Was hoping for a scramble there but then I didn’t get the dice I wanted.
Disappointing the abandon the aussies in Alexandria.
USA
buy
cv
2ss
2dd
trn
save1
ncm
ftr from phi to 30
cv from 10 to 30
fleety from 36 to 54
ftr from 10 to 30
fleet from 10 to 26, w inf, aa, land
tacb from 10 to haw
trn from 26 to 20
ftr from wus to haw
bomb frmo cus to haw
place
dd, 2 ss off wus
dd, trn, cv of eus
collect 53
china
build 4inf
cm
4inf, ftr from sze to yun
cc
yun
A
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 5, 2, 3)1@3: (2)
D
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3)
YUn
A
Rolls: 4@1 1@3; Total Hits: 44@1: (1, 6, 1, 1)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
yun twlo inf
ncm
units in sui and kwe to she plus ftr
place 4inf in she
collect 15
uke
uke
buy 5inf, save2
ukw
buy
arm, mech, 6inf
cm
sz95
fleet from 98
ftr from mal and gib
bomber from uk
sz96
cc from 91
scramble?
scramble 3 Figs
Ok, let the blood letting begin
96
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
95
A
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (6)3@3: (4, 1, 1)2@4: (2, 4)
D
Rolls: 1@3 4@4; Total Hits: 31@3: (5)4@4: (2, 2, 6, 2)
96 cleared wol
95 – I assume you take hit points and then go right up unit value
so I lose dd and cv in its entirety
you lose cc, hit point, 2ftr(italian),
95 again
A
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 2, 2)2@4: (6, 1)
D
Rolls: 2@4; Total Hits: 22@4: (1, 3)
so 95 cleard
I lose ftr and cc
ncm
air in 95 to mal
trn in 98 w/inf form alx to cpr – activate
army in alx to egy
inf from sud to egy
dd from 71 to 81
2inf from saf to rho
trn w/inf from 109 to 88, land in brg
army in ont to que
army in sco to uk
dd from 109 to 92
bb from 110 to 92
trn from 39 to mal, pick up 2inf, land in sum
bb from 37 to 79
cc from 39 to 80
dd from 39 to 37
inf from mal to shn
art from ind to bur
ftr from bur to ind
inf from wind to ind
aa from ind to bur
place 5inf in ind
arm, mech in saf
6inf in uk
collect
ukw 35
cvd 106
Rolls: 4@3; Total Hits: 14@3: (1, 5, 6, 4)
uke 21+2=23
uk 35-1=34
Italy turn 1
–>Purchase & repair
purchase: 1 Fig (10) = 10
save 0 ipc
–>Combat movement
Lib: 1 INF, 1 ART --> Tun
Tob: 1 ARM --> Tun
Nita: 2 INF, 2 ART, 1 ARM --> Sfr
z95: 1 SS, 1 DD, 1 CA --> z92
Nita: 1 bomber --> z92 (land Sita)
Sita: 2 INF --> Gib (walk in if z92 succesful)
Eth: 2 INF, 1 ARTÂ --> Sud (walk in)
Iso: 1 INF --> Ken (walk in)
–>Combat
Tun
A:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr
A:
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 4, 4, 3)1@3: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 2)
z92
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 1)1@3: (6)1@4: (3)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)
Armor Tun
Rolls: 1@3; Total Hits: 01@3: (6)
z92 twol
Tun round 2
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr round 2
A:
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 3, 5)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr twlo 1 INF
Tun round 3
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Tun twol
–>NCM
Sita: 4 INF --> Nita
Alb: 1 ARM --> Hun
Alb: 2 INF --> Yugo
–>Income
at work here and the table with all unit values just doesn’t show for me, will update later at home
oh and placement of 1 Fig in Sita of course
so Italy’s turn is not over?
That dumb british battleship survives the German onslaught only to get wiped out without hitting anything! :-P
the Italian turn is definitely over, you can safely move on to your turn whenever I post something like that. The computer at work just will not show me the side tables with the income and total army values.
Italy collects:
territories: 16
damage:
z93
Rolling 2d6:
(4, 6)
z72
Rolling 1d6:
(4)
total: 16