Yeah we’re not starting with less than 8. We’ll get them
G4012LKarl7(Allies)v.Spoox(Axis)
-
Fra twlo 7 INF, 1 Mech
some very poor hitting there in z110 and France on the German side :oops:
–>NCM
Den: 2 INF --> TT from z114 --> Nor
z114: 1 CA --> z112
Pol: 1 TacB --> z112
Hun: 2 INF --> Pol
Ger: 11 INF, 3 ART, 3 AA --> Pol
Wgr: 3 AA --> Ger–>Placement
z112: 1 CV, 2 TT
–>Income
territories: 39
no’s: 10
plunder: 19
total: 68LGOKarl7(Allies)vSpoox(Axis)1aGer.AAM
LGOKarl7(Allies)vSpoox(Axis)1aGer.AAM -
USSR
buy
1art
11 infncm
ss from 127 to 125
units in kar and vyb to nov
inf from arch to nov
3inf from bal to bel
2inf from epl to bel
2inf from bes to nukr
3inf from sukr to nukr
ar,m, mech from rus to bel
rest in rus to bry
2inf from cau to ros
mech from vol to cau
arm from vol to bry
6inf from amu to bury
3inf, 2aa from sak to buryplace
3inf in sukr
2inf,art in nov
6inf in ruscollect 37
-
-
Japan turn 1
–>Purchase & repair
purchase: 3 TT (21) + 1 ART (4) = 25
save 1 ipc–>Combat movement
Jeh: 2 INF, 1 ART --> Cha (walk in)
Sha: 3 INF, 1 ART --> Anh (walk in)
Ksi: 3 INF, 1 ART --> Hun
Man: 2 Fig, 2 TacB --> Hun (land Kwa)
For: 1 Fig --> Hun (land Kwa)
Ksu: 1 Fig, 1 TacB --> Yun (land Kwa)
Kwa: 3 INF, 1 ART --> Yun
Jap: 2 bomber --> Yun (land Kwa)–>Combat
Hun
A:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (4, 1)2@2: (6, 2)3@3: (1, 4, 3)2@4: (2, 3)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Yun
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (3, 2)2@2: (1, 6)1@3: (2)3@4: (1, 1, 6)
D:
Rolls: 4@2; Total Hits: 14@2: (1, 3, 4, 6)
-
Hun twlo 1 INF
Yun twlo 1 INF–>NCM
Oki: 1 Fig --> Kwa
Jap: 2 Fig, 2 TacB --> Kwa
Kor: 1 Fig --> Kwa
z20: 1 TT --> z34
z19: fleet --> z36
Man: 1 INF, 1 ART --> Kwa
z6: fleet --> z36
z33: fleet --> z36
Ksu: 3 INF, 1 ART --> Ksi
z20: 1 CA --> z36
z20: 1 TT --> z6
Jap: 1 INF, 1 ART --> Kwa
Man: 1 Mech --> Cha
Man: 5 INF, 1 AA --> Jeh–>Placement
z6: 3 TT
Jap: 1 ART–>Income
territories: 30
no’s: 10
saved: 1
total: 41 -
USA
buy
cv
2ss
2dd
trn
save1ncm
ftr from phi to 30
cv from 10 to 30
fleety from 36 to 54
ftr from 10 to 30
fleet from 10 to 26, w inf, aa, land
tacb from 10 to haw
trn from 26 to 20
ftr from wus to haw
bomb frmo cus to hawplace
dd, 2 ss off wus
dd, trn, cv of euscollect 53
-
china
build 4inf
cm
4inf, ftr from sze to yuncc
yun
A
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 5, 2, 3)1@3: (2)
D
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3)
-
YUn
A
Rolls: 4@1 1@3; Total Hits: 44@1: (1, 6, 1, 1)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (1, 3)
-
yun twlo inf
ncm
units in sui and kwe to she plus ftrplace 4inf in she
collect 15
uke
uke
buy 5inf, save2ukw
buy
arm, mech, 6infcm
sz95
fleet from 98
ftr from mal and gib
bomber from uksz96
cc from 91scramble?
-
scramble 3 Figs
-
Ok, let the blood letting begin
96
A
Rolls: 1@3; Total Hits: 11@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
95
A
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (6)3@3: (4, 1, 1)2@4: (2, 4)
D
Rolls: 1@3 4@4; Total Hits: 31@3: (5)4@4: (2, 2, 6, 2)
-
96 cleared wol
95 – I assume you take hit points and then go right up unit value
so I lose dd and cv in its entirety
you lose cc, hit point, 2ftr(italian),
95 again
A
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 2, 2)2@4: (6, 1)
D
Rolls: 2@4; Total Hits: 22@4: (1, 3)
-
so 95 cleard
I lose ftr and cc
ncm
air in 95 to mal
trn in 98 w/inf form alx to cpr – activate
army in alx to egy
inf from sud to egy
dd from 71 to 81
2inf from saf to rho
trn w/inf from 109 to 88, land in brg
army in ont to que
army in sco to uk
dd from 109 to 92
bb from 110 to 92
trn from 39 to mal, pick up 2inf, land in sum
bb from 37 to 79
cc from 39 to 80
dd from 39 to 37
inf from mal to shn
art from ind to bur
ftr from bur to ind
inf from wind to ind
aa from ind to burplace 5inf in ind
arm, mech in saf
6inf in ukcollect
ukw 35
cvd 106
Rolls: 4@3; Total Hits: 14@3: (1, 5, 6, 4)
uke 21+2=23
-
uk 35-1=34
-
-
Italy turn 1
–>Purchase & repair
purchase: 1 Fig (10) = 10
save 0 ipc–>Combat movement
Lib: 1 INF, 1 ART --> Tun
Tob: 1 ARM --> Tun
Nita: 2 INF, 2 ART, 1 ARM --> Sfr
z95: 1 SS, 1 DD, 1 CA --> z92
Nita: 1 bomber --> z92 (land Sita)
Sita: 2 INF --> Gib (walk in if z92 succesful)
Eth: 2 INF, 1 ART --> Sud (walk in)
Iso: 1 INF --> Ken (walk in)–>Combat
Tun
A:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr
A:
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 4, 4, 3)1@3: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (6, 2)
z92
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 1)1@3: (6)1@4: (3)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)
-
Armor Tun
Rolls: 1@3; Total Hits: 01@3: (6)
-
z92 twol
Tun round 2
A:
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 4)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Sfr round 2
A:
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 3, 5)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
-
Sfr twlo 1 INF
Tun round 3
A:
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 1)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
-
Tun twol
–>NCM
Sita: 4 INF --> Nita
Alb: 1 ARM --> Hun
Alb: 2 INF --> Yugo–>Income
at work here and the table with all unit values just doesn’t show for me, will update later at home