tv time with wife. away for a few hours.
G40 NT bob(allies) vs seth(axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter moved from Suiyuyan to Yunnan
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from Malta to Alexandria
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour moved from Ethiopia to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier and 1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to West India
1 fighter moved from 37 Sea Zone to Burma
1 aaGun moved from India to Burma
2 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Quebec to 109 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 carrier placed in 109 Sea Zone
1 transport placed in 106 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
3 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Yugoslavia
6 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Tunisia to Libya
1 battleship and 2 cruisers moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Yugoslavia
2 infantry moved from Algeria to TunisiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Yugoslavia
Italians attack with 1 armour, 1 fighter and 3 infantry
Neutral_Allies defend with 2 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 7 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Bulgaria to Eastern PolandPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
ANZAC take Siam from Japanese
1 fighter moved from Malaya to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to MalayaPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
France?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 bombers moved from Eastern Poland to Russia
3 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
4 armour, 5 artilleries and 8 infantry moved from Eastern Poland to Belarus
5 armour moved from Romania to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 armour moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Baltic States
Germans attack with 2 armour and 8 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Germans win with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 9 armour, 5 artilleries and 8 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Germans win with 9 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Recording Battle StatisticsNon Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Russia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Holland Belgium to Western Germany
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 armour, 2 fighters, 3 infantry and 2 tactical_bombers moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 aaGuns, 9 armour, 5 artilleries and 8 infantry
retreated to Belarus
Germans win with 9 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is -58
Casualties for Germans: 3 aaGuns and 5 infantry
Casualties for Russians: 2 armour, 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Rostov to Tambov
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 infantry moved from Kazakhstan to Samara
2 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 6 infantry moved from Sakha to Amur
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries and 3 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
Bob, I think that’s pretty much game. Italy can can open with a tank and bomber either at Bryansk or Smolensk. After that, Germany can hit Moscow with 9 tanks, 2ftrs, tac, and 3 bombers. We’d have about the same number of pieces, but I’d be rolling 3s & 4s vs 2s and a 3. I might lose a couple of air, but it should be mine. And I’ve got a lot more moving forward for follow-on attacks if needed. Or I can gather everything next to Moscow, move the rest of my air in range, and then hit the turn after.
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let’s keep playing. You might take Russia, and then again you might not. Even if you do, I would like to see what happens next.
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btw: have played games with the Fall of UK and not won, so am curious to see if Russia really falls and what happens next. Would be a huge vindication of attacking round one if this led to a full Axis victory.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Szechwan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Chahar
1 bomber moved from French Indo China to Szechwan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 33 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Japanese win with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 3 transports
ANZAC defend with 1 transport; British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for British: 1 cruiser
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 transport
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 4 infantry
ANZAC defend with 1 fighter; British defend with 1 harbour and 3 infantry
UK_Pacific win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Chahar to Hopei
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
1 battleship and 2 transports placed in 10 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 battleship and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
I’ve beaten Chris twice 1v1 with this strat and would’ve beaten him and Jonathan in another game had Jeff’s Japanese put up any semblance of a fight. At the very least, this has Chris convinced that a turn 1 Barbarossa is a good thing for the axis. He’s still not sold on doing a J1, but he’s done waiting for J3-4.
At the start of the game, the allies outproduce the axis 175-66. Germany and Italy make up some of the difference in France and Africa while Japan can make some money in China. But it still falls way short of what the allies are producing. And IMO, the axis won’t be able to make up the difference until they go after Russia and the money islands. They have the initial advantage in units and they’re more consolidated. While the allies have fewer toys, they’re spread out over larger distances, and diluted by more countries. IMO, the longer the axis wait the better off the allies are. The allies can use that time to consolidate their forces and use their economic advantage to help narrow the axis unit advantage.
Yeah, an early attack carries some risks and it brings US with their NOs into the war. But Japan killed 109 worth of US and British infantry, planes, and ships on their attacks. Take out the 4 infantry killed that usually die anyway and they’re still killing close to 100 bucks worth of equipment that runs away and consolidates into something that Japan has a tough time killing later on. They also went up 11ipcs to help offset losing the 10 peace NO. To me all that is worth the 20 extra US gets each turn. Germany can also gobble up Russian terr and make Russia cash poor sooner.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
2 artilleries and 2 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
2 infantry moved from Belgian Congo to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to KenyaCombat - British
Battle in Yunnan
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
British win with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Gibraltar to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters could not land in Yunnan and were removedPlace Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in Union of South Africa
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
Seth:
I was distracted during this move and made several mistakes. Am going to post UK Pac move - so you can see battle dice, then Edit board as follows:
Fighter, Tactical Bomber in Yunnan, Land
Aircraft Carrier, Destroyer off W India move to ship block Japan
India - Tank, 2 inf pieces move forward to BurmaWill REPOST ultimately correct map manually.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some units change owners in territory India -
Use this map. Sorry. Dealing with my son. argh.





