no scrambles today
12L - BoldFresh (allies +9) vs EB (axis)
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BSt rd3
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
BSt hwlo 2inf
Per AA
4ftr
Rolls: 4@1; Total Hits: 14@1: (1, 2, 4, 5)
1bmb
Rolls: 1@1; Total Hits: 01@1: (2) -
1ftr down
Per
Rolls: 4@1 7@3 1@4; Total Hits: 44@1: (3, 6, 6, 4)7@3: (3, 1, 6, 1, 4, 5, 5)1@4: (2)
Rolls: 6@3; Total Hits: 36@3: (6, 4, 5, 1, 3, 2) -
Per rd2
Rolls: 1@1 7@3 1@4; Total Hits: 51@1: (1)7@3: (3, 6, 5, 3, 3, 5, 1)1@4: (5)
Rolls: 2@3; Total Hits: 22@3: (1, 1) -
Per twlo 4inf 1arm
EUk
Rolls: 3@1 1@4; Total Hits: 23@1: (6, 1, 3)1@4: (1)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
EUk twol
Noncombat
3ftr 1bmb Per - Cau
1ftr 1bmb BSt - Ger
1bmb EUk - Cau
4arm EPl - Cau
4inf 1art Ukr - Cau
2inf Pol - EPl
4arm Ger - EPl
1trn sz16 - sz14
2inf Fra - Ita
1inf Fra - GerBuild
1arm 1aa 8inf Ger
2arm 2inf Cau
2inf Fra - GerCollect
34 + 15 = 49 -
One noncombat change 2bmb Per - Sui
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R5 - with 23 buys 3 inf, art, 2 arm
CM
per (3 arm, aa) - 3 arm, 2 ftr, bom (rus)
combat:
per aa
Rolls: 2@1; Total Hits: 02@1: (2, 2)
Rolls: 1@1; Total Hits: 11@1: (1) -
()&&%$
per - 3 arm, 2 ftr vs. 3 arm
Rolls: 5@3; Total Hits: 25@3: (4, 6, 3, 4, 1)
Rolls: 3@3; Total Hits: 13@3: (6, 6, 2) -
per2
Rolls: 4@3; Total Hits: 24@3: (4, 5, 3, 3)
Rolls: 1@3; Total Hits: 01@3: (4) -
per twlo arm, bom
NC
arc - 2 inf (kar)
ind - 2 ftr (per)
rus - inf (nov)
z34 - sub (z28)place 3 inf, art, 2 arm (rus)
collect 21, has 21
another miserable round in which the allies lost more than they gained
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my dice have been SO terrible that i have to make conservative attacks (remember z5 on UK1?) so i had to bring the bomber into that battle instead of using it in another way i really wish i could have. and what happens? it’s promptly shot down. just another day in the life of BOLDFRESH DICE
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Your dice certainly owe me a huge rebate at this point, like you dont get a single hit this turn with japan in EVERY ATTACK YOU ATTEMPT. :roll: but we all know that wont happen. You will beat a better player twice in a row with your bulldozer dice. :x the honorable thing would be for you to concede.
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Just ao you know- the loss of one land battle on your g1 (which was still an average g1) is not even remotely comparable to my loss of both ftrs on uk1. But what you REALLY dont get is how absolutely demolishing that ridiculous dicing in trj was. That battle and your upper 1% result literally were the game. That and the immediate follow up of a 5% hold of cau by the two germant tanks. Oh and then lets not forget the very same round how you ALSO got upper 5% dice in with the italians. Aaaaaaaaaaaaaaaaah it drives me crazy to think of the odds of you pulling off that string of events. And you are like yeah it worked out pretty well… :? What a joke.
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Jap5
Purchase
50 buys 1ac 3ftr 1subCombat
sz38 - 1ftr Bur
sz61 - 1dd 3ftr sz62
sz60 - 1sub 1dd 3ftr sz62
Eve - 1arm Yak blitz back to Yak
Nov - 1inf Chi
Kaz - 1inf Chisz61
Rolls: 1@2 3@3; Total Hits: 11@2: (2)3@3: (5, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz61 twol
sz60
Rolls: 2@2 3@3; Total Hits: 42@2: (2, 5)3@3: (3, 1, 1)
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (3) -
sz60 twol
Noncombat
1ftr sz38 - sz36
3ftr sz60 - sz36
3ftr sz61 - sz36
3ac 1bb 1cru 6dd sz62 - sz36
1inf 1art StC - Yak
1inf 1art FIC - Bur
1inf Bor - FIC via 1trn sz36
3inf Man - FIC via 1trn sz62 to sz36Build
2ftr Jap
1sub sz62
1ac 1ftr sz36Collect
39 + 5 = 44 -
everybody missed? really, i would never have guessed. :-o
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i’m about to give you this game, once again the dice are going to stay wicked against me from start to finish. you had one or two mediocre turns… G1 and J1 were both about average. everything else has been good or great for you and i have had many rounds of poor. that’s going to equal a loss pretty quick. lemmie think a little more.





