G40 NT bob(allies) vs seth(axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • I’ve beaten Chris twice 1v1 with this strat and would’ve beaten him and Jonathan in another game had Jeff’s Japanese put up any semblance of a fight. At the very least, this has Chris convinced that a turn 1 Barbarossa is a good thing for the axis. He’s still not sold on doing a J1, but he’s done waiting for J3-4.

    At the start of the game, the allies outproduce the axis 175-66. Germany and Italy make up some of the difference in France and Africa while Japan can make some money in China. But it still falls way short of what the allies are producing. And IMO, the axis won’t be able to make up the difference until they go after Russia and the money islands. They have the initial advantage in units and they’re more consolidated. While the allies have fewer toys, they’re spread out over larger distances, and diluted by more countries. IMO, the longer the axis wait the better off the allies are. The allies can use that time to consolidate their forces and use their economic advantage to help narrow the axis unit advantage.

    Yeah, an early attack carries some risks and it brings US with their NOs into the war. But Japan killed 109 worth of US and British infantry, planes, and ships on their attacks. Take out the 4 infantry killed that usually die anyway and they’re still killing close to 100 bucks worth of equipment that runs away and consolidates into something that Japan has a tough time killing later on. They also went up 11ipcs to help offset losing the 10 peace NO. To me all that is worth the 20 extra US gets each turn. Germany can also gobble up Russian terr and make Russia cash poor sooner.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                2 artilleries and 2 infantry moved from Burma to Yunnan
                2 fighters moved from Burma to Yunnan
                2 infantry moved from Belgian Congo to Kenya
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    British win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kenya
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                1 artillery moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters could not land in Yunnan and were removed

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 fighter placed in Union of South Africa
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs


  • Seth:

    I was distracted during this move and made several mistakes. Am going to post UK Pac move - so you can see battle dice, then Edit board as follows:

    Fighter, Tactical Bomber in Yunnan, Land
    Aircraft Carrier, Destroyer off W India move to ship block Japan
    India - Tank, 2 inf pieces move forward to Burma

    Will REPOST ultimately correct map manually.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                    Some units change owners in territory India


  • Use this map. Sorry. Dealing with my son. argh.


  • map


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Burma
                1 battleship and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • France?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • done; sorry. we playing the other game at all?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Belarus to Smolensk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
                9 armour, 5 artilleries and 2 infantry moved from Belarus to Bryansk
                2 armour and 6 mech_infantrys moved from Baltic States to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                3 bombers moved from Eastern Poland to Russia
                3 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Russia
                Bombing raid in Russia causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 11 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 11 armour, 5 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 11 armour, 5 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 bombers moved from Russia to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland
                1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                4 infantry placed in Western Germany
                4 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                    Turn Summary: Missing refresh header after login
                Post Turn Summary to AxisAndAllies.org success = false


  • @bobgordon303:

    done; sorry. we playing the other game at all?

    Crap, it is my turn in that game isn’t it? I saw a turn summary from me and then a response from you and just assumed it was your turn … .  my brain’s on the fritz.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 18 damage on 18 factory_majors; Remaining resources: 26 PUs;
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 3 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                3 infantry moved from Tambov to Russia
                1 infantry moved from Samara to Russia
                3 infantry moved from Volgograd to Tambov
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Karelia
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Yenisey to Timguska
                3 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 aaGun and 5 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 battleships and 1 carrier moved from 37 Sea Zone to 38 Sea Zone
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangsi to Siam
                1 infantry moved from French Indo China to Siam
                1 mech_infantry moved from Kwangsi to Yunnan
                1 fighter moved from French Indo China to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                3 infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from Japan to Korea
                1 infantry moved from Manchuria to Korea
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 artillery moved from Szechwan to Shensi
                1 bomber moved from Hopei to Siam
                1 fighter and 1 tactical_bomber moved from French Indo China to Siam
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Chahar to Hopei

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 artilleries and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                    Japanese win with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                    UK_Pacific defend with 1 carrier
                    Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for UK_Pacific: 1 carrier
                    Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for UK_Pacific: 1 carrier
                Battle in Siam
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Siam from ANZAC with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    UK_Pacific defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for UK_Pacific: 1 destroyer
                    Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for UK_Pacific: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Kweichow
                1 aaGun moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Hopei
                1 bomber moved from Siam to French Indo China
                1 armour moved from Kwangsi to French Indo China
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hunan
                2 fighters and 1 tactical_bomber moved from Korea to Chahar
                1 fighter moved from 44 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Queensland to 20 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Italians
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 54 Sea Zone to 41 Sea Zone
                1 cruiser and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 41 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                    Americans win with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 2 transports
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Eastern United States

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                4 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                2 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                2 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from France to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 fighter moved from Burma to India
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total

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