That is by far the best results I have ever had on a J1 DOW.
12L - Gamerman(allies +4) vs EB(axis) Game 2
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Exactly - all for fun
And you’re having fun, aren’t you?
Sickening! :-)
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Exactly - all for fun
And you’re having fun, aren’t you?
Sickening! :-)
You had all the fun in the first game. Besides we both know my fun will be short lived this game.
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R2 with 33, buy INF, 4 ARM, FTR
Combat moves -
Kar - 5 INF, ART (Fin)
Cau - 9 INF, ART, ARM (Rus) there for the counter-attack - but was certainly hoping you wouldn’t have 6 tanks sitting there -Kar
Rolls: 4@1 2@2; Total Hits: 04@1: (6, 6, 4, 3)2@2: (3, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Yeah, you’re right. I need to relax. I’ve come back from worse a few times, and that’s always fun. I think I can salvage this….
If the Russians could SHOOT, that is!
http://www.youtube.com/watch?v=CLFYvG6MsZU
Enjoy this while you’re waiting for me
Kar2!
Rolls: 4@1 2@2; Total Hits: 14@1: (1, 3, 5, 4)2@2: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Cau - can the Russians avenge Stalingrad, which fell far too easily?
Rolls: 8@1 2@2 1@3; Total Hits: 28@1: (5, 6, 6, 3, 4, 3, 5, 2)2@2: (2, 1)1@3: (4)
Rolls: 6@3; Total Hits: 36@3: (3, 2, 5, 2, 5, 6) -
Cau2
Rolls: 5@1 2@2 1@3; Total Hits: 35@1: (2, 2, 5, 2, 5)2@2: (1, 2)1@3: (3)
Rolls: 4@3; Total Hits: 24@3: (4, 1, 4, 3)It was a lot easier to take out tanks in the old Milton Bradley game when they defended at 2. Now they’re not such gravy targets. At least in Global they cost 6…
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Decision time
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Can’t let you land 5 Jap fighters on Caucasus - UK could probably not take it back which would be death to Russia as Germany could build 4 units in Cau.
Otherwise pulling back would probably be the thing to do
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (1, 5, 4)2@2: (1, 1)1@3: (6)
Rolls: 1@3; Total Hits: 11@3: (1) -
Rus - INF (Ura)
Ura - INF (Eve)
Eve - 4 INF (Yak) put the speed on, Siberians!
Yak - INF (StC) INF (Far)
StC - INF (Bry)
Z12 - SS (Z6)
Kar - AA (Arc)Collect 31, 31 on hand
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Jap2
Purchase
43 buys 1ic 2dd 4infCombat
Bur - 2inf Bor via 1trn sz49 to sz37, 1inf 1art 1arm via 2trn sz50 to sz37
Ind - 2inf Sum via 1trn sz38 to sz35, 2ftr sz37, 2ftr FIC
Bry - 1inf 1art Jap via 1trn sz61 to sz63
Far - 2inf Jap via 1trn sz62 to sz63
Fuk - 1inf Kwa
Sik - 3inf Hup
Nin - 2inf Sui
sz48 - 2ftr sz60Ind
Rolls: 2@1 3@3; Total Hits: 12@1: (5, 1)3@3: (4, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Ind twol
sz48
Rolls: 2@3; Total Hits: 12@3: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Still charmed!
Gotta go 2 bed - will have to wait -
sz48 cwol
Noncombat
2ftr Ind - sz37
2ftr Ind - Yun
1ftr 1ac 1dd sz62 - sz63
1ftr FIC - sz63
2ftr sz48 - sz61
1ac sz60 - sz61
1bb 1cru sz50 - sz62
1inf Kwa - FukBuild
2dd sz62
4inf Jap
1ic SumCollect
41 + 15 = 56 -
Sorry Gamerman the ic is in FIC forgot to change it.
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Also INF, ART, ARM from Phi to Bur
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I think that was in my combat move. Maybe?
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Yep - that was a combat move and you listed it - whoops
Gotta go - will have to wait til later today
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No worries. Have a good day.
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UK2 with 41, buy 3 INF, ARM, TP, 2 FTR
Combat moves -
Nwy - 2 FTR, BB (Z7) INF, ARM (GBr) offload from 6
EUk - ARM, FTR (Per) BMB (TrJ)Nwy
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (2)3@3: (3, 2, 6)1@4: (3)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
EUk
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)





