@knp7765:
I think that would only work in one of those games where you have 2 boards in 2 different rooms, Allies in one room, Axis in another, with some sort of referee going between the two. That way you could make sneaky plans and surprise your enemy.
With the regular game, everyone can see the board right in front of them so what information would there be for a spy to steal?
Not to get off topic, but this concept has existed since before WWI (on a tactical level anyway), it’s called “Kriegsspiel”.
http://217.199.187.67/kriegsspiel.org.uk//index.php?option=com_content&task=view&id=15&Itemid=58
You need 3 boards and 3 rooms: 1 for Allies, 1 for Axis, and 1 for the all-seeing Referee. The players each send “orders” to their troops for their moves, and the Referee determines who can see what and reports back to the players the results of engagements, etc. This effectively replicates the “fog of war” that is missing in 1-board games.
I know it would be time (and resource) consuming, but I would love to play a game of A&A like this… but I’ve never had much interest from my local group.