Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsG4012LKarl7(Allies)v.Spoox(Axis)
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96 cleared wol
95 – I assume you take hit points and then go right up unit value
so I lose dd and cv in its entirety
you lose cc, hit point, 2ftr(italian),
95 again
A
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 2, 2)2@4: (6, 1)
D
Rolls: 2@4; Total Hits: 22@4: (1, 3) -
so 95 cleard
I lose ftr and cc
ncm
air in 95 to mal
trn in 98 w/inf form alx to cpr – activate
army in alx to egy
inf from sud to egy
dd from 71 to 81
2inf from saf to rho
trn w/inf from 109 to 88, land in brg
army in ont to que
army in sco to uk
dd from 109 to 92
bb from 110 to 92
trn from 39 to mal, pick up 2inf, land in sum
bb from 37 to 79
cc from 39 to 80
dd from 39 to 37
inf from mal to shn
art from ind to bur
ftr from bur to ind
inf from wind to ind
aa from ind to burplace 5inf in ind
arm, mech in saf
6inf in ukcollect
ukw 35
cvd 106
Rolls: 4@3; Total Hits: 14@3: (1, 5, 6, 4)uke 21+2=23
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uk 35-1=34
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Italy turn 1
–>Purchase & repair
purchase: 1 Fig (10) = 10
save 0 ipc–>Combat movement
Lib: 1 INF, 1 ART --> Tun
Tob: 1 ARM --> Tun
Nita: 2 INF, 2 ART, 1 ARM --> Sfr
z95: 1 SS, 1 DD, 1 CA --> z92
Nita: 1 bomber --> z92 (land Sita)
Sita: 2 INF --> Gib (walk in if z92 succesful)
Eth: 2 INF, 1 ART --> Sud (walk in)
Iso: 1 INF --> Ken (walk in)–>Combat
Tun
A:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)Sfr
A:
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 4, 4, 3)1@3: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 2)z92
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 1)1@3: (6)1@4: (3)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5) -
Armor Tun
Rolls: 1@3; Total Hits: 01@3: (6) -
z92 twol
Tun round 2
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)Sfr round 2
A:
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 3, 5)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Sfr twlo 1 INF
Tun round 3
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Tun twol
–>NCM
Sita: 4 INF --> Nita
Alb: 1 ARM --> Hun
Alb: 2 INF --> Yugo–>Income
at work here and the table with all unit values just doesn’t show for me, will update later at home
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oh and placement of 1 Fig in Sita of course
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so Italy’s turn is not over?
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That dumb british battleship survives the German onslaught only to get wiped out without hitting anything! :-P
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the Italian turn is definitely over, you can safely move on to your turn whenever I post something like that. The computer at work just will not show me the side tables with the income and total army values.
Italy collects:
territories: 16
damage:
z93
Rolling 2d6:
(4, 6)z72
Rolling 1d6:
(4) -
total: 16
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Anzac
buy
ss, inf
save 1ncm
trn from nsw to jav – land 2inf
ftr from que to sum
air form nze to que
ships to 54place all in off of nsw
collect 15
France
cm
inf from wfr to hol
ncm
fleet from 93 to 96
inf from syr trj
inf from mor to alg
inf from fwa to fea
dd from 72 to 58done
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Germany turn 2
–>Purchase & repair
purchase: 7 TT (49) + 6 INF (18) = 67
save 1 ipc–>Combat movement
Wgr: 2 bomber --> SBR Uk (land Wgr)
z112: 1 TacB --> SBR airbase Uk (land z111)
Nor: 2 INF --> Sco (walk in)
Fra: 2 ARM, 1 Mech --> Sco
Yugo: 3 ARM --> Gre
Bul: 5 INF --> Gre
Fra: 4 ARM, 2 Mech --> Holneed intercept orders for SBR Uk
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ftr intercpts
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I mean ftr intercepts bombers to factory
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Uk SBR
bombers+escorts fire
Rolls: 3@1; Total Hits: 03@1: (2, 5, 5)
interceptors fire
Rolls: 1@1; Total Hits: 01@1: (2)Gre
A:
Rolls: 5@1 3@3; Total Hits: 35@1: (6, 5, 6, 5, 4)3@3: (1, 3, 3)
D:
Rolls: 4@2; Total Hits: 04@2: (3, 5, 3, 3)Hol
A:
Rolls: 2@1 4@3; Total Hits: 42@1: (1, 2)4@3: (4, 1, 1, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)





