@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 scramble 97.tsvg
The Mafia is too busy to fly today so no scramble
I gave Japan the option to mobilize the transport I never placed last time, so I mobilized it and deleted it.
Let me know if I adjusted the USSR correctly.
URSS seems fine.
Forgot to do one battle on my US3 turn.
Will do it here and adjust the map.
Also, forgot to move the russian sub on R2 NCM, will also edit it
sz55 (dd)
ss, 2fgt sz55
bmb Que
sz55
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (4, 1)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Americans take Celebes from Japanese
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 54 Sea Zone
4 bombers moved from Western United States to Queensland
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Russians to 109 Sea Zone: 1 submarine
EDIT: Americans player Removing units owned by PlayerID named:Russians from 117 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
Turning on Edit Mode
EDIT: Chinese player Removing units owned by PlayerID named:Americans from 54 Sea Zone: 1 submarine
EDIT: Chinese player Adding units owned by PlayerID named:Americans to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to Shensi
10 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
1 unit repaired.
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from United Kingdom to 92 Sea Zone
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:Russians from Archangel: 1 infantry
EDIT: British player Adding units owned by PlayerID named:Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Combat - British
Battle in Iraq
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
retreated to Iraq
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from West India to India
1 infantry moved from India to Burma
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to India
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 battleships, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
1 cruiser, 2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 artillery moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 45 / 51
Russians : 37 / 38
Japanese : 55 / 66
Americans : 55 / 75
Chinese : 6 / 12
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle Statistics
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 cruiser moved from 117 Sea Zone to 109 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
6 armour, 4 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
2 bombers moved from Western Germany to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Belarus
Germans attack with 9 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 9 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Belarus, round 1 : 13/40 hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 1 : 0/3 hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Germans win with 9 armour, 4 artilleries, 23 infantry and 4 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Karelia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
6 artilleries and 4 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Karelia to Poland
2 infantry moved from Bulgaria to Romania
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Germany: 2 artilleries and 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Novgorod: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
I had to use edit because it would not let me use my 2 transports during NCM because of the Soviet sub despite my fleet being present (unless I’m mistaken this is another bug/error).
I got a message error, and i cannot play my turn…
You edited units in territory captured this round (Nov), that makes a bug and as it is, i just cannot play my turn, programm won’t allow me.
The only way to possibly fix this is : you reload french map and redo entirely your turn.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
6 armour, 4 artilleries, 23 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Vyborg to Karelia
2 bombers moved from Western Germany to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Belarus
Germans attack with 6 armour, 4 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 6 armour, 4 artilleries, 23 infantry and 4 mech_infantrys in Belarus, round 1 : 6/37 hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 1 : 2/3 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 4 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Germans win with 6 armour, 4 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Karelia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
3 armour moved from Romania to Belarus
3 aaGuns moved from Eastern Poland to Belarus
2 bombers moved from Karelia to Poland
6 artilleries and 4 infantry moved from Poland to Eastern Poland
2 fighters moved from 115 Sea Zone to Western Germany
1 fighter moved from Poland to Western Germany
3 mech_infantrys moved from Western Germany to Poland
6 artilleries and 1 infantry moved from Germany to Poland
1 artillery and 4 infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Vyborg to Novgorod
1 aaGun moved from Vyborg to Finland
1 mech_infantry moved from Western Germany to Poland
2 tactical_bombers moved from Romania to 115 Sea Zone
2 tactical_bombers moved from Romania to Western Germany
Place Units - Germans
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Bulgaria: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Romania: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 49 / 59
Russians : 33 / 38
Japanese : 51 / 66
Americans : 55 / 75
Chinese : 6 / 12
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This time, Germany lost 2 inf in Belarus instead on no losses.
I would also like to be able to use my transports in SZ115 to NCM move 2 inf, 2 art from Germany to Novgorod.
The Bulgaria-Romania edit was a NCM that I missed (it was on the original).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 artillery and 3 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
2 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Kazakhstan to Iraq
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
1 artillery owned by the Russians retreated to Archangel
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Russians win with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 2 transports
1 submarine owned by the Russians Submerged
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
4 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 armour and 1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Kazakhstan to Bryansk
1 tactical_bomber moved from Iraq to Persia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from Novgorod to Bryansk
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Germans from Germany: 2 artilleries and 2 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Germans to Novgorod: 2 artilleries and 2 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Germans to Belarus: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
3 artilleries and 10 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 bomber moved from Philippines to Celebes
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 10 infantry in Yunnan, round 1 : 0/14 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 3 artilleries and 9 infantry in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/2 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Japanese lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
1 bomber moved from 55 Sea Zone to French Indo China
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Shensi to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
Place Units - Japanese
1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Production/PUs Summary :
Germans : 49 / 59
Russians : 35 / 38
Japanese : 62 / 67
Americans : 52 / 75
Chinese : 2 / 12
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Queensland to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Americans win with 5 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Recording Battle Statistics
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
6 bombers moved from Western United States to Queensland
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Central United States
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to Hawaiian Islands: 1 fighter
EDIT: Americans player Removing units owned by PlayerID named:Americans from Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
9 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from India to Egypt
Combat - British
Recording Battle Statistics
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Place Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some units change owners in territory India