle Statistics
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 infantry moved from Tambov to Russia
1 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Tambov
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Karelia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
1 aaGun and 5 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 battleships and 1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Siam
1 infantry moved from French Indo China to Siam
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
3 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Hopei to Shensi
1 artillery moved from Szechwan to Shensi
1 bomber moved from Hopei to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Chahar to HopeiCombat - Japanese
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Japanese win with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 carrier
Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for UK_Pacific: 1 carrier
Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for UK_Pacific: 1 carrier
Battle in Siam
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Siam from ANZAC with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for UK_Pacific: 1 destroyer
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for UK_Pacific: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Kweichow
1 aaGun moved from Kweichow to Shensi
1 bomber moved from Kweichow to Hopei
1 bomber moved from Siam to French Indo China
1 armour moved from Kwangsi to French Indo China
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Korea to Chahar
1 fighter moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to CelebesPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Queensland to 20 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 tactical_bomber
Japanese defend with 1 cruiser
Units damaged: 1 battleship owned by the Americans
Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Americans win with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 2 transports
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Italians win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Greece
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Syria to Iraq
2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
1 armour moved from Yugoslavia to Northern Italy
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 fighter moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French





