BOOM AND DOOM!
Alsch (Axis) vs Commander Brado + HoboSmasher (Allies) G40 A2
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The Russian sub from SZ115 will stay put. The 1 Inf from Cau will go to Ros, instead of Npr.
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Ah so I got it right and the map’s correct. Perfect.
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Since the sub from SZ115 can’t move to SZ112. The BB from SZ115 will move to SZ114.
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US Turn 1
Builds : 1 NB, 3 Transports, 2 Inf, 1 DD, save 2 IPC’s
Non Coms
1 DD, 1 SS from SZ35 to SZ54
1 FTR from Phi to Gua
1 BB, 1 AC, 1 CC, 1 DD from SZ10 to SZ64
1 CC, 1 DD, 1 SS, 1 Trans from SZ26 to SZ64
2 FTR’s from Haw to SZ64, land on AC
1 FTR, 1 Tac from SZ10 to Eus
1 Inf from Cus, 1 Inf from Eus to Trans in SZ101, moves with CC to SZ64, lands in Smx
1 Art, 1 AA from Eus to to Cus
1 Mech, 1 Arm from Cus to Smx
1 SBR, 1 Mech from Cus to Wus
1 Inf, 1 Art from Wus to CusBuilds :
1 NB in Smx
3 Trans, 1 DD in SZ101
2 Inf in CusCollect : 54 IPC’s
China’s Turn
Will post the maps separately after all the turns…
China Turn 1
Builds : 4 Inf
Com Moves
Yun
2 Inf from Kwe attack Yun
5 Inf, 1 FTR from Sze attack YunCombat
Yunnan
Rolls: 7@1 1@3; Total Hits: 27@1: (1, 2, 3, 2, 2, 6, 2)1@3: (1) -
Return fire :
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Non Coms
1 FTR from Yun to Sze
1 Inf from She to Sze
2 Inf from Sui to SheBuilds : 4 Inf in Yun
Collect : 15 IPC’s
UK’s Turn
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UK Turn 1
UK declares war on Japan bringing Anzac into the war against Japan as well…
Builds :
UK London builds : 4 Inf, 4 Art
UK Pacific builds : 1 Trans, 1 Mech, 1 ArmCom Moves
1 CC from SZ91 attacks SZ106
1 DD from SZ109 attacks SZ106SZ36
1 BB from SZ37 to SZ36
1 FTR from Bur to SZ36
1 FTR, 1 Tac from Ind to SZ36
1 DD, 1 CC from SZ39 to SZ36Combat
SZ106
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4) -
Of course! :-( :x :-o :? :oops: :cry: :roll: :|
Return fire :
Rolls: 1@1; Total Hits: 01@1: (5) -
Round 2
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5) -
OMG!
Return fire :
Rolls: 1@1; Total Hits: 01@1: (6) -
Round 3
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5) -
Ok, this is stupid!
Return fire :
Rolls: 1@1; Total Hits: 01@1: (3) -
Round 4
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5) -
Ok, this is ridiculous!
Return fire :
Rolls: 1@1; Total Hits: 01@1: (6) -
Round 5
I’m going to roll multiple rounds…
Rolls: 5@2 5@3; Total Hits: 25@2: (6, 1, 5, 3, 4)5@3: (5, 5, 4, 5, 2) -
Ok, this is just retarded! Finally got a hit in Round 6… w/my DD…
Return fire(5 rounds) :
Rolls: 5@1; Total Hits: 15@1: (2, 2, 2, 5, 1) -
Ok, missed… DD & CC survive
SZ 36
Ok, this one REALLY counts… Better get better dicing than SZ106…
Rolls: 1@2 3@3 2@4; Total Hits: 21@2: (1)3@3: (6, 6, 4)2@4: (6, 2) -
Of course! Should have got at least 3 hits! Only got 2! :x
Return fire
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 3)1@3: (3)1@4: (1) -
Each lose 1 DD & 1 hit on BB…
Ok, better make up for my lousy dicing in this round!
Round 2
Rolls: 3@3 2@4; Total Hits: 43@3: (6, 2, 2)2@4: (1, 4) -
Finally! Now ALL misses!
Return fire :
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (1)1@4: (3)





