Presbanrep's Test
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
4 infantry moved from Sinkiang to China
2 fighters moved from Caucasus to China
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to ArchangelCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 4 infantry
Germans defend with 2 armour and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 infantry
Russians win with 2 armour and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour and 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in China
Russians attack with 2 fighters and 4 infantry
Japanese defend with 6 infantry
retreated to China
Japanese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from China to SinkiangPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 41 PUs;
Germans buy 7 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Libya to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Southern Europe to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 armour moved from Norway to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Libya to Ukraine S.S.R.
3 fighters moved from Western Europe to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to West Russia
3 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
2 armour moved from Germany to Belorussia
2 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Norway to Ukraine S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 2 artilleries, 5 fighters and 3 infantry
Russians defend with 2 armour and 4 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 4 infantry
Germans win with 3 armour, 2 artilleries, 5 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 4 infantry
Battle in Belorussia
Germans attack with 3 armour and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belorussia from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 3 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Norway to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 3 Sea Zone to 8 Sea Zone
4 infantry moved from Germany to Eastern Europe
5 fighters moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
3 infantry moved from Western Europe to Germany
1 infantry moved from Libya to Anglo EgyptPlace Units - Germans
1 armour and 2 infantry placed in Southern Europe
6 armour placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to French Indochina
British take French Indochina from Japanese
1 bomber moved from United Kingdom to Germany
1 armour and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 armour moved from 12 Sea Zone to Algeria
British take Algeria from Germans
1 submarine moved from 47 Sea Zone to 48 Sea Zone
1 carrier moved from 59 Sea Zone to 48 Sea Zone
1 fighter moved from India to Sinkiang
1 infantry moved from Trans-Jordan to PersiaCombat - British
Battle in 48 Sea Zone
British attack with 1 carrier and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 transport
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -20
Casualties for British: 1 carrier and 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany costs: 4 production.
AA raid costs 4 production in Germany
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 2 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to Alaska
1 armour moved from 63 Sea Zone to Alaska
1 battleship moved from 60 Sea Zone to 63 Sea Zone
1 carrier moved from 60 Sea Zone to 63 Sea Zone
2 fighters moved from 60 Sea Zone to Alaska
1 infantry moved from Borneo to 48 Sea Zone
1 artillery moved from Borneo to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
1 bomber moved from Japan to French Indochina
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 battleship moved from 48 Sea Zone to 35 Sea Zone
1 fighter moved from 48 Sea Zone to French Indochina
1 carrier moved from 48 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indochina
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking French Indochina from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking India from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Japanese attack with 1 armour, 2 fighters and 3 infantry
Americans defend with 3 fighters and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Americans: 3 fighters and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Americans: 3 fighters and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Alaska to 63 Sea Zone
3 fighters moved from Manchuria to China
1 fighter moved from French Indochina to 36 Sea Zone
1 bomber moved from French Indochina to ChinaPlace Units - Japanese
1 factory placed in Manchuria
3 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 destroyer and 1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to 63 Sea Zone
2 bombers moved from Eastern United States to 63 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 2 production.
AA raid costs 2 production in Germany
Battle in 63 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Americans win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 54
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters and 2 transports
Casualties for Americans: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to Alaska
2 bombers moved from 63 Sea Zone to Buryatia S.S.R.
1 bomber moved from Germany to United Kingdom
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 20 Sea Zone to 55 Sea ZonePlace Units - Americans
2 bombers placed in Eastern United States
1 carrier placed in 55 Sea Zone
1 fighter placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to West Russia
2 armour moved from Russia to West Russia
1 armour and 2 infantry moved from Caucasus to Ukraine S.S.R.
3 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Sinkiang to West Russia
1 fighter moved from Sinkiang to Ukraine S.S.R.
6 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 submarine moved from 2 Sea Zone to 3 Sea ZoneCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 armour, 1 fighter and 2 infantry
Germans defend with 3 armour, 2 artilleries and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Russians win with 3 armour and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in West Russia
Russians attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking West Russia from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Russians win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 armour and 7 infantry placed in Russia
1 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Caucasus: 1 fighter
EDIT: Russians player Adding units owned by PlayerID named:Russians to Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans repair 6 damage on 6 factories; Remaining resources: 44 PUs;
Germans buy 7 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 fighter moved from Eastern Europe to Caucasus
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Belorussia to West Russia
3 armour moved from Belorussia to West Russia
1 armour moved from Eastern Europe to West Russia
4 infantry moved from Eastern Europe to Ukraine S.S.R.
6 armour moved from Germany to Ukraine S.S.R.
4 fighters moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Kenya to Union of South Africa
1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 5 armour and 5 infantry
Russians defend with 2 armour and 1 infantry
Germans win, taking West Russia from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 infantry
Germans win with 5 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 4 fighters and 4 infantry
Russians defend with 3 armour
Germans win, taking Ukraine S.S.R. from Russians with 6 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 armour
Germans win with 6 armour, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 armour
Battle in Union of South Africa
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Union of South Africa from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 aaGun, 1 factory, 1 fighter and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour, 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Germans
3 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
4 fighters moved from Ukraine S.S.R. to Western Europe
1 infantry moved from Anglo Egypt to LibyaPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
6 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Libya
1 bomber moved from United Kingdom to Germany
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from GermansCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA guns
AA raid costs 0 production in Germany
Battle in Libya
British attack with 1 armour
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
British win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Persia to Caucasus
1 fighter moved from Sinkiang to Russia
1 fighter moved from United Kingdom to RussiaPlace Units - British
2 armour, 1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 2 Sea ZoneTurn Complete - British
British collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 armour and 1 carrier; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery moved from India to Persia
Japanese take Persia from British
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
2 infantry moved from China to Sinkiang
1 bomber moved from China to Russia
2 fighters moved from China to SinkiangCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia costs: 1 production.
AA raid costs 1 production in Russia
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from China to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Japan
2 fighters moved from Sinkiang to 61 Sea Zone
1 carrier moved from 36 Sea Zone to 61 Sea Zone
1 transport moved from 36 Sea Zone to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 armour moved from 61 Sea Zone to Manchuria
1 battleship moved from 35 Sea Zone to 59 Sea Zone
2 infantry moved from French Indochina to China
1 bomber moved from Russia to ChinaPlace Units - Japanese
1 aaGun and 2 armour placed in Manchuria
1 armour placed in Japan
1 carrier placed in 61 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers and 1 fighter; Remaining resources: 6 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 bombers moved from Buryatia S.S.R. to JapanCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 5 production.
AA raid costs 5 production in Germany
Strategic bombing raid in Japan
Bombing raid in Japan costs: 7 production.
AA raid costs 7 production in Japan
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Japan to Buryatia S.S.R.
2 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 55 Sea Zone to Buryatia S.S.R.
1 fighter moved from Alaska to Buryatia S.S.R.
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from Germany to United Kingdom
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
2 bombers placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 armour, 1 fighter and 7 infantry moved from Russia to West Russia
1 submarine moved from 3 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 fighters and 7 infantry
Germans defend with 5 armour and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 5 armour and 3 infantry
Casualties for Russians: 6 infantry
Russians win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 5 armour and 3 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 46 PUs;
Germans buy 8 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 13 Sea Zone
1 battleship moved from 16 Sea Zone to 13 Sea Zone
1 submarine moved from 12 Sea Zone to 2 Sea Zone
1 submarine moved from 13 Sea Zone to 8 Sea Zone
6 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
4 fighters moved from Western Europe to Karelia S.S.R.
1 infantry moved from Western Europe to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Algeria
Germans take Algeria from British
2 infantry moved from Ukraine S.S.R. to West Russia
2 armour moved from Ukraine S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in West Russia
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking West Russia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 6 armour and 4 fighters
British defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for British: 1 armour, 1 artillery and 2 infantry
Germans win with 4 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 4 armour and 2 infantry
British defend with 1 infantry; Russians defend with 1 aaGun and 1 factory
Germans win, taking Caucasus from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 4 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine; British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Russians: 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
4 fighters moved from Karelia S.S.R. to Western Europe
1 armour moved from Southern Europe to Western Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
2 armour moved from Union of South Africa to Italian East AfricaPlace Units - Germans
7 armour and 2 infantry placed in Germany
1 armour placed in Southern Europe
Germans undo move 2.
1 armour placed in Germany
Germans undo move 2.
Germans undo move 1.
1 armour and 1 infantry placed in Southern Europe
7 armour and 1 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 armour placed in Southern Europe
7 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Russia to Karelia S.S.R.
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 4 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 4 armour
Germans win with 2 armour remaining. Battle score for attacker is -26
Casualties for Germans: 2 armour
Casualties for British: 2 armour, 2 fighters and 2 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 armour, 1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour and 1 battleship; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Manchuria to Sinkiang
Japanese take Sinkiang from Americans
1 bomber moved from China to 62 Sea Zone
1 artillery moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from RussiansCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 62 Sea Zone to Japan
2 fighters moved from Japan to 60 Sea Zone
2 fighters moved from 61 Sea Zone to 60 Sea Zone
2 carriers moved from 61 Sea Zone to 60 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from China to Manchuria
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 transport moved from 38 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 battleship placed in 60 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 bombers, 2 fighters and 2 infantry moved from Buryatia S.S.R. to Manchuria
3 bombers moved from United Kingdom to Germany
1 battleship, 1 carrier and 1 cruiser moved from 63 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Germany
Bombing raid in Germany costs: 9 production.
AA raid costs 9 production in Germany
Battle in Manchuria
Americans attack with 2 bombers, 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 4 armour, 1 factory and 3 infantry
Japanese win with 4 armour and 1 infantry remaining. Battle score for attacker is -44
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 bombers, 2 fighters and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 bombers moved from Germany to United Kingdom
1 fighter moved from 45 Sea Zone to 52 Sea ZonePlace Units - Americans
2 armour placed in Western United States
1 battleship and 2 transports placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 8 infantry moved from Russia to Caucasus
6 infantry moved from Buryatia S.S.R. to ManchuriaCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 8 infantry
Germans defend with 1 aaGun, 4 armour, 1 factory and 2 infantry
Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 7 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 4 armour and 2 infantry
Casualties for Russians: 7 infantry
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 aaGun, 4 armour, 1 factory and 1 infantry
3 infantry owned by the Russians retreated to Buryatia S.S.R.
Japanese win with 4 armour and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Caucasus to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans repair 9 damage on 9 factories; Remaining resources: 47 PUs;
Germans buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Europe to 13 Sea Zone
1 infantry moved from Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 battleship moved from 13 Sea Zone to 16 Sea Zone
4 fighters moved from Western Europe to 4 Sea Zone
1 submarine moved from 2 Sea Zone to 4 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 armour moved from West Russia to Caucasus
2 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from West Russia to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 5 armour and 2 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 5 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 4 Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the British
1 submarine owned by the British Submerged
Germans win with 4 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Germans win with 4 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 2 transports
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Karelia S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
4 infantry moved from Western Europe to Germany
2 armour moved from Italian East Africa to Anglo EgyptPlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
8 armour placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to CaucasusCombat - British
Strategic bombing raid in Caucasus
Bombing raid in Caucasus costs: 1 production.
AA raid costs 1 production in Caucasus
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Caucasus to Russia
1 submarine moved from 4 Sea Zone to 6 Sea ZonePlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese repair 4 damage on 4 factories; Remaining resources: 35 PUs;
Japanese buy 3 armour and 1 battleship; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 armour and 1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Sinkiang to Evenki National Okrug
Japanese take Novosibirsk from Russians
Japanese take Evenki National Okrug from Russians
1 armour moved from Sinkiang to Novosibirsk
3 fighters moved from 60 Sea Zone to 52 Sea Zone
2 battleships moved from 60 Sea Zone to 52 Sea Zone
2 carriers moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 3 fighters
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
Battle in Buryatia S.S.R.
Japanese attack with 5 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 3 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Japanese win with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
1 battleship placed in 60 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 17 production.
AA raid costs 17 production in Germany
Recording Battle StatisticsNon Combat Move - Americans
5 bombers moved from Germany to United Kingdom
2 transports moved from 62 Sea Zone to 64 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total