Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Japan 2
Buy:
2inf (6)
art (4)
Mic (12)
3tnk (18)
save 1
DOW ALL ALLIES POWERS
CM
Sfe
tnk Amu > Sib Blitz Sfe
Sak
inf Amu walk in
Bury
inf Amu walk in
Ale
2inf Amu > tr sz5 > sz
Bor
inf Ksi > tr sz20 > sz43 > Bor walk in
Sui
inf Cha walk in
Hop
inf Cha walk in
Kwe
inf Anh walk in
sz42 (tr)
fgt sz36
Fic
inf Sia walk in
sz37 (dd)
2ss, 2dd, CA, BB sz36
Mal (inf)
inf, art Kwa > tr sz36 > sz37
2fgt Kwa
Phi (2inf)
3inf, art Japan > 2tr sz6 > sz35
CA, BB sz36 > sz35 bombard
fgt Kwa
Hon (2inf)
inf Ksi
inf, 2fgt, 2tac Kwa
tac Jeh
Yun (inf)
inf, art Hun
tac Jeh
fgt, bmb Kwa
Shn (3inf)
inf Sia
2fgt, 4tac, bmb Kwa
sz37
Rolls: 4@2 1@3 1@4; Total Hits: 14@2: (4, 3, 4, 6)1@3: (6)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6)
sz37 cwol
Mal
Rolls: 2@2 2@3; Total Hits: 02@2: (4, 5)2@3: (6, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
Mal rd2
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (2, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
Mal twlo inf
Phi
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (6, 1)2@2: (3, 2)2@3: (5, 3)1@4: (5)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Phi twlo 2inf
Hon
Rolls: 2@1 3@3 2@4; Total Hits: 52@1: (5, 5)3@3: (1, 1, 3)2@4: (1, 4)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Hon twlo inf
Yun
Rolls: 2@2 1@3 2@4; Total Hits: 52@2: (2, 1)1@3: (3)2@4: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
Yun twlo inf
Shn
Rolls: 1@1 4@3 3@4; Total Hits: 41@1: (3)4@3: (6, 4, 3, 5)3@4: (1, 2, 2)
Rolls: 3@2; Total Hits: 13@2: (4, 5, 2)
that was unexpected…
Shn cwlo inf
NCM
fgt sz42 > sz37
2fgt Mal > sz37
fgt Shn > sz37
2AC sz36 > sz37
fgt Phi > sz35
fgt Hon > sz35
dd, AC sz36 > sz35
dd sz6 > sz35
fgt, 4tac, bmb Shn > Kwa
fgt, bmb Yun > Kwa
tac Yun > Hun
fgt, tac Hon > Ksi
2fgt Jeh > Japan
2inf, 2art Anh > Hun
Place units:
2inf, art Japan
3tnk Man
Mic Sha
Collect : 52 IPC
Forgot to put a flag in Ale, sorry.
FYI, anzac has 17 not 14. sorry bout that.
Yup, no problem ! You can buy that AC ! :-D
US 2
Purchases 54
1 cv 2 dd 2 ss 1 trn 1 inf
Combat movement
DOW on all axis powers
z43 (1 trn)
1 ftr Gua
Car (2 inf)
3 inf 1 art Haw v 2 trn
2 ca 1 bb z26
z8 (1 trn)
1 bom Haw
Combat
Car
3 inf 1 art 2 ca 1 bb
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 12@1: (5, 2)2@2: (3, 3)2@3: (4, 4)1@4: (3)
2 inf
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Car rnd 2
2 inf 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
i think you rolled more dices than allowed for 2nd round in Car
You hot hit twice on 1st round
sorry, rolled extra inf.
Car twlo 2 inf
Combat results
z8, z43 cwol (autokill)
Car twlo 2 inf
NCM
1 ftr z43 to Jav
1 bom z8 to Mid
2 dd 1 cv z10 to z26
1 dd z26 to z22
1 dd 1 cv 2 ftrs z26 to z33
3 ftrs 1 tac Haw to Que
1 mec WUs to Ala
1 inf WUs to Bco
3 mec 1 arm CUs to Bco
1 inf CUs to WUS
1 inf EUS to CUS
1 ftr EUS to Ala
1 art EUs to Bra v trn
1 dd 1 ca z101 to z103
1 ss z46 to z62
1 ss z24 to z33
Placement
1 cv 2 dd 1 ss 1 trn z10
1 ss z101
1 inf WUs
Collect 72
China 2
Purchases 15
5 inf
Combat
Sui (1 inf)
4 inf She
Hop (1 inf)
2 inf She
Kwe (1 inf)
2 inf 1 ftr She
Combat
Hop
2 inf
Rolls: 2@1; Total Hits: 02@1: (4, 5)
1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
Hop rnd 2
2 inf
Rolls: 2@1; Total Hits: 12@1: (1, 4)
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
Hop twlo inf
Sui
4 inf
Rolls: 4@1; Total Hits: 14@1: (1, 2, 4, 4)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
Sui twol
Kwe
2 inf 1 ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (5)