Scramble to Taranto?
12L AA50-41 djensen (Axis) vs. JWW (Allies +9) +NO -Tech
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I can’t hit anything? on D
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I read that wrong…TRJ held! 8-)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Kiangsu : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 29 / 41
British : 32 / 43
Italians : 12 / 17
Chinese : 6 / 0
Americans : 38 / 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 2 bombers
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 1 artillery and 1 infantry
Wake Island : 1 infantry
Western Canada : 1 aaGun and 3 infantry
Western United States : 1 factory
8 Sea Zone : 1 destroyer and 1 transport
43 Sea Zone : 1 carrier and 2 fighters
56 Sea Zone : 1 carrier, 4 destroyers and 2 fightersProduction/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 29 / 41
British : 32 / 43
Italians : 12 / 17
Chinese : 6 / 0
Americans : 38 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 bomber moved from Morocco Algeria to Karelia S.S.R.Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Strategic bombing raid in Karelia S.S.R.
AA guns fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. costs: 2 production.
AA raid costs 2 production in Karelia S.S.R.
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Baltic States
3 infantry moved from Poland to Baltic States
1 fighter moved from Norway to Baltic States
1 artillery moved from Ukraine to East Poland
2 infantry moved from Ukraine to East Poland
2 armour moved from Ukraine to Baltic States
1 armour moved from Poland to Baltic States
2 armour moved from East Poland to Baltic States
1 armour moved from East Poland to Baltic States
2 infantry moved from Norway to Finland
2 infantry moved from Germany to France
2 artilleries and 2 infantry moved from Germany to Poland
2 infantry moved from Morocco Algeria to Libya
1 armour moved from Morocco Algeria to Egypt
1 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 4 artilleries, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 6 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry
East Poland : 1 flag, 1 armour, 2 artilleries and 5 infantry
Egypt : 1 armour
France : 2 infantry
Finland : 3 infantry
Germany : 1 aaGun, 1 armour, 4 artilleries, 1 bomber, 1 factory and 4 infantry
Libya : 2 infantry
Poland : 2 artilleries and 3 infantry
Ukraine : 1 flag, 1 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 45
Russians : 26 / 33
Japanese : 29 / 41
British : 32 / 43
Italians : 12 / 17
Chinese : 6 / 0
Americans : 38 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Ukraine
3 armour, 1 artillery and 7 infantry moved from Karelia S.S.R. to FinlandCombat - Russians
Russians creates battle in territory 6 Sea Zone
Battle in Finland
Russians attack with 3 armour, 1 artillery and 7 infantry
Germans defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery and 7 infantry in Finland, round 1 : 2/11 hits
Germans roll dice for 3 infantry in Finland, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 3 armour, 1 artillery and 6 infantry in Finland, round 2 : 2/10 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Belorussia
3 infantry moved from Russia to Archangel
1 infantry moved from Russia to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Caucasus to Eastern Ukraine
2 armour moved from Caucasus to Russia
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to RussiaPlace Units - Russians
4 infantry placed in Caucasus
3 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Archangel : 1 artillery and 4 infantry
Belorussia : 1 aaGun and 3 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 9 infantry
Chinghai : 1 infantry
Evenki National Okrug : 4 infantry
Finland : 1 flag, 3 armour, 1 artillery and 5 infantry
Karelia S.S.R. : 1 factory
Eastern Ukraine : 1 infantry
Novosibirsk : 1 infantry
Russia : 1 aaGun, 5 armour, 1 factory and 5 infantry
Stanovoj Chrebet : 3 infantry
Ukraine : 2 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 45
Russians : 30 / 30
Japanese : 29 / 41
British : 32 / 43
Italians : 12 / 17
Chinese : 6 / 0
Americans : 38 / 50 -
Hey DJ…could you move my Russia SS to z12? The AAA program wouldn’t let me ncm the ss??
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 armour moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 armour moved from Fukien to Hupeh
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hupeh to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 fighters moved from 37 Sea Zone to Trans-Jordan
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone
2 fighters moved from 51 Sea Zone to Australia
1 battleship moved from 50 Sea Zone to 39 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu
1 fighter moved from Manchuria to Kiangsu
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Australia
1 carrier moved from 51 Sea Zone to 39 Sea Zone
1 fighter moved from 62 Sea Zone to KiangsuCombat - Japanese
Battle in Australia
Japanese attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 aaGun and 2 infantry
AA guns fire in Australia : 0/2 hits
Japanese roll dice for 1 battleship in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Australia, round 1 : 1/6 hits
British roll dice for 2 infantry in Australia, round 1 : 0/2 hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Australia, round 2 : 1/6 hits
British roll dice for 1 infantry in Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Kiangsu, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 armour and 2 fighters in Kiangsu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Trans-Jordan
Japanese roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Japanese roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Japanese lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 fighter moved from French Indo-China Thailand to 34 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Kiangsu to 62 Sea Zone
2 fighters moved from Australia to 39 Sea Zone
1 cruiser moved from 51 Sea Zone to 49 Sea Zone
2 infantry moved from Yunnan to Burma
1 infantry moved from Hupeh to Sikang
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Suiyuan to Ningxia
1 fighter moved from Kiangsu to YunnanPlace Units - Japanese
1 factory placed in Manchuria
1 destroyer placed in 62 Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 43 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Borneo : 1 flag, Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, French Indo-China Thailand : 1 artillery, 1 fighter and 1 infantry
Fukien : 1 flag, Hupeh : 1 flag, 1 armour
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry
Kiangsu : 1 armour
Kwangtung : 1 flag, Manchuria : 1 factory
New Guinea : 1 flag, 1 infantry
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, 2 infantry
Suiyuan : 1 flag, Trans-Jordan : 1 flag, 1 infantry
Yunnan : 1 flag, 1 fighter
34 Sea Zone : 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
48 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser
61 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 31 / 45
Russians : 29 / 30
Japanese : 41 / 58
British : 26 / 43
Italians : 12 / 17
Chinese : 1 / 0
Americans : 38 / 50 -
I will be away on business until wed, sorry
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No problem.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Persia to Trans-Jordan
1 fighter moved from Caucasus to Trans-Jordan
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 cruiser moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to NorwayCombat - British
Battle in 6 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 6 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 6 Sea Zone
British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 infantry moved from India to Persia
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier and 1 transport placed in 6 Sea Zone
1 fighter and 1 transport placed in 8 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 31 PUs totalTerritory Summary for British :
Belgian Congo : 2 infantry
Eastern Canada : 1 armour and 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
Persia : 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
6 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
8 Sea Zone : 1 carrier, 1 fighter and 1 transport
46 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 28 / 45
Russians : 29 / 30
Japanese : 41 / 58
British : 29 / 31
Italians : 12 / 17
Chinese : 1 / 0
Americans : 38 / 50 -
no love from the dice gods that turn.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from East Poland to Karelia S.S.R.
Italians take Karelia S.S.R. from Russians
1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from BritishCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to France
1 infantry moved from Libya to Egypt
1 fighter moved from France to Egypt
1 artillery moved from Italy to 14 Sea Zone
1 infantry moved from Italy to France
1 artillery and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to EgyptPlace Units - Italians
1 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 fighter and 1 infantry
France : 1 armour and 3 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 4 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 factory
Bulgaria Romania : 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 28 / 45
Russians : 27 / 30
Japanese : 41 / 58
British : 28 / 31
Italians : 15 / 25
Chinese : 1 / 0
Americans : 38 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Production/PUs Summary :
Germans : 26 / 45
Russians : 27 / 30
Japanese : 41 / 58
British : 28 / 31
Italians : 15 / 25
Chinese : 1 / 0
Americans : 40 / 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
United Kingdom : 1 artillery and 2 bombers
Wake Island : 1 infantry
Western Canada : 1 aaGun and 1 infantry
Western United States : 1 factory
6 Sea Zone : 1 destroyer and 1 transport
8 Sea Zone : 1 fighter
10 Sea Zone : 1 transport
46 Sea Zone : 2 carriers, 4 destroyers and 3 fighters
56 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 26 / 45
Russians : 27 / 30
Japanese : 41 / 58
British : 28 / 31
Italians : 15 / 25
Chinese : 1 / 0
Americans : 40 / 52 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Baltic States to Archangel
1 bomber moved from Baltic States to Belorussia
1 artillery and 3 infantry moved from East Poland to Belorussia
1 fighter moved from Baltic States to Archangel
1 bomber moved from Germany to Ukraine
1 artillery and 1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to BelorussiaCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 aaGun and 3 infantry
AA guns fire in Belorussia : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belorussia, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Belorussia, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belorussia, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 5 armour and 1 fighter
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 5 armour and 1 fighter in Archangel, round 1 : 2/6 hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Germans roll dice for 3 armour and 1 fighter in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans roll dice for 2 armour and 1 fighter in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour and 1 fighter in Archangel, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 2 armour and 1 fighter in Archangel, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 4 infantry
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 4 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 armour, 2 artilleries and 4 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from East Poland to Karelia S.S.R.
1 bomber moved from Ukraine to Germany
1 infantry moved from Germany to France
2 artilleries and 3 infantry moved from Poland to Baltic States
4 artilleries and 3 infantry moved from Germany to Poland
1 armour moved from Germany to Baltic States
1 bomber moved from Belorussia to Karelia S.S.R.Place Units - Germans
2 armour, 2 artilleries, 1 bomber and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Archangel : 1 flag, 2 armour
Baltic States : 1 flag, 1 armour, 2 artilleries and 3 infantry
Belorussia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
East Poland : 1 flag, Egypt : 1 armour
France : 3 infantry
Germany : 1 aaGun, 2 armour, 2 artilleries, 2 bombers, 1 factory and 5 infantry
Karelia S.S.R. : 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Libya : 2 infantry
Poland : 4 artilleries and 3 infantry
Ukraine : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 31 / 41
Russians : 22 / 30
Japanese : 41 / 58
British : 28 / 31
Italians : 15 / 25
Chinese : 1 / 0
Americans : 40 / 52 -
attacked KAR w/Russian forces in Fin….
Hit 3…what is your OOL?
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here is the map
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to keep this thing moving I took out your bmb but if at the end of combat you want the bmb back we can just edit it back in.
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Are the odds on that like 20%? You’re crazy if you think I’m going to take my bomber on the first round. :wink: :-D
3 infantry for round 1.





