Wheatbeer (axis) vs rhey (allies + 8)

  • 17

    need scrambling orders SZ110


  • no scramble

  • 17

    I didn’t think I’d lose in SZ81.  Do you want a French destroyer to live or a UK destroyer to live?

  • 17

    I accidentally clicked past post turn summary, so I am uploading a manual save (you can see the Buy and Combat details in the game history).

    If you would prefer to save a UK destroyer in SZ81, please use edit to remove the French one and add a UK one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Russians
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:French from 81 Sea Zone: 1 destroyer
                EDIT: Russians player Adding units owned by PlayerID named:British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                6 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                6 infantry moved from Yakut S.S.R. to Yenisey
                12 infantry moved from Buryatia to Yakut S.S.R.

    Non Combat Move - Russians

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 infantry moved from Jehol to Chahar
                1 artillery moved from Anhwe to Chahar
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 fighter moved from Kwangsi to Shan State
                1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from Kwangsi to Shan State
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 :  1/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 4 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 1 :  0/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  2/5 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 1 :  3/3 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC , 1 bomber owned by the Japanese , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 12 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 1 :  8/17 hits
                        Chinese roll dice for 12 infantry in Yunnan, round 1 :  6/12 hits
                        2 infantry owned by the Japanese , 8 infantry owned by the Chinese , 1 fighter owned by the Japanese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in Yunnan, round 2 :  6/11 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Japanese , 4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Yunnan
                    Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                    Japanese win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -23
                    Casualties for Japanese: 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 aaGun moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 fighter moved from Kwangtung to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                2 fighters moved from Yunnan to Kwangsi
                4 tactical_bombers moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 37
        Japanese : 50 / 50
        Americans : 50 / 62
        Chinese : 7 / 16
        British : 28 / 33
        UK_Pacific : 6 / 19
        Italians : 13 / 20
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    Some crazy good defense rolls in Yunnan and Malaya  :|


  • yeah this is too crazy :s

    Your dice are: 1,1,5,1,5,5,2,2,6,5,5,2

    Your dice are: 2,2,1,4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 battleships, 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 32 Sea Zone to 33 Sea Zone
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                3 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from Guam to Wake Island
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Central United States to Wake Island
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 battleships, 1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Burma to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                6 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 battleship moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Egypt
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                2 transports moved from 76 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                1 cruiser and 2 destroyers placed in 98 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                    Some units change owners in territory India

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Algeria
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 battleship moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 1 :  3/3 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Greece to Romania
                1 infantry moved from Northern Italy to Southern France
                4 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 37
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 30 / 35
        UK_Pacific : 7 / 7
        Italians : 15 / 20
        ANZAC : 14 / 18
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    I am guessing you forgot to NCM your Chinese fighter?

    You can put it somewhere else if you want.


  • Yes I saw it too late. I figured that will be my stupid mistake but I take your kindness for this one time :) next time you can just crush it! Thank you :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New Zealand to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 1 :  4/5 hits
                        British roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  0/2 hits
                        1 transport owned by the British , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser and 1 transport
                    Germans win with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser and 1 transport
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Morocco
                3 artilleries moved from Southern France to Normandy Bordeaux
                3 mech_infantrys moved from Southern France to Yugoslavia
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Romania
                5 armour, 10 artilleries and 1 infantry moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                6 mech_infantrys placed in Germany
                Germans undo move 1.
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 infantry placed in Normandy Bordeaux
                Germans undo move 2.
                1 transport placed in 110 Sea Zone
                Germans undo move 2.
                2 infantry placed in Normandy Bordeaux
                1 submarine placed in 112 Sea Zone
                Germans undo move 4.
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 36 / 37
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 30 / 35
        UK_Pacific : 7 / 7
        Italians : 15 / 20
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    Sorry about all the undos in the Mobilize (I was being stupid and forgot that I could only Mobilize three units between SZ110 and Normandy).

    Ultimately ended up being:
    2 infantry Normandy
    1 transport SZ110
    1 sub, 1 destroyer SZ112
    6 mech Germany


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 infantry moved from Yakut S.S.R. to Buryatia
                6 infantry moved from Yenisey to Timguska
                7 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Smolensk to Belarus
                6 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Rostov to Ukraine

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

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