Interesting . Thanks Flashman.
Dogs Of War
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I recently found this game and its evidently an un-official version of Axis & Allies. Anyone out there played this game? I don’t have the official CD version of A&A, but from what I’ve read and been told I’m not missing much. Any opinions?
Regards,
Jeff -
hey i downloaded dogs of war from this site and have goten the full version for free because this site gave me the licenese number and password. anyways if there are any players out there willing to play me just post here
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if theres anyone out there willing to play me my aim is grkrpm2000
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I am willing to play people at it and if anyone needs reg codes for it email me at mastergage@hotmail.com
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To All “Anonymous” Posters,
Can you do one of two things for us. Either register for a username (the email address requirement is only used for forgotten passwords OR manually type in a signature at the end of your post.
We just need a way to distinguish between the different Anonymous poasters.
Thanks,
David Jensen -
you should make a Anonymous log in
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Anonymous log in?
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Hey, djensen posted here! Nice avatar!
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@TG:
Anonymous log in?
so your not a guest
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Technically arent you still a guest just with a different name than Guest?
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so they can vote
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I cant seem to find myself any sites left to download Dogs of War :(
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you can get it at http://www.the-underdogs.org/
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Ahh thanks. I was able to get it after all. Now my next question, does anyone know if the creator is still around somewhere in the community? I can’t seem to get ahold of him, and I think his listed email addresses are quite out of date.
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Don’t play dogs of war. Search the Axis&Allies Iron Bliz edition…
I just found it couple of days and it’s great. Only 30mb takes off your hardware…
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I had IB before it was officialy released in stores. I don’t want to upset you anyway, but it is a load of bugs, and virtualy un-playable online.
This was one of the typical scams by hasbro before they went belly-up.





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












