BOOM AND DOOM!
Alsch (Axis) vs Commander Brado + HoboSmasher (Allies) G40 A2
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Oh and repair BB SZ 112
Combat
Fleet SZ 112 to SZ 91, take
1 Inf Nor; 1 Inf, 1 Art Wgr; 1 Inf, 1 Art, 1 Arm Wfr to Gib
1 Strat to SZ 112Scramble SZ 91?
1 CA, 1 BB, 1 CV, 1 Fig, 1 Tac, 1 Strat
the sub is irrelevant, no DD. -
The Sbr is going to SZ112 or SZ91? If SZ91, how is he getting there? Correct me if I’m wrong but it appears it takes 5 movement to get there? W/only 2 movement left. I don’t see the Sbr has enough movement left to land anywhere?
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Nevermind. I see how the Sbr can get there…
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So question for you. Two options :
1). Any chance I can go back to UK Turn 1 and move the DD from SZ111 to SZ110, blocking the invasion of Gib?
or
2). After this game, we go back to Germany Turn 2, moving the DD from SZ111 to SZ110, blocking the invasion of Gib and start a new altered game from there?
Obvioulsy not blocking you in SZ110 w/my DD was a BIG mistake! :-( :-o :lol: :x :-P :oops: :cry: :roll: :|
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If the option is continue this game as is, the British Tac in Gib will scramble negating the shore bombard from the German BB & CC…
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The 3 FTR’s in Gib will stay and fight the land invasion…
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Ha I wouldn’t mind if you moved the DD there, actually. I was wondering if you missed it or didn’t realize the effect of that. Pretty big deal to lose Gibraltar and 4 planes on turn two. :lol:
However I’d like to change Italy’s turn, if you’re going to make that alteration. I would’ve made a couple different moves, assuming Germany wouldn’t be taking Gibraltar on G2.
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Sure, no problem. I’m assuming it doesn’t involve changing any combat, right? If not, then go ahead and redo Italy. I’ll possibly redo France, then you can redo Germany. Thanks!
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I guess even if it does involve changing combat moves for Italy, go ahead. Only fair…
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Mkay.
I’ll keep the poopy dice in 93. :lol:
I1 combat changes-
Combined fleet goes to SZ 94, taking everything it took to Syria to Algeria.
I’ll keep the dice there as well.SZ94
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 6)2@3: (2, 1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4) -
So 94 is cleared without losses.
Algeria twlo 1 Inf - same as Syria.Collection is the same.
Map. -
Are you still moving the AA gun from Nita to Fra? I think you forgot to move it on the map…
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France Turn 1
Non Coms
1 Inf from UK to Sco
1 Inf from Fwa to Fca
1 DD from SZ72 to SZ79Go ahead and make the corrections for the French on the German map…
Germany’s turn…
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G2
70 IPCs
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)save 0
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Combat
2 Fig Sita to SZ 92
1 Fig, 4 Tac, 1 Strat Wgr to SZ 92Scramble SZ 92?
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Is that your only combat movement?
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Is there other combat movement?
Assuming no other combat movement, I will not scramble. If there is other combat movement, let me know and I’ll make a decision to scramble or not.
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It’s the only one. I’ll give all combats at once.
SZ 92
Attack (3 Fig, 4 Tac, 1 Strat)
Rolls: 4@3 4@4; Total Hits: 64@3: (3, 3, 4, 3)4@4: (4, 3, 6, 4)Defense (1 CA, 1 CV)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5) -
SZ 92 cwlo 1 Fig.
Non-coms
2 Fig SZ 92 to Sfr
4 Tac SZ 92 to Alg
1 Strat SZ 92 to Fra
1 Arm Wfr to Wgr
Fleet SZ 112 shucks around, takes
1 Inf, 1 Art Wfr; 1 Inf, 1 Art Wgr; 2 Inf Ger to Nor
2 Inf, 1 Art Nor to Fin
12 Inf, 1 AA gun Ger to Pol
1 Art Wgr to Ger
4 Arm Fra to Ger
2 Art Fra to Wgr
6 Inf, 2 Art, 3 Arm Yugo to Rom
5 Inf Bul to RomPlace
1 SS, 1 DD SZ 112
5 Inf, 5 Art Ger
7 Inf WgrCollect
41 + 10 NO = 51 IPCs
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How does the German trans in SZ112, move to SZ110 to pick up the Inf & Art in Wgr w/the British DD in SZ110?





