@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - '41 - GM2 - Botider (axis) vs. Ol' Blood&Guts (allies +9), -tech, +NO
-
Fin
A-5inf art
Rolls: 3@1 2@2; Total Hits: 13@1: (6, 2, 2)2@2: (5, 2)
D-3inf
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4) -
must be a pea shootin’ contest :roll:
Fin
A-5inf art
Rolls: 3@1 2@2; Total Hits: 03@1: (3, 2, 3)2@2: (4, 4)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
I just realized I have had one infantry not shooting! He shall be executed for sleeping on duty! :x
Fin
A-4inf art
Rolls: 3@1 2@2; Total Hits: 03@1: (5, 2, 3)2@2: (3, 4)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Fin
A-3inf art
Rolls: 2@1 2@2; Total Hits: 12@1: (4, 4)2@2: (3, 1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Fin
A-2inf art
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (6, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Fin
A-inf art
Rolls: 2@2; Total Hits: 12@2: (1, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Fin twlo 4inf
Epl
A-3inf
Rolls: 3@1; Total Hits: 23@1: (1, 6, 1)
D-art
Rolls: 1@2; Total Hits: 11@2: (1) -
Epl lwlo inf
Ukr
A-4inf art
Rolls: 3@1 2@2; Total Hits: 33@1: (1, 6, 1)2@2: (5, 2)
D-2inf art
Rolls: 3@2; Total Hits: 23@2: (6, 2, 2)Sounded reveille to make sure all report for duty 8-)
-
Hey it worked!
Ukr lwlo 2inf
NCM
2inf Kaz => Cau
inf Arc => Bel
inf Eve => Ura
inf Yak => Eve
2inf Stc/2inf Far => Yak
3inf Bry => Stc
2inf Nov => Rus
3inf art Rus => ArcMobilize
2inf 2arm in Cau
3inf arm in RusCollect: 36
-
the furhrer sends message of panic to tojo… “you gotta hurry” … and so, yamamoto goes to work. :wink:
japan 1
purchase
ic…spend $15, save $2combat
kwa
inf, rtl jap via trn sz62 > sz61
ftr japphi
inf, rtl aboard trn sz61 > sz50
inf car / inf oki via trn sz51 > sz60 > sz50sum
2 inf car is via trn sz51 > sz38bor
2 inf aboard trn sz61 > sz49yun
3 inf fic
ftr man
ftr forsz50
ca, bb sz61sz35
2 ftr sz61sz56
2 ftr sz57sz53
dd sz51
2 ftr sz57pretty basic… really can’t take a lot of risks. let’s hope for some good dice…
-
we’ll start on the seas since at least one land battle depends on sea outcome…
sz50
ca @ 3, bb @ 4
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
sz50 cleared
sz35
2 ftr @ 3
Rolls: 2@3; Total Hits: 12@3: (4, 1)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
good shot… sz35 cleared w/ loss of ftr
sz56
2 ftr @ 3
Rolls: 2@3; Total Hits: 02@3: (4, 4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
whiff…
sz56
2 ftr @ 3
Rolls: 2@3; Total Hits: 02@3: (4, 4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (2) -
ftr lost…
sz56
ftr @ 3
Rolls: 1@3; Total Hits: 01@3: (4)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (6) -
steady as she goes…
sz56
ftr @ 3
Rolls: 1@3; Total Hits: 01@3: (6)
vs
dd @ 2
Rolls: 1@2; Total Hits: 01@2: (4) -
:-P … 0-for-6
sz56
ftr @ 3
Rolls: 1@3; Total Hits: 11@3: (2)
vs
dd @ 2
Rolls: 1@2; Total Hits: 11@2: (1) -
sz56 cleared… trn remains
sz53
dd @ 2, 2 ftr @ 3
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (6, 5)
vs
bb @ 4
Rolls: 1@4; Total Hits: 11@4: (4) -
dd lost…
sz53
2 ftr @ 3
Rolls: 2@3; Total Hits: 12@3: (3, 4)
vs
bb @ 4
Rolls: 1@4; Total Hits: 11@4: (3) -
ftr lost… bb damaged…
sz53
ftr @ 3
Rolls: 1@3; Total Hits: 01@3: (4)
vs
bb @ 4
Rolls: 1@4; Total Hits: 11@4: (3)





