G40-04 Axisplaya (Axis-28)_Ksmckay(Allies)

  • 10

    Japan 3

    Buy:
    3mec (12)
    3tnk (18)
    Mic (12)
    fgt (10)

    CM

    Jav (2inf, fgt)
    inf, art Phi > tr sz35 > sz42 > Jav
    3fgt sz37

    Cel
    tr sz35 > sz43 pick up inf Bor > sz44 > Cel

    Sum
    art Mal > tr sz37 > sz41 > Sum

    Hop (inf)
    art Cha
    bmb Kwa

    Kwe (inf)
    inf Anh
    tac Hun
    tac Ksi

    sz22 (dd)
    2fgt Japan

    sz34 (CA)
    ss sz37
    2fgt sz35

    Yun (2inf)
    inf, art, fgt, 3tac Hun

    Shn
    inf Fic walk in

    sz45 (dd)
    dd, fgt sz37
    bmb Kwa

    Jav

    DiceRolls: 2@2 3@3; Total Hits: 12@2: (3, 6)3@3: (1, 4, 5)

    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 3)1@4: (2)

  • 10

    Japan lose a fgt !

    Java rd2

    DiceRolls: 2@2 2@3; Total Hits: 12@2: (5, 1)2@3: (5, 6)

    DiceRolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)

  • 10

    Jav rd3

    DiceRolls: 2@2 2@3; Total Hits: 12@2: (2, 6)2@3: (5, 6)

    DiceRolls: 1@4; Total Hits: 11@4: (2)

  • 10

    Java twlo inf, fgt

    Hop

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    Hop twol

    Kwe

    DiceRolls: 1@1 2@3; Total Hits: 01@1: (3)2@3: (5, 4)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Kwe rd2

    DiceRolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (4, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Kwe twol

    sz 34 (if ss hit, CA roll will be ignored)

    DiceRolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (6, 1)

    DiceRolls: 1@3; Total Hits: 11@3: (1)

  • 10

    sz34 cwol

    sz22

    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    sz22 cwol

    Yun

    DiceRolls: 2@2 3@3 1@4; Total Hits: 22@2: (1, 5)3@3: (4, 3, 4)1@4: (6)

    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

  • 10

    Yun twol

    sz 45

    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (2)1@4: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    NCM

    2fgt Jav > sz41
    dd, AC sz37 > sz41
    ss sz37 > sz39
    CA, AC, BB sz37 > sz35
    2fgt sz22 > sz35
    bmb sz45 > Kwa
    fgt sz45 > Phi
    fgt Yun > sz35
    fgt Ksi > sz35
    2fgt sz34 > Phi
    bmb Hop > Kwa
    3tac Kwa > Phi
    3tac Yun > Kwa
    2tac Kwe > Kwa
    tnk Sfe > Amu
    3tnk Man > Amu
    inf Sak > Amu
    inf Hon > Kwa

    Place units:
    3mec Sha
    3tnk Man
    Mic Hon
    fgt Japan

    Collect : 62 + 5 NO = 67 IPC

    Lucky round for Japan !

    Also, i updated the India IPC Chart : in fact, they should have collected 6 IPC last round, not 7 due to convoy raid in sz37 (it was not counted because the Diplomacy Chart was not updated).

    Axisplaya_vs_Ksmckay_G40_A2_3cJap.AAM

  • 19

    US 3

    Purchases 72
    1 trn 4 dd 1 ss 1 bom 1 tac 1 art

    Combat movement
    z42 (1 trn)
    1 ss z62

    Ale (2 inf)
    1 mec Ala
    3 mec Bco
    1 arm Ala

    z45 (1 ss)
    1 dd z33
    3 ftr 1 tac Que

    Jav (1 art)
    1 inf 1 art Car v trn

    Combat
    Jav
    1 inf 1 art
    DiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    1 art
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 19

    Jav twol

    z45
    1 ss 3 ftrs 1 tac
    DiceRolls: 1@2 3@3 1@4; Total Hits: 31@2: (3)3@3: (5, 3, 1)1@4: (2)

    1 dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 19

    Ale
    4 mec 1 arm
    DiceRolls: 4@1 1@3; Total Hits: 04@1: (5, 6, 2, 2)1@3: (5)

    2 inf
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

  • 19

    Ale rnd 2
    3 mec 1 arm
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 6)1@3: (1)

    2 inf
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

  • 19

    Ale rnd 3
    3 mec 1 arm
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (2, 5, 4)1@3: (6)

    1 inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 19

    Ale rnd 4
    2 mec 1 arm
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (6)

    1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 19

    Ale rnd 5072
    2 mec 1 arm
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (1)

    1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Okay, i’m sorry, but you can’t attack Ale with 4mec, tnk as you did.

    Here are the only units that can do it: 2 land units in the sz10 transport, to sz8, the fgt (provided he will land on the carrier sz8), and the bmb from Mid.

    Ale is an island and can’t be reached by land units from Alaska.

  • 19

    @Axisplaya:

    Okay, i’m sorry, but you can’t attack Ale with 4mec, tnk as you did.

    Here are the only units that can do it: 2 land units in the sz10 transport, to sz8, the fgt (provided he will land on the carrier sz8), and the bmb from Mid.

    Ale is an island and can’t be reached by land units from Alaska.

    lame.  I swear I had read that you could cross it similar to a canal but that is definitely not the case.

    In that case I would like to revise my purchases to not get the art since I can take the arm next turn.  Wouldnt have moved any of that mec, arm or ftrs anywhere close to there if I had realized that before.

    Axisplaya_vs_Ksmckay_G40_A2_03dUSA.AAM

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